Player Matchup

Thor
Thor
Gold III
 
Thor
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Baellona adc
Jormungandr
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
220W - 223L
1,684 MMR
Solo
Cupid
Cupid
Silver I
IKCxChiefx22I
Cupid
Silver I
Level 147
God Stats
3W - 2L
1,695 SR
Queue Stats
10W - 11L
1,546 MMR
Solo
Neith
Neith
Gold II
Mic Cozart
Neith
Gold II
Level 143
God Stats
2W - 3L
1,675 SR
Queue Stats
50W - 46L
1,610 MMR
Solo
Fafnir
Fafnir
Gold I
fozosc
Fafnir
Gold I
Level 124
God Stats
4W - 9L
1,457 SR
Queue Stats
175W - 164L
1,568 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 140
1,566 SR
1,582 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 128
1,511 SR
1,590 MMR
Ymir
Ymir
Silver I
Dontsleeponymir
Ymir
Silver I
Level 88
God Stats
2W - 2L
1,557 SR
Queue Stats
11W - 15L
1,592 MMR
Solo
Agni
Agni
Silver I
FumetsuTA
Agni
Silver I
Level 127
God Stats
3W - 1L
1,728 SR
Queue Stats
25W - 19L
1,553 MMR
Solo
Achilles
Achilles
Gold V
Galaxia-magica
Achilles
Gold V
Level 138
God Stats
1W - 1L
1,589 SR
Queue Stats
15W - 14L
1,653 MMR
Solo
Hun Batz
Hun Batz
Gold II
TactfulOstrich0
Hun Batz
Gold II
Level 129
God Stats
4W - 6L
1,329 SR
Queue Stats
624W - 617L
1,501 MMR
Solo
Izanami
Izanami
Gold I
Tis Sol
Izanami
Gold I
Level 160
God Stats
6W - 0L
1,354 SR
Queue Stats
72W - 62L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
0 / 3 / 1
9,493
396
7,249
21,377
9,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Baellona adc
Jormungandr
17
2 / 7 / 0
11,522
480
16,614
26,498
19,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 6 / 0
10,822
451
6,719
16,390
7,629
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
15
0 / 2 / 0
9,983
416
13,308
14,978
7,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
fozosc
Fafnir
13
0 / 3 / 0
9,576
399
4,315
17,286
18,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Bans
LokiNemesisGebCabrakan

VS

Bans
LancelotKing ArthurKaliArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 11
12,240
510
4,862
19,556
26,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
19
3 / 0 / 9
13,042
543
22,080
12,561
6,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
19
5 / 1 / 11
13,768
574
14,365
27,624
27,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
20
4 / 1 / 13
13,581
566
13,291
18,944
9,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Tis Sol
Izanami
20
7 / 0 / 4
14,955
623
13,887
12,974
5,950
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
69
2
Kills
21
21
Deaths
2
1
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
3
1
0.17
L
Jormungandr
Baellona adc
Jormungandr
2
7
0
0.29
W
2
0
11
7.5
W
Agni
3
0
9
7.5
W
Achilles
5
1
11
10.5
L
0
6
0
0
L
Neith
0
2
0
0
W
Hun Batz
4
1
13
10.5
W
Izanami
Tis Sol
Izanami
7
0
4
9
L
Fafnir
fozosc
Fafnir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,205
Damage
68,485
96,529
Taken
91,659
61,373
Mitigated
75,318
18,447
Healing
36,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,249
918
0
6,151
21,377
9,348
0
8,529
12,848
0
81,557
L
Jormungandr
Baellona adc
Jormungandr
16,614
6,335
0
3,702
26,498
19,297
0
5,968
20,530
98,914
0
W
4,862
1,081
0
3,699
19,556
26,435
251
1,403
18,153
30,129
0
W
Agni
22,080
1,330
341
3,830
12,561
6,290
1,389
1,783
10,778
123,495
0
W
Achilles
14,365
4,416
949
12,495
27,624
27,226
1,326
11,102
16,522
0
93,020
L
6,719
4,266
0
2,852
16,390
7,629
0
1,746
14,644
0
94,073
L
Neith
13,308
4,236
0
2,631
14,978
7,061
0
6,209
8,769
0
103,382
W
Hun Batz
13,291
3,827
0
8,514
18,944
9,417
4,825
5,146
13,798
0
123,544
W
Izanami
Tis Sol
Izanami
13,887
9,563
0
6,449
12,974
5,950
12,026
2,848
10,126
0
148,269
L
Fafnir
fozosc
Fafnir
4,315
932
0
3,111
17,286
18,038
321
5,074
12,212
30,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,396
Gold Earned
67,586
666
Minions Killed
749
0
Camps Cleared
0
2,149,505
Distance Traveled
2,507,372
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,493
396
131
5
0
469,956
7
L
Jormungandr
11,522
480
172
7
0
392,388
5
W
Ymir
12,240
510
26
1
0
456,813
2
W
Agni
13,042
543
186
8
0
499,322
11
W
Achilles
13,768
574
156
7
0
525,396
1
L
Cupid
10,822
451
177
7
0
368,816
0
L
Neith
9,983
416
153
6
0
472,686
4
W
Hun Batz
13,581
566
144
6
0
565,926
3
W
Izanami
14,955
623
237
10
0
459,915
9
L
Fafnir
9,576
399
33
1
0
445,659
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role