Player Matchup

Baron Samedi
Baron Samedi
Gold III
FleXy
Baron Samedi
Gold III
Level 160
God Stats
33W - 4L
1,839 SR
Queue Stats
75W - 22L
2,279 MMR
Party 1
Ullr
Ullr
Gold V
RottiGR
Ullr
Gold V
Level 67
God Stats
3W - 0L
1,994 SR
Queue Stats
48W - 9L
1,829 MMR
Party 1
Khepri
Khepri
Platinum I
lillFrank
Khepri
Platinum I
Level 160
God Stats
3W - 1L
1,608 SR
Queue Stats
94W - 24L
2,067 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,813 SR
2,058 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,538 SR
1,513 MMR
Scylla
Scylla
Diamond IV
 
Scylla
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
Darnson
Ymir
Silver II
Level 81
God Stats
0W - 2L
1,614 SR
Queue Stats
8W - 11L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FleXy
Baron Samedi
13
3 / 0 / 4
7,391
739
11,077
4,213
3,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
RottiGR
Ullr
11
3 / 1 / 4
7,251
725
13,211
8,168
3,630
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
lillFrank
Khepri
12
1 / 0 / 6
7,749
775
3,207
7,564
8,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
ThothAchillesSobekAh Muzen CabXing Tian

VS

Bans
AtlasGebAresBacchusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 1 / 0
6,232
623
6,267
5,759
2,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
 
Anhur
9
0 / 4 / 1
5,850
585
4,014
9,810
3,766
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
Darnson
Ymir
10
0 / 2 / 1
6,390
639
2,728
14,972
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
7
Kills
1
1
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
1
0
1
L
Anhur
 
Anhur
0
4
1
0.13
L
Ymir
Darnson
Ymir
0
2
1
0.25
W
Baron Samedi
FleXy
Baron Samedi
3
0
4
5
W
Ullr
RottiGR
Ullr
3
1
4
5
W
Khepri
lillFrank
Khepri
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,495
Damage
13,009
19,945
Taken
30,541
15,586
Mitigated
18,217
9,485
Healing
4,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,267
333
0
500
5,759
2,039
0
1,936
3,823
23,953
0
L
Anhur
 
Anhur
4,014
1,951
0
1,007
9,810
3,766
0
4,174
5,636
0
11,667
L
Ymir
Darnson
Ymir
2,728
456
0
3,161
14,972
12,412
0
8,216
6,756
8,552
0
W
Baron Samedi
FleXy
Baron Samedi
11,077
1,337
1,867
2,576
4,213
3,503
399
2,664
1,370
37,929
0
W
Ullr
RottiGR
Ullr
13,211
5,815
0
1,497
8,168
3,630
1,032
4,283
3,588
0
31,827
W
Khepri
lillFrank
Khepri
3,207
341
0
3,545
7,564
8,453
191
1,790
5,664
10,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,391
Gold Earned
18,472
127
Minions Killed
93
7
Camps Cleared
1
570,331
Distance Traveled
493,716
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,232
623
53
5
1
162,192
3
L
Anhur
5,850
585
24
2
0
168,591
2
L
Ymir
6,390
639
16
2
0
162,933
3
W
Baron Samedi
7,391
739
59
6
4
179,227
2
W
Ullr
7,251
725
44
4
3
178,314
1
W
Khepri
7,749
775
24
2
0
212,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role