Player Matchup

Hercules
Hercules
 
Hercules
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Aphr0disiac
Nike
Level 160
God Stats
1W - 5L
1,354 SR
Queue Stats
249W - 238L
1,477 Elo+
Party 4
He Bo
He Bo
Brísingamen
He Bo
Level 160
God Stats
2W - 1L
1,941 SR
Queue Stats
100W - 98L
1,461 Elo+
Party 4
Camazotz
Camazotz
CannaSori
Camazotz
Level 114
God Stats
1W - 5L
1,348 SR
Queue Stats
234W - 253L
1,518 Elo+
Party 2
Jormungandr
Jormungandr
FumadictoPro
Jormungandr
Level 124
God Stats
2W - 4L
1,475 SR
Queue Stats
195W - 218L
1,522 Elo+
Party 2
Team Averages
Level 137
1,524 SR
1,496 Elo+

VS

Team Averages
Level 117
1,481 SR
1,490 Elo+
Neith
Neith
 
Neith
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
FCG Shinigami
Raijin
Level 126
God Stats
4W - 1L
1,622 SR
Queue Stats
96W - 86L
1,494 Elo+
Party 3
Jormungandr
Jormungandr
RG I Ares
Jormungandr
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,451 Elo+
Party 3
Tyr
Tyr
RG I Hades
Tyr
Level 109
God Stats
1W - 1L
1,285 SR
Queue Stats
32W - 30L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
4 / 6 / 9
10,790
599
18,154
25,659
18,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
4 / 4 / 5
11,393
633
12,015
16,085
20,851
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
7 / 6 / 6
12,416
690
23,497
15,493
7,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Camazotz
CannaSori
Camazotz
16
1 / 8 / 9
10,150
564
9,121
22,921
10,381
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
FumadictoPro
Jormungandr
19
0 / 7 / 10
10,454
581
22,397
29,504
40,028
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
6 / 3 / 18
12,838
713
28,314
19,818
12,063
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
 
Mulan
19
2 / 3 / 20
11,564
642
11,068
23,828
21,115
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
17 / 3 / 11
14,362
798
27,975
17,669
11,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
RG I Ares
Jormungandr
19
2 / 3 / 22
11,442
636
13,449
22,881
27,956
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

18
3 / 4 / 17
11,499
639
12,466
20,887
26,230
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
118
16
Kills
30
31
Deaths
16
39
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
4
6
9
1.42
W
Neith
 
Neith
6
3
18
5
W
Mulan
 
Mulan
2
3
20
4
L
4
4
5
1.63
L
7
6
6
1.67
L
Camazotz
CannaSori
Camazotz
1
8
9
0.69
W
17
3
11
7.5
L
Jormungandr
FumadictoPro
Jormungandr
0
7
10
0.71
W
Jormungandr
RG I Ares
Jormungandr
2
3
22
4.33
W
3
4
17
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,184
Damage
93,272
109,662
Taken
105,083
98,083
Mitigated
98,756
29,564
Healing
43,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
18,154
2,960
1,082
7,538
25,659
18,958
888
7,620
18,039
0
24,645
W
Neith
 
Neith
28,314
11,898
1,852
6,555
19,818
12,063
5,069
9,846
9,972
0
53,982
W
Mulan
 
Mulan
11,068
1,314
2,124
6,503
23,828
21,115
1,386
12,108
11,720
0
22,590
L
12,015
231
417
2,446
16,085
20,851
602
7,575
8,510
0
21,607
L
23,497
389
1,108
2,919
15,493
7,865
929
8,244
7,249
43,919
0
L
Camazotz
CannaSori
Camazotz
9,121
799
1,768
6,165
22,921
10,381
0
10,631
12,290
0
17,938
W
27,975
2,073
6,272
4,782
17,669
11,392
1,309
7,933
9,736
51,633
0
L
Jormungandr
FumadictoPro
Jormungandr
22,397
2,696
2,419
3,702
29,504
40,028
598
7,794
21,710
50,285
0
W
Jormungandr
RG I Ares
Jormungandr
13,449
2,867
4,079
3,435
22,881
27,956
59
7,779
15,102
37,126
0
W
12,466
1,155
4,263
3,661
20,887
26,230
675
8,228
12,659
505
20,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,203
Gold Earned
61,705
139
Minions Killed
172
0
Camps Cleared
0
1,466,622
Distance Traveled
1,638,323
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,790
599
15
1
0
290,008
3
W
Neith
12,838
713
56
3
0
302,329
3
W
Mulan
11,564
642
23
1
0
325,655
2
L
Nike
11,393
633
13
1
0
338,390
0
L
He Bo
12,416
690
55
3
0
250,557
0
L
Camazotz
10,150
564
15
1
0
307,883
1
W
Raijin
14,362
798
38
2
0
333,579
1
L
Jormungandr
10,454
581
41
2
0
279,784
0
W
Jormungandr
11,442
636
37
2
0
332,986
0
W
Tyr
11,499
639
18
1
0
343,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role