Player Matchup

Osiris
Osiris
Family_gaming1
Osiris
Level 62
God Stats
1W - 4L
1,500 SR
Queue Stats
276W - 405L
1,296 Elo+
Solo
Achilles
Achilles
Norwall311
Achilles
Level 60
God Stats
16W - 16L
1,415 SR
Queue Stats
119W - 102L
1,443 Elo+
Solo
He Bo
He Bo
danragnar
He Bo
Level 144
God Stats
4W - 3L
1,479 SR
Queue Stats
74W - 144L
1,258 Elo+
Solo
Team Averages
Level 89
1,465 SR
1,332 Elo+

VS

Team Averages
Level 93
1,385 SR
1,373 Elo+
Merlin
Merlin
DJTheFireLord
Merlin
Level 145
God Stats
1W - 7L
1,088 SR
Queue Stats
163W - 238L
1,417 Elo+
Solo
Loki
Loki
Rave_Moon_Riddim
Loki
Level 67
God Stats
3W - 4L
1,526 SR
Queue Stats
46W - 52L
1,420 Elo+
Solo
Bellona
Bellona
Velukuieliksir
Bellona
Level 68
God Stats
3W - 2L
1,540 SR
Queue Stats
54W - 75L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 3
10,194
784
11,513
14,048
8,142
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Norwall311
Achilles
13
2 / 3 / 2
8,814
678
6,438
13,628
11,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
danragnar
He Bo
10
1 / 6 / 1
7,761
597
5,424
9,656
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
10,083
776
12,633
10,181
4,396
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
3 / 4 / 9
9,240
711
5,552
9,943
3,927
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 2 / 4
9,986
768
9,679
11,661
9,592
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
15
15
Deaths
9
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
3
9
3.5
L
6
6
3
1.25
L
Achilles
Norwall311
Achilles
2
3
2
1
W
3
4
9
1.88
W
6
2
4
4
L
He Bo
danragnar
He Bo
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,375
Damage
27,864
37,332
Taken
31,785
22,467
Mitigated
17,915
5,135
Healing
2,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,633
810
0
750
10,181
4,396
0
2,444
7,553
39,152
0
L
11,513
6,454
0
1,138
14,048
8,142
1,119
4,596
9,452
0
35,442
L
Achilles
Norwall311
Achilles
6,438
1,457
0
3,405
13,628
11,433
330
5,358
8,270
0
22,417
W
5,552
1,830
0
232
9,943
3,927
234
1,037
8,787
0
21,443
W
9,679
3,027
180
1,739
11,661
9,592
246
2,592
8,667
467
25,317
L
He Bo
danragnar
He Bo
5,424
398
166
426
9,656
2,892
0
3,869
5,787
15,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,769
Gold Earned
29,309
106
Minions Killed
122
5
Camps Cleared
8
614,143
Distance Traveled
678,830
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,083
776
58
4
6
223,558
1
L
Osiris
10,194
784
54
4
3
230,669
0
L
Achilles
8,814
678
30
2
2
234,937
0
W
Loki
9,240
711
29
2
0
222,409
1
W
Bellona
9,986
768
35
3
2
232,863
4
L
He Bo
7,761
597
22
2
0
148,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role