Player Matchup

Geb
Geb
Dwiggified
Geb
Level 145
God Stats
8W - 3L
1,677 SR
Queue Stats
55W - 40L
1,634 Elo+
Party 1
Loki
Loki
KinaxA
Loki
Level 159
God Stats
16W - 8L
1,800 SR
Queue Stats
252W - 196L
1,592 Elo+
Party 1
Lancelot
Lancelot
KotaVI
Lancelot
Level 135
God Stats
14W - 10L
1,658 SR
Queue Stats
267W - 224L
1,567 Elo+
Party 1
Ah Puch
Ah Puch
Meechie203
Ah Puch
Level 62
God Stats
3W - 2L
1,686 SR
Queue Stats
116W - 73L
1,596 Elo+
Party 1
Cupid
Cupid
hatecod
Cupid
Level 159
God Stats
12W - 2L
1,796 SR
Queue Stats
260W - 250L
1,558 Elo+
Solo
Team Averages
Level 132
1,723 SR
1,590 Elo+

VS

Team Averages
Level 141
1,550 SR
1,598 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Circawar
Baron Samedi
Level 129
God Stats
4W - 3L
1,682 SR
Queue Stats
130W - 101L
1,696 Elo+
Solo
Shiva
Shiva
ReaverUnbound
Shiva
Level 160
God Stats
1W - 2L
1,698 SR
Queue Stats
27W - 27L
1,868 Elo+
Solo
Charybdis
Charybdis
UltraKiOfLights
Charybdis
Level 160
God Stats
0W - 1L
1,599 SR
Queue Stats
71W - 70L
1,508 Elo+
Solo
Ratatoskr
Ratatoskr
goofii
Ratatoskr
Level 96
God Stats
0W - 1L
1,270 SR
Queue Stats
4W - 6L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 17
11,577
724
10,231
18,198
20,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
KinaxA
Loki
20
13 / 1 / 7
13,128
821
18,342
14,687
7,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
KotaVI
Lancelot
18
5 / 2 / 12
11,294
706
22,057
19,304
15,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Meechie203
Ah Puch
18
2 / 1 / 10
10,838
677
12,242
9,095
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cupid
hatecod
Cupid
19
2 / 1 / 10
11,457
716
17,371
14,637
8,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
6 / 4 / 0
12,063
754
15,944
24,629
25,691
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Circawar
Baron Samedi
17
1 / 3 / 3
10,288
643
11,099
13,112
12,432
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 7 / 5
9,477
592
10,470
20,762
16,684
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
UltraKiOfLights
Charybdis
17
1 / 6 / 5
10,088
631
8,314
19,619
9,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ratatoskr
goofii
Ratatoskr
17
0 / 5 / 2
10,133
633
6,926
15,582
8,340
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
23
25
Kills
8
8
Deaths
25
56
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
6
4
0
1.5
L
Baron Samedi
Circawar
Baron Samedi
1
3
3
0.83
W
3
3
17
3.83
W
Loki
KinaxA
Loki
13
1
7
16.5
W
Lancelot
KotaVI
Lancelot
5
2
12
5.5
W
Ah Puch
Meechie203
Ah Puch
2
1
10
7
L
0
7
5
0.36
L
Charybdis
UltraKiOfLights
Charybdis
1
6
5
0.58
L
Ratatoskr
goofii
Ratatoskr
0
5
2
0.2
W
Cupid
hatecod
Cupid
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,243
Damage
52,753
75,921
Taken
93,704
58,140
Mitigated
72,636
19,323
Healing
21,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
15,944
707
2,388
3,457
24,629
25,691
0
6,819
17,503
31,870
0
L
Baron Samedi
Circawar
Baron Samedi
11,099
223
3,666
3,992
13,112
12,432
114
3,750
9,182
42,186
0
W
10,231
1,329
0
3,043
18,198
20,688
0
5,020
13,178
23,985
0
W
Loki
KinaxA
Loki
18,342
6,175
0
1,182
14,687
7,873
870
4,826
9,861
0
50,842
W
Lancelot
KotaVI
Lancelot
22,057
2,941
0
4,573
19,304
15,872
63
5,783
13,521
0
41,676
W
Ah Puch
Meechie203
Ah Puch
12,242
505
0
3,073
9,095
5,208
182
5,743
3,352
45,323
0
L
10,470
1,334
368
2,106
20,762
16,684
0
5,985
14,477
0
25,746
L
Charybdis
UltraKiOfLights
Charybdis
8,314
3,017
0
2,578
19,619
9,489
465
3,227
16,159
0
28,860
L
Ratatoskr
goofii
Ratatoskr
6,926
1,249
0
3,062
15,582
8,340
0
2,692
12,820
0
31,955
W
Cupid
hatecod
Cupid
17,371
11,476
151
7,301
14,637
8,499
1,616
5,671
8,966
0
66,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,294
Gold Earned
52,049
318
Minions Killed
276
0
Camps Cleared
0
1,623,893
Distance Traveled
1,548,554
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,063
754
40
3
0
340,107
5
L
Baron Samedi
10,288
643
72
5
0
305,317
2
W
Geb
11,577
724
22
1
0
273,868
0
W
Loki
13,128
821
61
4
0
355,158
1
W
Lancelot
11,294
706
46
3
0
375,266
0
W
Ah Puch
10,838
677
68
4
0
310,818
0
L
Shiva
9,477
592
40
3
0
301,452
0
L
Charybdis
10,088
631
56
4
0
287,483
3
L
Ratatoskr
10,133
633
68
4
0
314,195
0
W
Cupid
11,457
716
121
8
0
308,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role