Player Matchup

Poseidon
Poseidon
DarDtagnan
Poseidon
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 111L
1,568 Elo+
Party 2
Yemoja
Yemoja
EnipleD
Yemoja
Level 90
God Stats
0W - 2L
1,258 SR
Queue Stats
319W - 324L
1,506 Elo+
Solo
Ganesha
Ganesha
Gurwant
Ganesha
Level 65
God Stats
4W - 14L
1,441 SR
Queue Stats
210W - 201L
1,468 Elo+
Party 2
Pele
Pele
Marlusbonus
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,257 Elo+
Party 2
Ullr
Ullr
Thicknikki
Ullr
Level 126
God Stats
2W - 1L
1,748 SR
Queue Stats
59W - 67L
1,386 Elo+
Solo
Team Averages
Level 83
1,489 SR
1,437 Elo+

VS

Team Averages
Level 93
1,472 SR
1,401 Elo+
Yemoja
Yemoja
A3lfwine
Yemoja
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 96L
1,434 Elo+
Solo
Cthulhu
Cthulhu
BiznesLaster
Cthulhu
Level 140
God Stats
9W - 5L
1,616 SR
Queue Stats
1,061W - 1,168L
1,413 Elo+
Party 1
Eset
Eset
EasZpanther1
Eset
Level 152
God Stats
9W - 16L
1,165 SR
Queue Stats
995W - 1,083L
1,430 Elo+
Party 1
Achilles
Achilles
Warstaw
Achilles
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 19L
1,358 Elo+
Solo
Chernobog
Chernobog
WisconSinner44
Chernobog
Level 128
God Stats
19W - 21L
1,578 SR
Queue Stats
1,372W - 1,463L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DarDtagnan
Poseidon
20
6 / 2 / 4
13,847
629
38,231
21,821
15,327
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
EnipleD
Yemoja
19
1 / 4 / 4
11,634
529
11,271
26,042
38,119
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
Gurwant
Ganesha
19
0 / 4 / 6
12,712
578
12,046
30,195
49,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
1 / 3 / 5
12,669
576
13,279
28,894
30,635
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
2 / 5 / 2
11,459
521
21,204
26,598
18,053
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
A3lfwine
Yemoja
20
0 / 1 / 14
14,004
637
20,846
19,652
28,609
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
BiznesLaster
Cthulhu
20
2 / 2 / 15
13,666
621
29,488
40,008
47,967
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 2 / 12
13,395
609
25,833
12,997
7,243
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Warstaw
Achilles
20
8 / 3 / 7
13,748
625
21,708
27,534
36,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chernobog
WisconSinner44
Chernobog
20
4 / 2 / 11
13,255
603
23,769
19,895
11,157
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
77
10
Kills
18
18
Deaths
10
21
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Yemoja
A3lfwine
Yemoja
0
1
14
7
W
Cthulhu
BiznesLaster
Cthulhu
2
2
15
4.75
L
Poseidon
DarDtagnan
Poseidon
6
2
4
4
W
4
2
12
5
L
Yemoja
EnipleD
Yemoja
1
4
4
0.75
L
Ganesha
Gurwant
Ganesha
0
4
6
0.75
L
1
3
5
1.17
L
2
5
2
0.6
W
Achilles
Warstaw
Achilles
8
3
7
3.83
W
Chernobog
WisconSinner44
Chernobog
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,031
Damage
121,644
133,550
Taken
120,086
151,980
Mitigated
131,895
48,888
Healing
67,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
A3lfwine
Yemoja
20,846
3,688
17,583
5,239
19,652
28,609
677
11,730
7,922
43,036
0
W
Cthulhu
BiznesLaster
Cthulhu
29,488
2,411
5,741
13,492
40,008
47,967
129
16,454
23,554
62,481
0
L
Poseidon
DarDtagnan
Poseidon
38,231
3,938
5,355
3,607
21,821
15,327
870
14,759
6,887
84,792
0
W
25,833
1,110
6,151
2,361
12,997
7,243
359
9,265
3,732
47,817
0
L
Yemoja
EnipleD
Yemoja
11,271
2,870
18,063
4,441
26,042
38,119
0
12,867
12,699
26,444
0
L
Ganesha
Gurwant
Ganesha
12,046
248
3,112
3,332
30,195
49,846
0
13,417
16,032
20,568
0
L
13,279
2,617
780
5,255
28,894
30,635
0
17,732
10,866
0
26,235
L
21,204
12,151
2,398
2,545
26,598
18,053
1,209
17,392
8,907
0
38,281
W
Achilles
Warstaw
Achilles
21,708
7,071
548
6,960
27,534
36,919
1,148
10,740
16,794
0
27,244
W
Chernobog
WisconSinner44
Chernobog
23,769
15,979
3,621
5,656
19,895
11,157
5,162
13,359
6,536
0
56,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,321
Gold Earned
68,068
210
Minions Killed
232
0
Camps Cleared
0
1,849,246
Distance Traveled
1,957,944
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,004
637
47
2
0
365,506
0
W
Cthulhu
13,666
621
64
3
0
429,143
0
L
Poseidon
13,847
629
117
5
0
434,259
2
W
Eset
13,395
609
46
2
0
449,863
0
L
Yemoja
11,634
529
34
2
0
291,239
0
L
Ganesha
12,712
578
0
0
0
356,344
0
L
Pele
12,669
576
23
1
0
435,660
0
L
Ullr
11,459
521
36
2
0
331,744
0
W
Achilles
13,748
625
9
0
0
357,318
0
W
Chernobog
13,255
603
66
3
0
356,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role