Player Matchup

Apollo
Apollo
Silver IV
BrannierxD
Apollo
Silver IV
Level 89
God Stats
5W - 15L
1,440 SR
Queue Stats
145W - 142L
789 MMR
Party 1
Thoth
Thoth
Silver II
Goosefiend
Thoth
Silver II
Level 65
God Stats
2W - 2L
1,548 SR
Queue Stats
188W - 192L
1,015 MMR
Solo
Shiva
Shiva
Silver III
Rafamendooza1
Shiva
Silver III
Level 141
God Stats
10W - 6L
1,570 SR
Queue Stats
180W - 195L
990 MMR
Solo
Susano
Susano
Silver IV
bzozo96
Susano
Silver IV
Level 104
God Stats
6W - 10L
1,377 SR
Queue Stats
1,127W - 1,145L
714 MMR
Solo
Artio
Artio
Silver IV
kronos623
Artio
Silver IV
Level 124
God Stats
2W - 1L
1,460 SR
Queue Stats
78W - 101L
772 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,479 SR
856 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,606 SR
1,005 MMR
Ne Zha
Ne Zha
Silver III
 
Ne Zha
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver III
Danoco
Janus
Silver III
Level 69
God Stats
1W - 0L
1,568 SR
Queue Stats
16W - 22L
933 MMR
Solo
Cupid
Cupid
Silver II
WomanSexer69
Cupid
Silver II
Level 158
God Stats
11W - 6L
1,706 SR
Queue Stats
138W - 147L
1,115 MMR
Solo
Bellona
Bellona
Silver V
leo02727
Bellona
Silver V
Level 102
God Stats
10W - 5L
1,490 SR
Queue Stats
298W - 324L
688 MMR
Solo
Ares
Ares
Silver III
心体技仁智勇
Ares
Silver III
Level 155
God Stats
16W - 10L
1,767 SR
Queue Stats
183W - 190L
788 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BrannierxD
Apollo
9
0 / 2 / 0
4,923
492
4,310
6,834
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thoth
9
1 / 1 / 0
5,196
520
1,469
4,939
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 0
5,538
554
4,440
9,932
4,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
bzozo96
Susano
9
0 / 2 / 1
5,036
504
3,058
8,595
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
kronos623
Artio
7
0 / 2 / 0
4,709
471
1,047
10,182
5,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
LancelotFreyaCliodhnaKali

VS

Bans
DanzaburouAtlasRavanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
3 / 0 / 4
6,383
638
3,854
9,252
3,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
Danoco
Janus
10
1 / 1 / 1
6,072
607
4,359
2,901
1,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
3 / 0 / 1
6,240
624
6,019
5,042
1,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bellona
leo02727
Bellona
10
1 / 0 / 1
5,778
578
5,433
7,808
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

9
2 / 0 / 3
5,406
541
4,706
6,807
3,492
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
20
1
Kills
10
10
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
3
0
4
5
L
Apollo
BrannierxD
Apollo
0
2
0
0
W
Janus
Danoco
Janus
1
1
1
1.5
L
Thoth
1
1
0
1
L
0
3
0
0
W
3
0
1
3.5
L
Susano
bzozo96
Susano
0
2
1
0.25
L
Artio
kronos623
Artio
0
2
0
0
W
Bellona
leo02727
Bellona
1
0
1
1.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,324
Damage
24,371
40,482
Taken
31,810
16,111
Mitigated
15,772
12,628
Healing
14,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
3,854
1,609
0
4,055
9,252
3,339
0
412
8,840
0
45,419
L
Apollo
BrannierxD
Apollo
4,310
2,575
0
2,495
6,834
2,059
0
1,768
5,066
0
37,391
W
Janus
Danoco
Janus
4,359
47
0
500
2,901
1,000
256
884
2,017
40,689
0
L
Thoth
1,469
319
0
500
4,939
1,757
0
2,720
2,011
34,293
0
L
4,440
1,086
0
3,173
9,932
4,302
0
0
9,932
0
39,420
W
6,019
4,490
668
2,386
5,042
1,825
0
334
4,708
0
48,253
L
Susano
bzozo96
Susano
3,058
726
0
3,468
8,595
2,915
0
786
7,735
0
29,641
L
Artio
kronos623
Artio
1,047
86
1,335
1,657
10,182
5,078
0
3,347
6,673
9,357
0
W
Bellona
leo02727
Bellona
5,433
1,517
0
4,524
7,808
6,116
0
0
7,808
0
36,398
W
4,706
332
210
1,728
6,807
3,492
0
886
5,921
13,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,402
Gold Earned
29,879
276
Minions Killed
336
0
Camps Cleared
0
917,903
Distance Traveled
980,478
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,383
638
78
8
0
219,250
5
L
Apollo
4,923
492
64
6
0
176,444
4
W
Janus
6,072
607
85
9
0
187,124
0
L
Thoth
5,196
520
69
7
0
183,263
3
L
Shiva
5,538
554
63
6
0
163,293
2
W
Cupid
6,240
624
92
9
0
179,844
2
L
Susano
5,036
504
60
6
0
206,166
1
L
Artio
4,709
471
20
2
0
188,737
2
W
Bellona
5,778
578
67
7
0
174,963
3
W
Ares
5,406
541
14
1
0
219,297
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role