Player Matchup

Eset
Eset
 
Eset
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
RsNAlpha
Medusa
Level 66
God Stats
12W - 20L
1,400 SR
Queue Stats
93W - 137L
1,420 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RsNDelta
Tsukuyomi
Level 89
God Stats
4W - 5L
1,672 SR
Queue Stats
321W - 393L
1,421 Elo+
Party 1
Amaterasu
Amaterasu
RsNGolf
Amaterasu
Level 106
God Stats
21W - 12L
1,627 SR
Queue Stats
275W - 345L
1,456 Elo+
Party 1
Ymir
Ymir
denayro2
Ymir
Level 16
God Stats
16W - 24L
1,388 SR
Queue Stats
17W - 25L
1,333 Elo+
Party 1
Team Averages
Level 79
1,517 SR
1,426 Elo+

VS

Team Averages
Level 75
1,395 SR
1,451 Elo+
Thor
Thor
BigBeppi
Thor
Level 67
God Stats
24W - 22L
1,468 SR
Queue Stats
106W - 117L
1,483 Elo+
Solo
King Arthur
King Arthur
acawashi
King Arthur
Level 126
God Stats
1W - 4L
1,169 SR
Queue Stats
224W - 239L
1,424 Elo+
Solo
Aphrodite
Aphrodite
elwen
Aphrodite
Level 31
God Stats
2W - 9L
1,210 SR
Queue Stats
61W - 67L
1,421 Elo+
Party 2
Hel
Hel
hruuothwas
Hel
Level 102
God Stats
10W - 12L
1,500 SR
Queue Stats
162W - 165L
1,475 Elo+
Solo
Jing Wei
Jing Wei
kumi-chanlau
Jing Wei
Level 49
God Stats
22W - 14L
1,628 SR
Queue Stats
161W - 150L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
8
2 / 0 / 3
4,990
713
3,277
3,372
1,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
RsNAlpha
Medusa
5
1 / 1 / 0
3,785
541
4,586
4,553
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
RsNDelta
Tsukuyomi
8
2 / 0 / 3
4,597
657
3,462
4,656
1,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Amaterasu
RsNGolf
Amaterasu
8
2 / 0 / 0
4,713
673
2,813
4,281
2,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
6
0 / 2 / 1
3,872
553
803
3,669
2,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
7
2 / 0 / 0
4,340
620
1,366
4,339
1,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
acawashi
King Arthur
7
0 / 2 / 0
4,261
609
2,324
5,505
1,977
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
elwen
Aphrodite
6
1 / 1 / 2
4,214
602
2,160
4,111
2,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
3,640
520
1,367
5,167
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
kumi-chanlau
Jing Wei
6
0 / 1 / 1
3,632
519
2,592
5,582
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
7
Kills
3
3
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
2
0
3
3.5
L
Thor
2
0
0
2
W
Medusa
RsNAlpha
Medusa
1
1
0
1
W
Tsukuyomi
RsNDelta
Tsukuyomi
2
0
3
3.5
W
Amaterasu
RsNGolf
Amaterasu
2
0
0
2
L
King Arthur
acawashi
King Arthur
0
2
0
0
W
Ymir
0
2
1
0.25
L
Aphrodite
elwen
Aphrodite
1
1
2
2
L
0
3
0
0
L
Jing Wei
kumi-chanlau
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,941
Damage
9,809
20,531
Taken
24,704
8,829
Mitigated
8,450
5,902
Healing
7,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,277
571
0
643
3,372
1,128
0
1,073
2,299
31,354
0
L
Thor
1,366
404
0
823
4,339
1,356
0
438
3,901
0
19,671
W
Medusa
RsNAlpha
Medusa
4,586
1,847
0
1,237
4,553
1,308
0
1,016
3,537
0
16,696
W
Tsukuyomi
RsNDelta
Tsukuyomi
3,462
997
0
1,174
4,656
1,523
0
490
4,166
0
24,820
W
Amaterasu
RsNGolf
Amaterasu
2,813
2,017
0
2,439
4,281
2,624
0
0
4,281
0
23,325
L
King Arthur
acawashi
King Arthur
2,324
473
0
583
5,505
1,977
0
581
4,924
0
23,209
W
Ymir
803
278
0
409
3,669
2,246
0
948
2,721
7,816
0
L
Aphrodite
elwen
Aphrodite
2,160
831
859
1,074
4,111
2,158
0
629
3,482
9,738
0
L
1,367
210
108
1,779
5,167
1,589
0
2,293
2,874
15,518
0
L
Jing Wei
kumi-chanlau
Jing Wei
2,592
1,830
0
2,110
5,582
1,370
0
139
5,443
0
21,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,957
Gold Earned
20,087
192
Minions Killed
161
0
Camps Cleared
0
644,386
Distance Traveled
646,961
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
4,990
713
60
9
0
137,717
3
L
Thor
4,340
620
47
7
0
149,357
1
W
Medusa
3,785
541
25
4
0
122,195
0
W
Tsukuyomi
4,597
657
44
6
0
144,538
1
W
Amaterasu
4,713
673
48
7
0
111,225
1
L
King Arthur
4,261
609
48
7
0
134,131
0
W
Ymir
3,872
553
15
2
0
128,711
2
L
Aphrodite
4,214
602
13
2
0
122,953
1
L
Hel
3,640
520
24
3
0
109,872
2
L
Jing Wei
3,632
519
29
4
0
130,648
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role