Player Matchup

Scylla
Scylla
 
Scylla
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Ranzinho05
Skadi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,297 Elo+
Solo
Arachne
Arachne
pitterlima
Arachne
Level 146
God Stats
9W - 4L
1,631 SR
Queue Stats
700W - 361L
1,651 Elo+
Party 1
Nox
Nox
Ðøugº
Nox
Level 160
God Stats
468W - 107L
1,838 SR
Queue Stats
1,417W - 414L
1,743 Elo+
Party 1
Team Averages
Level 141
1,594 SR
1,538 Elo+

VS

Team Averages
Level 90
1,490 SR
1,476 Elo+
Anubis
Anubis
Arribaaan
Anubis
Level 108
God Stats
10W - 11L
1,449 SR
Queue Stats
132W - 114L
1,551 Elo+
Solo
Yu Huang
Yu Huang
Neø95
Yu Huang
Level 146
God Stats
53W - 44L
1,723 SR
Queue Stats
1,442W - 1,526L
1,519 Elo+
Solo
Xing Tian
Xing Tian
Rambo5826
Xing Tian
Level 28
God Stats
1W - 1L
1,380 SR
Queue Stats
1W - 3L
1,366 Elo+
Party 2
Set
Set
Shailan5325
Set
Level 40
God Stats
1W - 3L
1,401 SR
Queue Stats
3W - 7L
1,401 Elo+
Party 2
Neith
Neith
medradada
Neith
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 25L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
5 / 0 / 14
9,547
1,364
12,010
3,875
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
 
Fenrir
14
3 / 1 / 12
8,210
1,173
7,476
8,208
3,679
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
15
2 / 0 / 15
8,357
1,194
8,464
7,069
3,048
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
pitterlima
Arachne
14
6 / 0 / 9
8,982
1,283
8,049
6,777
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 0 / 14
8,852
1,265
6,457
2,463
1,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

344

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arribaaan
Anubis
12
0 / 1 / 0
7,284
1,041
2,226
2,625
1,607
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
Neø95
Yu Huang
13
1 / 1 / 0
7,630
1,090
7,702
5,228
2,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Rambo5826
Xing Tian
13
0 / 3 / 1
8,008
1,144
2,135
13,218
16,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
0 / 9 / 0
7,190
1,027
5,489
14,518
13,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
medradada
Neith
13
0 / 6 / 1
7,767
1,110
7,153
10,784
4,713
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
3
20
Kills
1
1
Deaths
20
64
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
14
12
W
Fenrir
 
Fenrir
3
1
12
9
L
Anubis
Arribaaan
Anubis
0
1
0
0
L
Yu Huang
Neø95
Yu Huang
1
1
0
1
L
Xing Tian
Rambo5826
Xing Tian
0
3
1
0.17
W
Skadi
2
0
15
9.5
L
0
9
0
0
L
Neith
medradada
Neith
0
6
1
0.08
W
Arachne
pitterlima
Arachne
6
0
9
10.5
W
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,456
Damage
24,705
28,392
Taken
46,373
13,855
Mitigated
37,781
4,103
Healing
4,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,010
1,822
0
0
3,875
1,503
0
1,202
2,579
27,429
0
W
Fenrir
 
Fenrir
7,476
1,758
0
1,027
8,208
3,679
0
3,527
4,484
0
12,587
L
Anubis
Arribaaan
Anubis
2,226
0
0
431
2,625
1,607
0
802
1,823
13,496
0
L
Yu Huang
Neø95
Yu Huang
7,702
736
50
671
5,228
2,365
0
1,906
3,322
22,403
0
L
Xing Tian
Rambo5826
Xing Tian
2,135
223
0
751
13,218
16,031
0
4,908
8,310
7,887
0
W
Skadi
8,464
5,146
0
784
7,069
3,048
0
3,385
3,503
0
26,076
L
5,489
1,666
0
1,113
14,518
13,065
0
6,196
8,322
0
11,682
L
Neith
medradada
Neith
7,153
2,710
0
1,174
10,784
4,713
0
4,655
6,129
0
32,748
W
Arachne
pitterlima
Arachne
8,049
5,078
0
2,051
6,777
4,379
0
2,581
3,948
0
23,130
W
6,457
559
0
241
2,463
1,246
0
974
1,379
14,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,948
Gold Earned
37,879
152
Minions Killed
161
7
Camps Cleared
5
819,247
Distance Traveled
611,281
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,547
1,364
46
7
1
165,268
1
W
Fenrir
8,210
1,173
11
2
1
164,079
4
L
Anubis
7,284
1,041
28
4
1
92,370
1
L
Yu Huang
7,630
1,090
45
6
2
113,993
0
L
Xing Tian
8,008
1,144
16
2
0
137,507
0
W
Skadi
8,357
1,194
32
5
0
163,168
2
L
Set
7,190
1,027
14
2
0
129,205
0
L
Neith
7,767
1,110
58
8
2
138,206
1
W
Arachne
8,982
1,283
31
4
4
171,593
1
W
Nox
8,852
1,265
32
5
1
155,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role