Player Matchup

Raijin
Raijin
CFD l Sasouu
Raijin
Level 74
God Stats
11W - 16L
1,152 SR
Queue Stats
54W - 69L
1,333 Elo+
Solo
Fenrir
Fenrir
JorgeFraago
Fenrir
Level 60
God Stats
10W - 6L
1,612 SR
Queue Stats
135W - 149L
1,408 Elo+
Solo
Baron Samedi
Baron Samedi
Muushroom-_-
Baron Samedi
Level 85
God Stats
15W - 18L
1,567 SR
Queue Stats
91W - 86L
1,508 Elo+
Solo
Cernunnos
Cernunnos
OBITO_75-
Cernunnos
Level 62
God Stats
6W - 9L
1,395 SR
Queue Stats
166W - 193L
1,396 Elo+
Party 1
King Arthur
King Arthur
buttermy_muffin
King Arthur
Level 106
God Stats
4W - 12L
1,427 SR
Queue Stats
386W - 442L
1,436 Elo+
Party 1
Team Averages
Level 77
1,430 SR
1,416 Elo+

VS

Team Averages
Level 90
1,617 SR
1,409 Elo+
Athena
Athena
HanckScorpio778
Athena
Level 112
God Stats
3W - 3L
1,507 SR
Queue Stats
66W - 75L
1,397 Elo+
Party 2
Baron Samedi
Baron Samedi
Kirkwood9336
Baron Samedi
Level 65
God Stats
11W - 8L
1,552 SR
Queue Stats
145W - 147L
1,402 Elo+
Solo
Da Ji
Da Ji
Original_Gerdes
Da Ji
Level 61
God Stats
19W - 5L
1,783 SR
Queue Stats
149W - 149L
1,424 Elo+
Solo
Neith
Neith
Radesanin91
Neith
Level 88
God Stats
167W - 154L
1,558 SR
Queue Stats
255W - 267L
1,406 Elo+
Solo
Chang'e
Chang'e
onditz
Chang'e
Level 124
God Stats
4W - 1L
1,685 SR
Queue Stats
194W - 209L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
0 / 4 / 2
5,937
495
3,470
7,527
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
4 / 4 / 1
6,748
562
7,630
11,742
5,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Muushroom-_-
Baron Samedi
7
1 / 1 / 1
5,277
440
2,122
3,566
2,814
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
OBITO_75-
Cernunnos
8
1 / 3 / 1
5,083
424
4,560
8,666
3,387
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
buttermy_muffin
King Arthur
11
3 / 2 / 0
6,223
519
7,189
11,636
8,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 5
6,009
501
1,968
7,423
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
Kirkwood9336
Baron Samedi
13
4 / 2 / 2
7,296
608
5,779
7,500
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
6 / 3 / 2
7,329
611
7,291
10,076
3,736
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 1 / 2
6,686
557
6,882
4,841
1,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chang'e
onditz
Chang'e
12
1 / 3 / 2
6,947
579
8,170
10,107
3,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
9
Kills
14
14
Deaths
9
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
0
4
2
0.25
W
0
0
5
2.5
L
Fenrir
4
4
1
1.13
W
Baron Samedi
Kirkwood9336
Baron Samedi
4
2
2
2.5
L
Baron Samedi
Muushroom-_-
Baron Samedi
1
1
1
1.5
L
Cernunnos
OBITO_75-
Cernunnos
1
3
1
0.5
W
6
3
2
2.33
W
3
1
2
4
L
King Arthur
buttermy_muffin
King Arthur
3
2
0
1.5
W
Chang'e
onditz
Chang'e
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,971
Damage
30,090
43,137
Taken
39,947
22,615
Mitigated
16,927
9,826
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
3,470
463
0
714
7,527
2,795
0
4,388
3,139
37,072
0
W
1,968
538
724
3,037
7,423
4,373
150
1,192
6,231
14,438
0
L
Fenrir
7,630
1,427
0
4,004
11,742
5,609
0
3,466
8,140
0
45,429
W
Baron Samedi
Kirkwood9336
Baron Samedi
5,779
478
235
2,493
7,500
3,550
317
3,180
4,320
52,309
0
L
Baron Samedi
Muushroom-_-
Baron Samedi
2,122
379
226
1,545
3,566
2,814
81
405
3,161
16,080
0
L
Cernunnos
OBITO_75-
Cernunnos
4,560
2,324
0
1,958
8,666
3,387
296
823
7,843
0
29,803
W
7,291
2,315
173
2,881
10,076
3,736
1,082
380
9,696
0
29,509
W
6,882
3,685
205
1,332
4,841
1,739
2,603
840
4,001
0
44,456
L
King Arthur
buttermy_muffin
King Arthur
7,189
457
0
1,379
11,636
8,010
0
6,267
4,937
0
36,871
W
Chang'e
onditz
Chang'e
8,170
501
661
3,884
10,107
3,529
399
0
10,107
48,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
34,267
267
Minions Killed
304
0
Camps Cleared
0
949,981
Distance Traveled
1,084,535
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,937
495
70
6
0
189,614
5
W
Athena
6,009
501
29
2
0
227,865
2
L
Fenrir
6,748
562
79
7
0
216,351
0
W
Baron Samedi
7,296
608
79
7
0
208,828
0
L
Baron Samedi
5,277
440
22
2
0
138,293
0
L
Cernunnos
5,083
424
42
4
0
180,326
1
W
Da Ji
7,329
611
47
4
0
242,199
1
W
Neith
6,686
557
61
5
0
191,769
5
L
King Arthur
6,223
519
54
5
0
225,397
5
W
Chang'e
6,947
579
88
7
0
213,874
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role