Player Matchup

Lancelot
Lancelot
Christian_99m
Lancelot
Level 37
God Stats
1W - 2L
1,438 SR
Queue Stats
23W - 52L
1,299 Elo+
Solo
Tiamat
Tiamat
Kagami_TTaiga
Tiamat
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
372W - 376L
1,466 Elo+
Solo
Nox
Nox
marco_alcala
Nox
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
132W - 151L
1,421 Elo+
Solo
Da Ji
Da Ji
ssj666
Da Ji
Level 149
God Stats
34W - 39L
1,316 SR
Queue Stats
639W - 634L
1,428 Elo+
Solo
Medusa
Medusa
xEL_JABATOx
Medusa
Level 122
God Stats
4W - 8L
1,432 SR
Queue Stats
273W - 294L
1,492 Elo+
Solo
Team Averages
Level 100
1,437 SR
1,421 Elo+

VS

Team Averages
Level 51
1,450 SR
1,453 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
HydraulikHenry
Heimdallr
Level 67
God Stats
4W - 7L
1,382 SR
Queue Stats
577W - 644L
1,496 Elo+
Party 2
Ra
Ra
RybaHjm96
Ra
Level 26
God Stats
23W - 41L
1,348 SR
Queue Stats
24W - 47L
1,321 Elo+
Party 1
King Arthur
King Arthur
SeucheKiste1609
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,406 Elo+
Party 2
Lancelot
Lancelot
Yo Brandingo
Lancelot
Level 57
God Stats
3W - 4L
1,517 SR
Queue Stats
195W - 177L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Christian_99m
Lancelot
13
0 / 0 / 0
6,853
685
0
0
0
16
1 / 4 / 4
10,465
1,047
2,874
8,705
5,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 3
11,318
1,132
5,372
4,110
1,851
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
ssj666
Da Ji
13
0 / 10 / 2
8,832
883
5,908
16,211
6,720
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
17
4 / 5 / 5
11,815
1,182
19,612
15,601
6,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

158

VS

Team 2 Tickets

250

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
17
1 / 0 / 13
10,799
1,080
5,576
4,221
2,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
HydraulikHenry
Heimdallr
16
4 / 2 / 10
10,742
1,074
11,117
7,533
4,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
0 / 1 / 7
10,520
1,052
4,795
5,284
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
SeucheKiste1609
King Arthur
16
7 / 5 / 6
11,318
1,132
6,666
14,153
8,197
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Lancelot
Yo Brandingo
Lancelot
16
6 / 2 / 6
10,688
1,069
10,764
8,744
5,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
60
10
Kills
18
20
Deaths
10
14
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
1
0
13
7.5
L
Lancelot
Christian_99m
Lancelot
0
0
0
0
W
Heimdallr
HydraulikHenry
Heimdallr
4
2
10
4.5
L
1
4
4
0.75
W
0
1
7
3.5
W
King Arthur
SeucheKiste1609
King Arthur
7
5
6
2
W
Lancelot
Yo Brandingo
Lancelot
6
2
6
4.5
L
5
1
3
6.5
L
Da Ji
ssj666
Da Ji
0
10
2
0.1
L
Medusa
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,766
Damage
38,918
44,627
Taken
39,935
21,160
Mitigated
22,653
1,025
Healing
8,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
5,576
280
209
1,561
4,221
2,161
0
593
3,628
17,135
0
L
Lancelot
Christian_99m
Lancelot
0
0
0
0
0
0
0
0
0
0
0
W
Heimdallr
HydraulikHenry
Heimdallr
11,117
5,278
0
1,215
7,533
4,002
0
1,116
6,417
0
25,075
L
2,874
330
0
663
8,705
5,718
0
998
7,707
22,534
0
W
4,795
54
1,560
691
5,284
3,008
0
307
4,977
43,467
0
W
King Arthur
SeucheKiste1609
King Arthur
6,666
1,237
0
2,780
14,153
8,197
0
4,931
9,222
0
15,537
W
Lancelot
Yo Brandingo
Lancelot
10,764
2,091
0
219
8,744
5,285
0
1,299
7,445
0
24,958
L
5,372
999
111
57
4,110
1,851
0
1,421
2,689
18,892
0
L
Da Ji
ssj666
Da Ji
5,908
1,135
0
131
16,211
6,720
0
4,860
10,814
0
9,506
L
Medusa
19,612
7,344
0
63
15,601
6,871
0
3,092
12,509
0
56,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
54,067
182
Minions Killed
213
7
Camps Cleared
9
709,099
Distance Traveled
960,941
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,799
1,080
23
2
2
186,227
0
L
Lancelot
6,853
685
0
0
0
0
0
W
Heimdallr
10,742
1,074
23
2
6
166,866
0
L
Tiamat
10,465
1,047
43
4
0
182,415
3
W
Ra
10,520
1,052
108
11
0
208,803
1
W
King Arthur
11,318
1,132
17
2
1
182,350
1
W
Lancelot
10,688
1,069
42
4
0
216,695
1
L
Nox
11,318
1,132
39
4
1
171,112
0
L
Da Ji
8,832
883
4
0
0
166,216
0
L
Medusa
11,815
1,182
96
10
6
189,356
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role