Player Matchup

Sun Wukong
Sun Wukong
Uschi003
Sun Wukong
Level 144
God Stats
4W - 1L
1,867 SR
Queue Stats
260W - 137L
1,660 Elo+
Party 1
Discordia
Discordia
matheushawk
Discordia
Level 106
God Stats
3W - 2L
1,947 SR
Queue Stats
94W - 109L
1,608 Elo+
Solo
Apollo
Apollo
minikingy13
Apollo
Level 124
God Stats
22W - 24L
1,557 SR
Queue Stats
232W - 222L
1,544 Elo+
Solo
Bastet
Bastet
tamyra
Bastet
Level 95
God Stats
11W - 3L
1,821 SR
Queue Stats
241W - 150L
1,673 Elo+
Party 1
Odin
Odin
vitlastic
Odin
Level 124
God Stats
2W - 0L
1,879 SR
Queue Stats
100W - 99L
1,496 Elo+
Solo
Team Averages
Level 119
1,814 SR
1,596 Elo+

VS

Team Averages
Level 105
1,590 SR
1,536 Elo+
Neith
Neith
Amarak
Neith
Level 155
God Stats
7W - 9L
1,711 SR
Queue Stats
44W - 44L
1,645 Elo+
Solo
Gilgamesh
Gilgamesh
Juan-Garcia2001
Gilgamesh
Level 66
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Solo
Persephone
Persephone
Ruper43
Persephone
Level 108
God Stats
4W - 3L
1,677 SR
Queue Stats
115W - 116L
1,529 Elo+
Solo
Athena
Athena
Stea1thGuy
Athena
Level 93
God Stats
2W - 1L
1,525 SR
Queue Stats
99W - 86L
1,553 Elo+
Solo
Cliodhna
Cliodhna
jepar
Cliodhna
Level 105
God Stats
1W - 4L
1,537 SR
Queue Stats
15W - 31L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Uschi003
Sun Wukong
20
8 / 4 / 10
14,057
781
23,290
29,100
29,823
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Discordia
matheushawk
Discordia
20
6 / 3 / 13
13,969
776
21,641
15,666
7,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
20
10 / 4 / 9
14,967
832
23,004
23,124
11,837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bastet
tamyra
Bastet
20
8 / 3 / 14
13,800
767
24,805
28,850
13,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odin
19
0 / 2 / 19
12,206
678
12,988
26,052
33,853
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Amarak
Neith
20
1 / 3 / 8
12,652
703
22,571
13,643
9,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Juan-Garcia2001
Gilgamesh
19
4 / 5 / 3
12,977
721
18,122
27,619
34,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Persephone
Ruper43
Persephone
20
3 / 8 / 8
13,847
769
27,140
21,648
11,003
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Athena
Stea1thGuy
Athena
19
2 / 9 / 10
12,925
718
8,641
31,116
43,334
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
jepar
Cliodhna
19
5 / 6 / 4
12,673
704
22,786
30,416
15,556
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
32
Kills
15
16
Deaths
31
65
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
Amarak
Neith
1
3
8
1.67
L
Gilgamesh
Juan-Garcia2001
Gilgamesh
4
5
3
1.1
L
Persephone
Ruper43
Persephone
3
8
8
0.88
L
Athena
Stea1thGuy
Athena
2
9
10
0.78
W
Sun Wukong
Uschi003
Sun Wukong
8
4
10
3.25
L
Cliodhna
jepar
Cliodhna
5
6
4
1.17
W
Discordia
matheushawk
Discordia
6
3
13
4.17
W
Apollo
10
4
9
3.63
W
Bastet
tamyra
Bastet
8
3
14
5
W
Odin
0
2
19
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,728
Damage
99,260
122,792
Taken
124,442
96,384
Mitigated
114,494
32,052
Healing
19,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Amarak
Neith
22,571
7,869
0
4,296
13,643
9,691
286
1,471
11,897
0
87,250
L
Gilgamesh
Juan-Garcia2001
Gilgamesh
18,122
3,338
2,899
3,835
27,619
34,910
150
4,062
23,204
4,419
43,143
L
Persephone
Ruper43
Persephone
27,140
1,299
0
1,180
21,648
11,003
210
5,047
16,433
73,716
0
L
Athena
Stea1thGuy
Athena
8,641
2,537
0
1,680
31,116
43,334
13
5,017
25,453
17,869
0
W
Sun Wukong
Uschi003
Sun Wukong
23,290
3,641
1,127
9,941
29,100
29,823
303
6,891
22,209
0
57,694
L
Cliodhna
jepar
Cliodhna
22,786
1,096
0
5,123
30,416
15,556
0
5,531
24,588
0
54,810
W
Discordia
matheushawk
Discordia
21,641
966
0
2,426
15,666
7,106
766
5,479
10,187
77,024
0
W
Apollo
23,004
15,563
0
5,795
23,124
11,837
6,541
10,109
13,015
0
69,953
W
Bastet
tamyra
Bastet
24,805
6,283
0
11,195
28,850
13,765
0
7,916
20,934
0
64,035
W
Odin
12,988
1,773
0
1,568
26,052
33,853
217
6,872
19,180
0
31,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,999
Gold Earned
65,074
385
Minions Killed
387
0
Camps Cleared
0
1,956,169
Distance Traveled
1,772,314
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,652
703
136
8
0
352,281
4
L
Gilgamesh
12,977
721
59
3
0
361,717
1
L
Persephone
13,847
769
112
6
0
342,829
1
L
Athena
12,925
718
23
1
0
335,789
1
W
Sun Wukong
14,057
781
80
4
0
415,500
1
L
Cliodhna
12,673
704
57
3
0
379,698
0
W
Discordia
13,969
776
92
5
0
360,780
4
W
Apollo
14,967
832
95
5
0
374,743
1
W
Bastet
13,800
767
72
4
0
430,665
1
W
Odin
12,206
678
46
3
0
374,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role