Player Matchup

Horus
Horus
 
Horus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Corelirium
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,245 Elo+
Solo
Zeus
Zeus
Doneckiy
Zeus
Level 129
God Stats
8W - 8L
1,498 SR
Queue Stats
544W - 573L
1,449 Elo+
Solo
Sol
Sol
mrPMA
Sol
Level 29
God Stats
2W - 1L
1,737 SR
Queue Stats
160W - 175L
1,380 Elo+
Solo
Chernobog
Chernobog
osmani92000
Chernobog
Level 109
God Stats
6W - 3L
1,458 SR
Queue Stats
473W - 485L
1,437 Elo+
Solo
Team Averages
Level 84
1,539 SR
1,402 Elo+

VS

Team Averages
Level 105
1,552 SR
1,435 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Alleinsein
Artemis
Level 103
God Stats
11W - 4L
1,801 SR
Queue Stats
362W - 373L
1,407 Elo+
Solo
Poseidon
Poseidon
KratosPain
Poseidon
Level 96
God Stats
5W - 6L
1,630 SR
Queue Stats
345W - 323L
1,433 Elo+
Solo
Nemesis
Nemesis
Manitha
Nemesis
Level 71
God Stats
10W - 5L
1,486 SR
Queue Stats
353W - 338L
1,456 Elo+
Solo
Vamana
Vamana
Pani_Fiedler
Vamana
Level 128
God Stats
2W - 1L
1,344 SR
Queue Stats
252W - 256L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 6 / 1
8,909
685
5,611
17,600
23,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Corelirium
Mercury
12
0 / 10 / 3
7,326
564
4,539
14,424
6,209
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
17
3 / 7 / 4
9,907
762
21,350
14,962
10,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
mrPMA
Sol
15
3 / 4 / 4
9,047
696
11,609
10,611
4,518
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
osmani92000
Chernobog
15
0 / 5 / 6
8,078
621
6,374
14,449
7,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
19
7 / 1 / 19
11,068
851
9,306
15,714
17,066
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
Alleinsein
Artemis
17
6 / 2 / 21
10,658
820
16,612
13,968
7,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
KratosPain
Poseidon
17
7 / 4 / 20
10,684
822
17,948
10,941
5,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
Manitha
Nemesis
17
6 / 2 / 16
10,845
834
10,889
19,052
14,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
16
5 / 1 / 18
10,458
804
13,127
18,742
17,897
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
125
9
Kills
31
32
Deaths
10
18
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
3
6
1
0.58
W
Horus
 
Horus
7
1
19
16.5
W
Artemis
Alleinsein
Artemis
6
2
21
8.25
L
Mercury
Corelirium
Mercury
0
10
3
0.15
L
Zeus
3
7
4
0.71
W
Poseidon
KratosPain
Poseidon
7
4
20
4.25
W
Nemesis
Manitha
Nemesis
6
2
16
7
W
Vamana
5
1
18
14
L
Sol
mrPMA
Sol
3
4
4
1.25
L
Chernobog
osmani92000
Chernobog
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,483
Damage
67,882
72,046
Taken
78,417
52,249
Mitigated
61,638
19,881
Healing
50,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,611
2,235
4,753
5,006
17,600
23,443
0
4,842
12,416
0
7,987
W
Horus
 
Horus
9,306
4,153
10,089
7,838
15,714
17,066
364
7,216
8,498
0
19,053
W
Artemis
Alleinsein
Artemis
16,612
7,394
4,596
4,890
13,968
7,464
4,010
6,067
7,901
0
32,913
L
Mercury
Corelirium
Mercury
4,539
1,899
1,245
353
14,424
6,209
0
4,954
9,282
0
8,183
L
Zeus
21,350
810
377
2,435
14,962
10,930
0
1,826
12,894
40,002
0
W
Poseidon
KratosPain
Poseidon
17,948
1,656
1,809
727
10,941
5,018
2,546
5,643
5,298
39,902
0
W
Nemesis
Manitha
Nemesis
10,889
4,035
5,838
5,299
19,052
14,193
874
7,907
11,145
0
20,747
W
Vamana
13,127
6,266
3,233
6,612
18,742
17,897
1,202
6,126
12,616
0
22,459
L
Sol
mrPMA
Sol
11,609
2,307
430
2,271
10,611
4,518
0
1,961
8,510
21,537
0
L
Chernobog
osmani92000
Chernobog
6,374
4,002
608
2,403
14,449
7,149
0
4,365
9,963
0
18,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,267
Gold Earned
53,713
112
Minions Killed
129
0
Camps Cleared
0
1,012,168
Distance Traveled
1,306,594
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
8,909
685
7
1
0
200,235
1
W
Horus
11,068
851
16
1
0
277,908
0
W
Artemis
10,658
820
36
3
0
240,162
0
L
Mercury
7,326
564
6
0
0
198,216
0
L
Zeus
9,907
762
49
4
0
214,918
3
W
Poseidon
10,684
822
39
3
0
232,218
1
W
Nemesis
10,845
834
14
1
0
281,078
1
W
Vamana
10,458
804
24
2
0
275,228
0
L
Sol
9,047
696
29
2
0
190,383
0
L
Chernobog
8,078
621
21
2
0
208,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role