Player Matchup

Chiron
Chiron
RAI67DEN
Chiron
Level 154
God Stats
20W - 7L
1,761 SR
Queue Stats
241W - 137L
1,626 Elo+
Party 1
Nox
Nox
SF_Cacamof
Nox
Level 125
God Stats
5W - 4L
1,574 SR
Queue Stats
213W - 136L
1,637 Elo+
Party 1
Eset
Eset
yuperman
Eset
Level 159
God Stats
9W - 5L
1,599 SR
Queue Stats
252W - 161L
1,619 Elo+
Party 1
Team Averages
Level 146
1,645 SR
1,627 Elo+

VS

Team Averages
Level 85
1,344 SR
1,266 Elo+
Gilgamesh
Gilgamesh
BananaJoe663
Gilgamesh
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 23L
1,199 Elo+
Party 2
Janus
Janus
JDMx74
Janus
Level 70
God Stats
0W - 3L
1,170 SR
Queue Stats
56W - 101L
1,310 Elo+
Party 2
Izanami
Izanami
Kerriee
Izanami
Level 67
God Stats
7W - 13L
1,363 SR
Queue Stats
51W - 98L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
RAI67DEN
Chiron
17
14 / 2 / 9
12,331
881
26,483
14,453
6,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
11 / 3 / 10
12,329
881
11,683
10,800
5,440
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eset
15
3 / 3 / 18
11,414
815
12,325
15,475
15,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BananaJoe663
Gilgamesh
13
5 / 9 / 1
10,763
769
12,674
24,923
20,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
JDMx74
Janus
13
0 / 9 / 6
9,405
672
10,323
14,822
5,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Kerriee
Izanami
15
3 / 10 / 3
10,710
765
7,979
17,727
7,480
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
18
28
Kills
8
8
Deaths
28
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BananaJoe663
Gilgamesh
5
9
1
0.61
L
Janus
JDMx74
Janus
0
9
6
0.33
L
Izanami
Kerriee
Izanami
3
10
3
0.45
W
Chiron
RAI67DEN
Chiron
14
2
9
9.25
W
11
3
10
5.33
W
Eset
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,491
Damage
30,976
40,728
Taken
57,472
27,142
Mitigated
33,856
7,609
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BananaJoe663
Gilgamesh
12,674
4,389
0
424
24,923
20,721
0
9,005
15,918
0
19,912
L
Janus
JDMx74
Janus
10,323
1,153
155
646
14,822
5,655
87
8,114
6,708
32,505
0
L
Izanami
Kerriee
Izanami
7,979
6,875
416
2,294
17,727
7,480
60
7,109
10,618
0
30,403
W
Chiron
RAI67DEN
Chiron
26,483
11,248
766
4,121
14,453
6,134
970
3,124
11,103
0
59,769
W
11,683
307
0
280
10,800
5,440
868
3,399
7,191
42,753
0
W
Eset
12,325
590
19
2,423
15,475
15,568
383
3,442
11,669
28,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,074
Gold Earned
30,878
190
Minions Killed
102
12
Camps Cleared
0
755,688
Distance Traveled
649,096
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,763
769
8
1
0
244,236
0
L
Janus
9,405
672
39
3
0
211,349
2
L
Izanami
10,710
765
55
4
0
193,511
1
W
Chiron
12,331
881
81
6
5
270,583
5
W
Nox
12,329
881
77
6
5
241,529
1
W
Eset
11,414
815
32
2
2
243,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role