Player Matchup

Hercules
Hercules
GlIock
Hercules
Level 156
God Stats
3W - 0L
1,983 SR
Queue Stats
316W - 45L
1,974 Elo+
Party 2
Yu Huang
Yu Huang
Glơck
Yu Huang
Level 97
God Stats
11W - 3L
1,728 SR
Queue Stats
215W - 20L
2,006 Elo+
Party 2
Arachne
Arachne
shootshotshout
Arachne
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
298W - 41L
1,991 Elo+
Party 2
Team Averages
Level 133
1,737 SR
1,991 Elo+

VS

Team Averages
Level 102
1,725 SR
1,566 Elo+
Atlas
Atlas
AllMight1790
Atlas
Level 137
God Stats
18W - 8L
1,787 SR
Queue Stats
374W - 219L
1,569 Elo+
Party 1
Cupid
Cupid
EternalsReturn
Cupid
Level 41
God Stats
21W - 8L
1,714 SR
Queue Stats
221W - 115L
1,567 Elo+
Party 1
Poseidon
Poseidon
wilfred27
Poseidon
Level 129
God Stats
5W - 2L
1,675 SR
Queue Stats
411W - 227L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GlIock
Hercules
12
3 / 1 / 9
8,382
762
7,099
15,685
13,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yu Huang
Glơck
Yu Huang
14
4 / 0 / 7
8,898
809
14,440
5,979
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
7 / 0 / 6
8,907
810
10,727
10,090
6,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
7,200
655
6,787
13,213
12,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
1 / 5 / 0
6,892
627
6,330
11,078
5,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
wilfred27
Poseidon
10
0 / 8 / 1
6,823
620
7,607
10,100
3,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
14
Kills
1
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
1
5
0
0.2
W
Hercules
GlIock
Hercules
3
1
9
7.5
W
Yu Huang
Glơck
Yu Huang
4
0
7
7.5
W
7
0
6
10
L
Poseidon
wilfred27
Poseidon
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,266
Damage
20,724
31,754
Taken
34,391
23,442
Mitigated
21,536
15,343
Healing
5,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,787
2,437
0
2,676
13,213
12,570
0
4,538
8,675
18,808
0
L
6,330
3,367
370
2,492
11,078
5,132
0
5,685
5,393
0
18,283
W
Hercules
GlIock
Hercules
7,099
2,264
0
6,666
15,685
13,793
671
5,549
10,136
0
22,021
W
Yu Huang
Glơck
Yu Huang
14,440
554
0
2,737
5,979
2,729
425
3,198
2,781
47,823
0
W
10,727
6,551
0
5,940
10,090
6,920
1,272
6,447
3,643
0
20,677
L
Poseidon
wilfred27
Poseidon
7,607
1,098
0
0
10,100
3,834
0
4,330
5,770
26,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,187
Gold Earned
20,915
125
Minions Killed
133
7
Camps Cleared
2
646,827
Distance Traveled
612,953
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,200
655
32
3
1
216,244
0
L
Cupid
6,892
627
44
4
1
210,160
1
W
Hercules
8,382
762
26
2
2
203,538
0
W
Yu Huang
8,898
809
77
7
3
215,341
1
W
Arachne
8,907
810
22
2
2
227,948
5
L
Poseidon
6,823
620
57
5
0
186,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role