Player Matchup

Janus
Janus
Albeeer__10
Janus
Level 69
God Stats
8W - 15L
1,289 SR
Queue Stats
36W - 41L
1,261 Elo+
Party 1
Ymir
Ymir
Miguel_Crack_10
Ymir
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 63L
1,345 Elo+
Party 1
Cernunnos
Cernunnos
franjsm
Cernunnos
Level 29
God Stats
3W - 2L
1,482 SR
Queue Stats
12W - 17L
1,452 Elo+
Party 1
Team Averages
Level 60
1,424 SR
1,353 Elo+

VS

Team Averages
Level 50
1,471 SR
1,338 Elo+
Skadi
Skadi
CannabisKirko
Skadi
Level 57
God Stats
22W - 25L
1,365 SR
Queue Stats
100W - 144L
1,359 Elo+
Party 2
Sun Wukong
Sun Wukong
Squirtle Mob
Sun Wukong
Level 25
God Stats
10W - 6L
1,566 SR
Queue Stats
16W - 16L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
YabbaYabba420
Kukulkan
Level 67
God Stats
6W - 7L
1,483 SR
Queue Stats
33W - 60L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 7
12,677
704
18,004
10,268
5,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 0 / 8
13,771
765
11,311
22,801
33,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
franjsm
Cernunnos
16
3 / 2 / 8
11,846
658
13,045
14,874
8,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 1
10,223
568
7,320
14,075
5,261
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Squirtle Mob
Sun Wukong
15
1 / 4 / 1
10,494
583
9,594
22,535
16,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
YabbaYabba420
Kukulkan
16
1 / 2 / 1
10,685
594
17,432
13,121
7,199
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
12
Kills
2
2
Deaths
12
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
0
6
1
0.08
W
4
0
8
8
L
Sun Wukong
Squirtle Mob
Sun Wukong
1
4
1
0.38
L
Kukulkan
YabbaYabba420
Kukulkan
1
2
1
0.75
W
Cernunnos
franjsm
Cernunnos
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,360
Damage
34,346
47,943
Taken
49,731
47,522
Mitigated
28,826
9,189
Healing
8,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,004
1,092
557
1,282
10,268
5,198
810
4,220
6,048
75,716
0
L
7,320
3,628
0
0
14,075
5,261
0
9,741
4,334
0
38,039
W
11,311
1,126
374
3,935
22,801
33,962
443
7,423
15,378
33,981
0
L
Sun Wukong
Squirtle Mob
Sun Wukong
9,594
1,543
344
5,840
22,535
16,366
0
10,774
11,761
0
35,786
L
Kukulkan
YabbaYabba420
Kukulkan
17,432
1,614
161
2,447
13,121
7,199
0
9,095
4,026
55,978
0
W
Cernunnos
franjsm
Cernunnos
13,045
5,810
750
2,291
14,874
8,362
1,665
6,139
8,735
0
44,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,294
Gold Earned
31,402
210
Minions Killed
186
10
Camps Cleared
4
955,836
Distance Traveled
895,233
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,677
704
109
6
5
341,873
2
L
Skadi
10,223
568
78
4
1
299,418
2
W
Ymir
13,771
765
41
2
2
315,927
0
L
Sun Wukong
10,494
583
38
2
0
297,968
0
L
Kukulkan
10,685
594
70
4
3
297,847
1
W
Cernunnos
11,846
658
60
3
3
298,036
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role