Player Matchup

Aphrodite
Aphrodite
Masturbini
Aphrodite
Level 57
God Stats
0W - 4L
1,256 SR
Queue Stats
52W - 87L
1,324 Elo+
Solo
Neith
Neith
VisucallyCryptic
Neith
Level 85
God Stats
1W - 4L
1,495 SR
Queue Stats
23W - 37L
1,253 Elo+
Solo
Tyr
Tyr
iamp173
Tyr
Level 102
God Stats
48W - 81L
1,454 SR
Queue Stats
519W - 699L
1,384 Elo+
Solo
Team Averages
Level 81
1,402 SR
1,321 Elo+

VS

Team Averages
Level 115
1,617 SR
1,505 Elo+
Vamana
Vamana
El_Fragilosaurus
Vamana
Level 146
God Stats
1W - 0L
1,316 SR
Queue Stats
243W - 92L
1,710 Elo+
Party 1
Nu Wa
Nu Wa
Lady_Cirys
Nu Wa
Level 158
God Stats
52W - 27L
1,689 SR
Queue Stats
325W - 149L
1,689 Elo+
Party 1
Tsukuyomi
Tsukuyomi
narufurax
Tsukuyomi
Level 42
God Stats
4W - 2L
1,846 SR
Queue Stats
22W - 53L
1,117 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Masturbini
Aphrodite
10
0 / 2 / 4
6,853
623
4,222
9,953
4,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

13
3 / 2 / 2
8,050
732
7,978
10,977
4,193
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
10
2 / 4 / 3
7,190
654
6,210
18,237
14,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
8,327
757
15,116
16,770
15,052
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nu Wa
14
2 / 0 / 5
8,567
779
14,317
6,559
2,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
narufurax
Tsukuyomi
12
2 / 2 / 2
7,794
709
4,975
7,260
3,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
18
5
Kills
8
8
Deaths
5
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
3
1.83
W
Nu Wa
2
0
5
4.5
L
Aphrodite
Masturbini
Aphrodite
0
2
4
1
L
3
2
2
2
L
Tyr
2
4
3
0.88
W
Tsukuyomi
narufurax
Tsukuyomi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,410
Damage
34,408
39,167
Taken
30,589
23,037
Mitigated
20,612
13,374
Healing
6,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,116
8,733
0
4,464
16,770
15,052
316
3,021
13,342
0
26,932
W
Nu Wa
14,317
3,832
0
1,500
6,559
2,529
1,691
539
5,885
46,520
0
L
Aphrodite
Masturbini
Aphrodite
4,222
1,156
1,264
4,013
9,953
4,354
0
2,966
6,631
11,038
0
L
7,978
3,736
351
3,264
10,977
4,193
0
4,607
6,065
0
40,432
L
Tyr
6,210
353
0
4,482
18,237
14,490
0
5,994
11,791
0
13,740
W
Tsukuyomi
narufurax
Tsukuyomi
4,975
1,065
0
386
7,260
3,031
186
1,370
5,831
0
17,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,093
Gold Earned
24,688
103
Minions Killed
137
1
Camps Cleared
9
613,800
Distance Traveled
647,623
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,327
757
23
2
1
226,319
5
W
Nu Wa
8,567
779
79
7
6
206,210
3
L
Aphrodite
6,853
623
13
1
0
194,127
0
L
Neith
8,050
732
74
7
0
185,043
5
L
Tyr
7,190
654
16
1
1
234,630
2
W
Tsukuyomi
7,794
709
35
3
2
215,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role