Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
FoxyGrandpa223
Ah Muzen Cab
Level 76
God Stats
6W - 4L
1,630 SR
Queue Stats
111W - 79L
1,512 Elo+
Solo
King Arthur
King Arthur
G-StringKiller69
King Arthur
Level 145
God Stats
7W - 8L
1,355 SR
Queue Stats
140W - 146L
1,405 Elo+
Solo
Khepri
Khepri
Thats a rack747
Khepri
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,483 Elo+
Solo
Artemis
Artemis
itsyaboySP69
Artemis
Level 81
God Stats
15W - 16L
1,477 SR
Queue Stats
176W - 212L
1,401 Elo+
Solo
Team Averages
Level 116
1,492 SR
1,460 Elo+

VS

Team Averages
Level 83
1,429 SR
1,442 Elo+
Charybdis
Charybdis
Isaiah4071
Charybdis
Level 66
God Stats
1W - 7L
1,275 SR
Queue Stats
34W - 51L
1,401 Elo+
Party 1
Nox
Nox
KtheKing24
Nox
Level 62
God Stats
6W - 21L
1,340 SR
Queue Stats
239W - 247L
1,452 Elo+
Solo
Ymir
Ymir
Raumdeuter5697
Ymir
Level 62
God Stats
7W - 12L
1,586 SR
Queue Stats
34W - 52L
1,380 Elo+
Party 1
Kali
Kali
TheBrainStain
Kali
Level 125
God Stats
2W - 5L
1,363 SR
Queue Stats
48W - 45L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Yung-WheeZy
Gilgamesh
Level 100
God Stats
86W - 60L
1,580 SR
Queue Stats
223W - 225L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
1 / 3 / 7
8,686
511
9,374
14,541
7,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ah Muzen Cab
FoxyGrandpa223
Ah Muzen Cab
15
8 / 1 / 0
9,541
561
16,976
9,899
5,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

King Arthur
G-StringKiller69
King Arthur
16
0 / 0 / 1
9,477
557
7,021
11,994
13,880
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

13
2 / 0 / 4
8,474
498
4,334
9,159
10,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
itsyaboySP69
Artemis
13
2 / 3 / 1
7,905
465
11,622
9,426
3,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Isaiah4071
Charybdis
12
1 / 2 / 4
7,359
433
7,604
12,054
4,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 4 / 2
7,606
447
2,705
8,478
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 4 / 4
8,111
477
5,313
15,550
16,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 2 / 2
8,169
481
5,256
18,896
9,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Yung-WheeZy
Gilgamesh
13
1 / 1 / 1
7,444
438
4,813
13,581
11,831
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
13
Kills
7
7
Deaths
13
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
3
7
1.5
W
Ah Muzen Cab
FoxyGrandpa223
Ah Muzen Cab
8
1
0
8
W
King Arthur
G-StringKiller69
King Arthur
0
0
1
0.5
L
Charybdis
Isaiah4071
Charybdis
1
2
4
1.5
L
0
4
2
0.25
L
2
4
4
1
W
2
0
4
4
L
3
2
2
2
L
Gilgamesh
Yung-WheeZy
Gilgamesh
1
1
1
1.5
W
Artemis
itsyaboySP69
Artemis
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,327
Damage
25,691
55,019
Taken
68,559
39,905
Mitigated
46,052
18,559
Healing
14,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
9,374
2,042
0
6,934
14,541
7,090
3,099
1,771
12,639
0
60,176
W
Ah Muzen Cab
FoxyGrandpa223
Ah Muzen Cab
16,976
4,786
0
3,667
9,899
5,104
1,252
2,565
7,334
0
83,216
W
King Arthur
G-StringKiller69
King Arthur
7,021
973
0
1,145
11,994
13,880
11
65
11,929
0
81,973
L
Charybdis
Isaiah4071
Charybdis
7,604
4,603
0
4,230
12,054
4,688
662
1,430
10,624
0
54,457
L
2,705
655
0
1,005
8,478
4,064
0
104
8,374
42,888
0
L
5,313
1,217
0
1,878
15,550
16,344
185
1,245
14,305
22,579
0
W
4,334
449
0
2,723
9,159
10,254
0
1,684
7,475
28,711
0
L
5,256
1,849
0
5,063
18,896
9,125
0
1,208
17,688
0
61,117
L
Gilgamesh
Yung-WheeZy
Gilgamesh
4,813
664
0
2,623
13,581
11,831
0
347
13,234
0
36,200
W
Artemis
itsyaboySP69
Artemis
11,622
5,836
0
4,090
9,426
3,577
2,164
1,933
7,493
0
54,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,083
Gold Earned
38,689
488
Minions Killed
409
0
Camps Cleared
0
1,604,382
Distance Traveled
1,503,281
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,686
511
105
6
0
305,186
2
W
Ah Muzen Cab
9,541
561
125
7
0
342,481
5
W
King Arthur
9,477
557
141
8
0
341,255
1
L
Charybdis
7,359
433
94
6
0
302,727
2
L
Nox
7,606
447
112
7
0
255,417
3
L
Ymir
8,111
477
34
2
0
270,222
3
W
Khepri
8,474
498
43
3
0
337,083
6
L
Kali
8,169
481
99
6
0
366,003
4
L
Gilgamesh
7,444
438
70
4
0
308,912
2
W
Artemis
7,905
465
74
4
0
278,377
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role