Player Matchup

Anubis
Anubis
SB_juanpa2108-01
Anubis
Level 123
God Stats
26W - 24L
1,495 SR
Queue Stats
344W - 453L
1,424 Elo+
Solo
Chaac
Chaac
comandokr36
Chaac
Level 86
God Stats
8W - 3L
1,454 SR
Queue Stats
309W - 334L
1,471 Elo+
Solo
Ares
Ares
x5up3rjack50nx
Ares
Level 84
God Stats
11W - 7L
1,642 SR
Queue Stats
124W - 152L
1,421 Elo+
Solo
Team Averages
Level 98
1,530 SR
1,439 Elo+

VS

Team Averages
Level 92
1,241 SR
1,321 Elo+
Vulcan
Vulcan
DaPunisher310
Vulcan
Level 128
God Stats
0W - 3L
1,328 SR
Queue Stats
5W - 8L
1,482 Elo+
Solo
Osiris
Osiris
MysticLightskin
Osiris
Level 101
God Stats
0W - 3L
1,218 SR
Queue Stats
130W - 268L
1,262 Elo+
Party 1
Nemesis
Nemesis
nightmare_456_78
Nemesis
Level 46
God Stats
0W - 3L
1,176 SR
Queue Stats
27W - 44L
1,220 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 11
9,923
827
11,903
11,680
7,738
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
7 / 1 / 8
9,914
826
17,559
16,370
13,933
13
4 / 2 / 12
9,958
830
7,837
14,783
16,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 1
8,319
693
14,565
12,490
4,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 6 / 1
7,457
621
9,358
14,907
10,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 1
7,232
603
6,999
16,576
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
17
Kills
3
3
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
1
6
1
0.25
W
6
0
11
11.5
W
7
1
8
11
L
0
5
1
0.1
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,299
Damage
30,922
42,833
Taken
43,973
38,105
Mitigated
20,922
21,909
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,565
3,748
0
1,360
12,490
4,635
0
6,691
5,799
30,624
0
L
9,358
3,679
249
1,271
14,907
10,284
0
5,273
9,634
0
21,764
W
11,903
1,888
0
9,233
11,680
7,738
1,047
5,932
5,292
55,334
0
W
17,559
3,296
0
7,630
16,370
13,933
714
3,986
11,733
0
46,629
L
6,999
3,009
0
549
16,576
6,003
0
7,776
8,800
0
21,538
W
7,837
806
0
5,046
14,783
16,434
370
4,548
9,639
15,515
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,795
Gold Earned
23,008
176
Minions Killed
108
10
Camps Cleared
2
689,880
Distance Traveled
656,900
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,319
693
46
4
2
207,910
3
L
Osiris
7,457
621
32
3
0
200,663
5
W
Anubis
9,923
827
88
7
5
206,976
1
W
Chaac
9,914
826
73
6
4
241,651
1
L
Nemesis
7,232
603
30
3
0
248,327
0
W
Ares
9,958
830
15
1
1
241,253
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role