Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Astu12
Artemis
Level 76
God Stats
4W - 4L
1,370 SR
Queue Stats
139W - 139L
1,424 Elo+
Party 2
Cabrakan
Cabrakan
DanyTaktikoSG10
Cabrakan
Level 42
God Stats
7W - 8L
1,173 SR
Queue Stats
49W - 69L
1,331 Elo+
Party 1
Hera
Hera
IamRealBuzzhug
Hera
Level 38
God Stats
3W - 2L
1,783 SR
Queue Stats
43W - 46L
1,524 Elo+
Party 2
Bakasura
Bakasura
masproaso123
Bakasura
Level 26
God Stats
2W - 1L
1,665 SR
Queue Stats
7W - 6L
1,325 Elo+
Party 1
Team Averages
Level 57
1,498 SR
1,421 Elo+

VS

Team Averages
Level 41
1,555 SR
1,438 Elo+
Sylvanus
Sylvanus
Beeeaaater
Sylvanus
Level 42
God Stats
5W - 9L
1,528 SR
Queue Stats
34W - 74L
1,357 Elo+
Solo
Pele
Pele
Metallisa
Pele
Level 59
God Stats
21W - 12L
1,898 SR
Queue Stats
156W - 156L
1,516 Elo+
Solo
Ratatoskr
Ratatoskr
MissyIzi
Ratatoskr
Level 41
God Stats
6W - 5L
1,351 SR
Queue Stats
92W - 80L
1,473 Elo+
Solo
Heimdallr
Heimdallr
jayjayokocha47
Heimdallr
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,498 Elo+
Solo
Olorun
Olorun
komikodaka
Olorun
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
148W - 190L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 5 / 0
9,663
568
12,505
17,610
12,998
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
Astu12
Artemis
15
3 / 1 / 4
8,576
504
10,676
12,648
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
14
1 / 3 / 2
8,624
507
3,012
16,080
13,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

17
7 / 3 / 3
10,725
631
13,710
9,638
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
masproaso123
Bakasura
16
5 / 2 / 4
9,660
568
5,894
13,282
5,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Beeeaaater
Sylvanus
15
4 / 3 / 1
8,739
514
11,582
13,784
7,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pele
14
2 / 2 / 3
8,723
513
6,471
13,010
9,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
MissyIzi
Ratatoskr
16
7 / 3 / 2
9,328
549
10,332
12,396
5,675
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
jayjayokocha47
Heimdallr
10
0 / 4 / 3
6,749
397
6,222
10,064
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
komikodaka
Olorun
12
1 / 7 / 1
7,788
458
3,508
14,902
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
19
Kills
14
14
Deaths
19
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
5
0
0.6
W
Artemis
Astu12
Artemis
3
1
4
5
L
Sylvanus
Beeeaaater
Sylvanus
4
3
1
1.5
W
Cabrakan
1
3
2
0.67
W
7
3
3
2.83
L
Pele
2
2
3
1.75
L
Ratatoskr
MissyIzi
Ratatoskr
7
3
2
2.67
L
Heimdallr
jayjayokocha47
Heimdallr
0
4
3
0.38
L
Olorun
komikodaka
Olorun
1
7
1
0.21
W
Bakasura
masproaso123
Bakasura
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,797
Damage
38,115
69,258
Taken
64,156
41,835
Mitigated
31,913
24,221
Healing
18,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
12,505
1,060
0
5,148
17,610
12,998
510
568
16,496
3,876
64,629
W
Artemis
Astu12
Artemis
10,676
5,408
0
7,978
12,648
5,495
1,724
3,011
9,637
0
61,824
L
Sylvanus
Beeeaaater
Sylvanus
11,582
4,462
881
5,511
13,784
7,499
0
4,656
9,128
52,984
11,356
W
Cabrakan
3,012
619
217
6,544
16,080
13,474
516
5,704
10,376
42,533
0
W
13,710
2,524
0
2,377
9,638
4,018
4,511
3,319
6,319
103,453
0
L
Pele
6,471
1,101
0
3,473
13,010
9,574
544
1,395
11,475
0
57,408
L
Ratatoskr
MissyIzi
Ratatoskr
10,332
3,916
0
3,948
12,396
5,675
896
2,041
10,205
0
65,397
L
Heimdallr
jayjayokocha47
Heimdallr
6,222
3,780
0
1,417
10,064
3,329
121
1,144
8,700
0
29,265
L
Olorun
komikodaka
Olorun
3,508
2,303
234
3,414
14,902
5,836
456
8,154
6,748
51,316
0
W
Bakasura
masproaso123
Bakasura
5,894
4,645
0
1,957
13,282
5,850
1,495
664
12,578
0
62,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,248
Gold Earned
41,327
560
Minions Killed
432
0
Camps Cleared
0
1,565,358
Distance Traveled
1,386,065
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,663
568
123
7
0
295,680
2
W
Artemis
8,576
504
91
5
0
326,133
1
L
Sylvanus
8,739
514
98
6
0
257,489
0
W
Cabrakan
8,624
507
71
4
0
264,513
2
W
Hera
10,725
631
155
9
0
297,921
2
L
Pele
8,723
513
103
6
0
308,194
2
L
Ratatoskr
9,328
549
102
6
0
374,804
1
L
Heimdallr
6,749
397
40
2
0
173,712
2
L
Olorun
7,788
458
89
5
0
271,866
0
W
Bakasura
9,660
568
120
7
0
381,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role