Player Matchup

King Arthur
King Arthur
Silver IV
GuardUpImLee
King Arthur
Silver IV
Level 63
God Stats
46W - 50L
1,339 SR
Queue Stats
164W - 206L
756 MMR
Party 1
Gilgamesh
Gilgamesh
Silver II
IDie4Artorias
Gilgamesh
Silver II
Level 47
God Stats
4W - 1L
1,507 SR
Queue Stats
96W - 150L
985 MMR
Party 1
Ao Kuang
Ao Kuang
Silver IV
Luciano-Hyper
Ao Kuang
Silver IV
Level 87
God Stats
7W - 7L
1,364 SR
Queue Stats
88W - 136L
863 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 66
1,403 SR
868 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,435 SR
1,076 MMR
Discordia
Discordia
Silver IV
SirJamesBR
Discordia
Silver IV
Level 109
God Stats
1W - 6L
1,271 SR
Queue Stats
107W - 131L
841 MMR
Solo
Chaac
Chaac
Silver II
SuperbDrunk
Chaac
Silver II
Level 160
God Stats
1W - 1L
1,518 SR
Queue Stats
13W - 4L
1,597 MMR
Solo
Ymir
Ymir
Silver V
mitikaz
Ymir
Silver V
Level 88
God Stats
1W - 2L
1,515 SR
Queue Stats
85W - 178L
789 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GuardUpImLee
King Arthur
20
4 / 2 / 5
16,805
622
26,869
40,199
48,749
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
IDie4Artorias
Gilgamesh
20
0 / 1 / 9
15,808
585
29,861
37,078
48,245
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
Luciano-Hyper
Ao Kuang
20
8 / 3 / 4
18,332
679
24,292
34,467
22,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
AnubisThothZeusBellonaVulcan

VS

Bans
Baron SamediAresArtemisAtlasHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
SirJamesBR
Discordia
20
2 / 6 / 4
15,899
589
22,804
21,162
11,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 3 / 3
15,946
591
51,890
43,003
85,869
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ymir
mitikaz
Ymir
20
1 / 3 / 4
16,985
629
11,232
28,506
50,240
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
12
Kills
6
6
Deaths
12
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
GuardUpImLee
King Arthur
4
2
5
3.25
W
Gilgamesh
IDie4Artorias
Gilgamesh
0
1
9
4.5
W
Ao Kuang
Luciano-Hyper
Ao Kuang
8
3
4
3.33
L
Discordia
SirJamesBR
Discordia
2
6
4
0.67
L
3
3
3
1.5
L
Ymir
mitikaz
Ymir
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,022
Damage
85,926
111,744
Taken
92,671
119,773
Mitigated
148,106
42,442
Healing
28,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
GuardUpImLee
King Arthur
26,869
4,997
448
20,775
40,199
48,749
521
11,509
28,690
0
84,174
W
Gilgamesh
IDie4Artorias
Gilgamesh
29,861
6,652
407
3,327
37,078
48,245
904
12,597
24,481
986
75,648
W
Ao Kuang
Luciano-Hyper
Ao Kuang
24,292
4,114
0
17,485
34,467
22,779
123
12,063
22,404
97,708
0
L
Discordia
SirJamesBR
Discordia
22,804
1,695
1,234
4,538
21,162
11,997
766
6,203
14,959
74,775
0
L
51,890
9,579
1,621
19,598
43,003
85,869
90
11,311
31,692
0
107,574
L
Ymir
mitikaz
Ymir
11,232
2,889
0
1,895
28,506
50,240
33
7,996
20,510
31,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,945
Gold Earned
48,830
272
Minions Killed
252
15
Camps Cleared
7
1,550,487
Distance Traveled
1,420,278
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
16,805
622
87
3
3
511,927
2
W
Gilgamesh
15,808
585
66
2
2
529,063
1
W
Ao Kuang
18,332
679
119
4
10
509,497
6
L
Discordia
15,899
589
104
4
5
452,454
6
L
Chaac
15,946
591
102
4
0
506,590
2
L
Ymir
16,985
629
46
2
2
461,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role