Player Matchup

Horus
Horus
 
Horus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
 
Eset
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Seanacey
Olorun
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 32L
1,557 Elo+
Solo
Mercury
Mercury
vRize
Mercury
Level 32
God Stats
3W - 2L
1,502 SR
Queue Stats
48W - 57L
1,525 Elo+
Solo
Cliodhna
Cliodhna
xxxbrothaxxx
Cliodhna
Level 126
God Stats
6W - 1L
1,906 SR
Queue Stats
73W - 68L
1,527 Elo+
Solo
Team Averages
Level 86
1,581 SR
1,522 Elo+

VS

Team Averages
Level 66
1,453 SR
1,544 Elo+
Ra
Ra
Adorbsies
Ra
Level 160
God Stats
15W - 6L
1,647 SR
Queue Stats
320W - 294L
1,634 Elo+
Party 1
Artio
Artio
CamelTheFeeder
Artio
Level 21
God Stats
3W - 6L
1,466 SR
Queue Stats
58W - 37L
1,674 Elo+
Party 1
Bastet
Bastet
NerfmeImtooGood
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 35L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
SmileyMore
Jormungandr
Level 49
God Stats
3W - 6L
1,173 SR
Queue Stats
132W - 150L
1,462 Elo+
Solo
Medusa
Medusa
TamaraRose
Medusa
Level 74
God Stats
1W - 3L
1,479 SR
Queue Stats
97W - 104L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
2 / 1 / 4
7,013
501
5,003
13,981
9,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Eset
 
Eset
11
0 / 3 / 2
6,652
475
7,129
7,473
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Seanacey
Olorun
14
4 / 1 / 1
8,111
579
6,974
10,009
3,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
vRize
Mercury
13
1 / 0 / 2
7,217
516
1,712
6,892
2,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cliodhna
xxxbrothaxxx
Cliodhna
14
3 / 0 / 0
8,346
596
9,251
13,240
5,686
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,691
549
5,467
6,550
2,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
2 / 1 / 0
6,685
478
6,389
13,695
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 1
7,312
522
4,141
13,871
5,058
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
SmileyMore
Jormungandr
13
0 / 2 / 0
7,566
540
6,092
8,985
6,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
TamaraRose
Medusa
11
0 / 2 / 1
6,393
457
7,043
9,152
3,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
10
Kills
5
5
Deaths
10
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
1
4
4
W
Eset
 
Eset
0
3
2
0.33
L
1
1
2
2
L
2
1
0
2
L
2
4
1
0.63
W
Olorun
Seanacey
Olorun
4
1
1
4.5
L
Jormungandr
SmileyMore
Jormungandr
0
2
0
0
L
Medusa
TamaraRose
Medusa
0
2
1
0.25
W
Mercury
vRize
Mercury
1
0
2
2
W
Cliodhna
xxxbrothaxxx
Cliodhna
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,069
Damage
29,132
51,595
Taken
52,253
25,146
Mitigated
24,939
17,647
Healing
19,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,003
2,495
1,120
3,830
13,981
9,945
78
5,801
8,008
0
19,025
W
Eset
 
Eset
7,129
934
187
852
7,473
3,241
468
4,106
3,255
51,464
0
L
5,467
356
923
2,553
6,550
2,824
0
2,662
3,888
66,301
0
L
6,389
937
531
6,142
13,695
6,947
0
4,620
9,075
26,475
0
L
4,141
1,155
0
6,561
13,871
5,058
0
2,228
11,643
0
51,767
W
Olorun
Seanacey
Olorun
6,974
4,154
327
4,046
10,009
3,671
378
856
9,153
57,044
0
L
Jormungandr
SmileyMore
Jormungandr
6,092
3,348
0
1,250
8,985
6,422
0
0
8,985
62,391
0
L
Medusa
TamaraRose
Medusa
7,043
3,072
0
1,265
9,152
3,688
0
4,593
4,559
0
50,934
W
Mercury
vRize
Mercury
1,712
791
0
1,600
6,892
2,603
487
724
6,088
0
55,059
W
Cliodhna
xxxbrothaxxx
Cliodhna
9,251
1,000
0
5,685
13,240
5,686
607
6,087
7,143
0
63,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,339
Gold Earned
35,647
457
Minions Killed
455
0
Camps Cleared
0
1,474,755
Distance Traveled
1,332,276
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,013
501
16
1
0
284,069
6
W
Eset
6,652
475
96
7
0
266,204
3
L
Ra
7,691
549
126
9
0
274,886
3
L
Artio
6,685
478
38
3
0
284,389
3
L
Bastet
7,312
522
90
6
0
290,535
2
W
Olorun
8,111
579
112
8
0
240,775
1
L
Jormungandr
7,566
540
128
9
0
239,359
3
L
Medusa
6,393
457
73
5
0
243,107
2
W
Mercury
7,217
516
105
8
0
383,401
4
W
Cliodhna
8,346
596
128
9
0
300,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role