Player Matchup

Baron Samedi
Baron Samedi
Gold III
FleXy
Baron Samedi
Gold III
Level 160
God Stats
33W - 4L
1,783 SR
Queue Stats
75W - 22L
2,170 MMR
Party 1
Cernunnos
Cernunnos
Gold V
RottiGR
Cernunnos
Gold V
Level 67
God Stats
7W - 0L
1,500 SR
Queue Stats
48W - 9L
1,720 MMR
Party 1
Geb
Geb
Platinum I
lillFrank
Geb
Platinum I
Level 160
God Stats
9W - 0L
1,757 SR
Queue Stats
94W - 24L
1,958 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 129
1,680 SR
1,949 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 132
1,505 SR
1,650 MMR
Izanami
Izanami
Platinum III
 
Izanami
Platinum III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum I
 
Cerberus
Platinum I
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Platinum I
XannZeee
Anubis
Platinum I
Level 160
God Stats
3W - 7L
1,516 SR
Queue Stats
177W - 188L
1,949 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FleXy
Baron Samedi
16
1 / 1 / 12
10,173
678
15,276
13,878
15,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
RottiGR
Cernunnos
17
12 / 1 / 1
11,823
788
30,204
17,382
7,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
0 / 0 / 12
11,104
740
8,522
21,204
26,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bans
ThothAh Muzen CabSobekAtlasXing Tian

VS

Bans
AchillesOsirisHou YiLancelotMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
0 / 4 / 1
8,641
576
12,458
12,353
5,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
 
Cerberus
12
0 / 4 / 2
8,372
558
8,573
29,429
35,804
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
XannZeee
Anubis
14
2 / 5 / 0
9,605
640
15,791
16,623
10,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
13
Kills
2
2
Deaths
13
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
4
1
0.13
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Baron Samedi
FleXy
Baron Samedi
1
1
12
7
W
Cernunnos
RottiGR
Cernunnos
12
1
1
12.5
L
Anubis
XannZeee
Anubis
2
5
0
0.4
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,002
Damage
36,822
52,464
Taken
58,405
49,096
Mitigated
52,156
27,748
Healing
11,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
12,458
7,301
0
1,053
12,353
5,936
0
6,040
6,313
0
43,952
L
Cerberus
 
Cerberus
8,573
803
0
3,965
29,429
35,804
0
9,918
19,511
16,413
0
W
Baron Samedi
FleXy
Baron Samedi
15,276
1,542
4,483
7,994
13,878
15,349
539
8,156
5,722
46,333
0
W
Cernunnos
RottiGR
Cernunnos
30,204
13,890
0
6,056
17,382
7,131
1,900
10,940
6,442
0
82,309
L
Anubis
XannZeee
Anubis
15,791
568
0
6,435
16,623
10,416
0
7,961
8,662
51,288
0
W
8,522
358
0
9,215
21,204
26,616
280
5,613
15,591
25,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,100
Gold Earned
26,618
196
Minions Killed
172
11
Camps Cleared
3
890,420
Distance Traveled
801,056
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,641
576
81
5
1
261,913
5
L
Cerberus
8,372
558
15
1
0
290,485
4
W
Baron Samedi
10,173
678
63
4
5
282,166
4
W
Cernunnos
11,823
788
110
7
3
273,832
1
L
Anubis
9,605
640
76
5
2
248,658
3
W
Geb
11,104
740
23
2
3
334,422
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role