Player Matchup

Bacchus
Bacchus
A1Botch
Bacchus
Level 30
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 48L
1,293 Elo+
Solo
Arachne
Arachne
Carrorox
Arachne
Level 65
God Stats
6W - 0L
1,747 SR
Queue Stats
45W - 50L
1,250 Elo+
Party 3
Osiris
Osiris
Crayzix_NeedScar
Osiris
Level 65
God Stats
10W - 4L
1,685 SR
Queue Stats
160W - 182L
1,296 Elo+
Party 2
Anubis
Anubis
III_Vinmel_III
Anubis
Level 45
God Stats
1W - 1L
1,077 SR
Queue Stats
122W - 141L
1,262 Elo+
Party 2
Charybdis
Charybdis
Mini_Rubi
Charybdis
Level 55
God Stats
4W - 5L
1,299 SR
Queue Stats
32W - 30L
1,307 Elo+
Party 3
Team Averages
Level 52
1,462 SR
1,281 Elo+

VS

Team Averages
Level 63
1,503 SR
1,360 Elo+
Mulan
Mulan
 
Mulan
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Delicious_San
Arachne
Level 48
God Stats
28W - 29L
1,511 SR
Queue Stats
67W - 67L
1,356 Elo+
Party 1
Ra
Ra
DetestedMocha64
Ra
Level 66
God Stats
7W - 7L
1,717 SR
Queue Stats
141W - 163L
1,354 Elo+
Solo
Kuzenbo
Kuzenbo
pauvv
Kuzenbo
Level 36
God Stats
4W - 9L
1,371 SR
Queue Stats
50W - 56L
1,288 Elo+
Party 4
Izanami
Izanami
samunieto5
Izanami
Level 83
God Stats
7W - 13L
1,414 SR
Queue Stats
45W - 64L
1,301 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A1Botch
Bacchus
14
1 / 0 / 9
9,184
510
6,248
10,335
11,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Carrorox
Arachne
18
13 / 1 / 5
11,271
626
14,929
14,713
6,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 0 / 3
11,166
620
15,471
15,322
14,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
12 / 0 / 3
11,225
624
16,371
7,857
4,845
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Mini_Rubi
Charybdis
14
2 / 3 / 9
8,934
496
11,977
14,857
6,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
0 / 6 / 0
7,736
430
7,382
19,518
13,267
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arachne
13
2 / 5 / 0
8,124
451
5,019
15,670
7,676
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 13 / 0
7,708
428
4,238
19,606
7,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kuzenbo
pauvv
Kuzenbo
11
1 / 5 / 1
7,686
427
4,976
19,618
20,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
samunieto5
Izanami
11
1 / 6 / 2
7,395
411
9,231
12,944
4,414
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
34
Kills
4
4
Deaths
35
29
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
6
0
0
W
Bacchus
A1Botch
Bacchus
1
0
9
5.5
W
Arachne
Carrorox
Arachne
13
1
5
15.5
W
6
0
3
7.5
L
Arachne
2
5
0
0.4
L
0
13
0
0
W
12
0
3
13.5
W
Charybdis
Mini_Rubi
Charybdis
2
3
9
2.17
L
Kuzenbo
pauvv
Kuzenbo
1
5
1
0.3
L
Izanami
samunieto5
Izanami
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,996
Damage
30,846
63,084
Taken
87,356
43,385
Mitigated
52,515
30,822
Healing
19,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,382
2,242
0
5,385
19,518
13,267
0
2,231
17,287
0
46,483
W
Bacchus
A1Botch
Bacchus
6,248
1,470
0
1,125
10,335
11,378
516
2,559
7,397
31,620
0
W
Arachne
Carrorox
Arachne
14,929
11,803
0
10,196
14,713
6,686
35
978
13,735
0
89,273
W
15,471
6,788
0
6,618
15,322
14,074
1,896
0
15,322
0
85,541
L
Arachne
5,019
2,987
0
4,890
15,670
7,676
0
2,011
13,659
0
79,031
L
4,238
434
27
1,437
19,606
7,140
0
10,347
9,259
51,261
0
W
16,371
1,523
11
6,224
7,857
4,845
4,036
3,000
4,857
84,011
0
W
Charybdis
Mini_Rubi
Charybdis
11,977
6,766
125
6,523
14,857
6,402
0
2,677
12,180
0
71,001
L
Kuzenbo
pauvv
Kuzenbo
4,976
1,690
306
4,909
19,618
20,018
260
2,853
16,765
24,869
0
L
Izanami
samunieto5
Izanami
9,231
6,168
0
2,737
12,944
4,414
1,366
5,177
7,767
0
52,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,780
Gold Earned
38,649
558
Minions Killed
398
0
Camps Cleared
0
1,651,316
Distance Traveled
1,604,438
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,736
430
77
4
0
327,769
1
W
Bacchus
9,184
510
44
2
0
309,998
2
W
Arachne
11,271
626
131
7
0
426,259
0
W
Osiris
11,166
620
145
8
0
325,376
3
L
Arachne
8,124
451
116
6
0
391,403
1
L
Ra
7,708
428
92
5
0
284,527
0
W
Anubis
11,225
624
139
8
0
279,725
3
W
Charybdis
8,934
496
99
6
0
309,958
1
L
Kuzenbo
7,686
427
30
2
0
328,510
0
L
Izanami
7,395
411
83
5
0
272,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role