Player Matchup

Rama
Rama
Digital Lif3 DL
Rama
Level 147
God Stats
12W - 15L
1,473 SR
Queue Stats
158W - 152L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Haunted Forrest
Nu Wa
Level 158
God Stats
4W - 5L
1,451 SR
Queue Stats
306W - 347L
1,373 Elo+
Party 1
Bakasura
Bakasura
JKedney
Bakasura
Level 136
God Stats
1W - 2L
1,519 SR
Queue Stats
265W - 288L
1,373 Elo+
Party 1
Bastet
Bastet
JeH-Rei-PalHaSSo
Bastet
Level 149
God Stats
17W - 9L
1,560 SR
Queue Stats
210W - 219L
1,463 Elo+
Solo
Atlas
Atlas
Rotty Snockets
Atlas
Level 129
God Stats
0W - 2L
1,316 SR
Queue Stats
272W - 321L
1,377 Elo+
Party 1
Team Averages
Level 144
1,464 SR
1,404 Elo+

VS

Team Averages
Level 126
1,416 SR
1,466 Elo+
Hou Yi
Hou Yi
Starkiller20210
Hou Yi
Level 116
God Stats
4W - 6L
1,506 SR
Queue Stats
167W - 149L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
TTD_KINGZ
Ne Zha
Level 137
God Stats
12W - 19L
1,310 SR
Queue Stats
130W - 142L
1,441 Elo+
Solo
Ares
Ares
csceptile22
Ares
Level 128
God Stats
2W - 2L
1,567 SR
Queue Stats
153W - 139L
1,491 Elo+
Party 2
Yu Huang
Yu Huang
thearchdork
Yu Huang
Level 121
God Stats
2W - 4L
1,166 SR
Queue Stats
236W - 227L
1,471 Elo+
Solo
Kali
Kali
xDr ThugNastyx
Kali
Level 128
God Stats
7W - 5L
1,531 SR
Queue Stats
420W - 385L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
4,514
451
3,068
5,640
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 3 / 1
5,060
506
5,532
4,903
1,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
JKedney
Bakasura
10
1 / 1 / 0
5,375
538
2,029
7,480
2,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,716
472
2,781
6,419
1,881
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 2 / 0
4,957
496
1,449
6,189
3,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,084
508
3,658
3,708
1,234
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
TTD_KINGZ
Ne Zha
11
1 / 0 / 0
5,892
589
3,598
4,354
2,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 0 / 5
5,205
521
2,953
6,027
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
thearchdork
Yu Huang
10
3 / 1 / 1
5,862
586
4,356
5,370
2,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 0 / 3
5,741
574
3,664
6,772
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
0
3
1
0.17
L
Bakasura
JKedney
Bakasura
1
1
0
1
L
0
1
0
0
L
0
2
0
0
W
3
0
1
3.5
W
Ne Zha
TTD_KINGZ
Ne Zha
1
0
0
1
W
0
0
5
2.5
W
Yu Huang
thearchdork
Yu Huang
3
1
1
3.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,859
Damage
18,229
30,631
Taken
26,231
11,280
Mitigated
12,089
6,725
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,068
2,762
0
2,165
5,640
1,903
266
1,766
3,874
0
34,617
L
5,532
2,009
0
770
4,903
1,783
0
3,039
1,864
34,063
0
L
Bakasura
JKedney
Bakasura
2,029
1,391
0
1,215
7,480
2,677
0
1,350
6,130
0
34,621
L
2,781
723
0
1,042
6,419
1,881
19
0
6,419
0
21,586
L
1,449
627
46
1,487
6,189
3,036
0
1,154
5,035
14,131
0
W
3,658
1,633
0
1,169
3,708
1,234
0
839
2,869
0
27,442
W
Ne Zha
TTD_KINGZ
Ne Zha
3,598
442
0
2,098
4,354
2,217
0
325
3,959
0
36,873
W
2,953
88
0
1,538
6,027
3,600
0
1,275
4,752
10,435
0
W
Yu Huang
thearchdork
Yu Huang
4,356
707
0
1,097
5,370
2,109
0
2,700
2,520
44,910
0
W
3,664
1,791
0
3,646
6,772
2,929
0
1,842
4,784
0
36,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,622
Gold Earned
27,784
265
Minions Killed
270
0
Camps Cleared
0
910,730
Distance Traveled
948,612
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,514
451
56
6
0
146,914
1
L
Nu Wa
5,060
506
62
6
0
157,685
2
L
Bakasura
5,375
538
78
8
0
229,678
2
L
Bastet
4,716
472
45
5
0
196,993
4
L
Atlas
4,957
496
24
2
0
179,460
3
W
Hou Yi
5,084
508
48
5
0
164,116
3
W
Ne Zha
5,892
589
82
8
0
192,254
1
W
Ares
5,205
521
10
1
0
191,045
0
W
Yu Huang
5,862
586
68
7
0
175,092
3
W
Kali
5,741
574
62
6
0
226,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role