Player Matchup

Artemis
Artemis
Adrir3y-_-
Artemis
Level 58
God Stats
15W - 13L
1,474 SR
Queue Stats
59W - 72L
1,400 Elo+
Solo
Scylla
Scylla
miguelasesin
Scylla
Level 70
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,181 Elo+
Party 2
Atlas
Atlas
msuria1107
Atlas
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,181 Elo+
Party 2
Team Averages
Level 69
1,491 SR
1,254 Elo+

VS

Team Averages
Level 54
1,453 SR
1,165 Elo+
Cthulhu
Cthulhu
OverHeart
Cthulhu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 21L
1,229 Elo+
Party 1
Bastet
Bastet
SneakyRxbbit
Bastet
Level 64
God Stats
7W - 8L
1,360 SR
Queue Stats
55W - 58L
1,221 Elo+
Solo
Anubis
Anubis
ringo228g
Anubis
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 6L
1,044 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Adrir3y-_-
Artemis
15
6 / 0 / 3
9,882
760
11,560
8,449
3,364
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
14
3 / 1 / 8
9,407
724
9,535
6,920
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Atlas
14
2 / 1 / 9
10,273
790
8,007
13,162
9,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
OverHeart
Cthulhu
13
2 / 3 / 0
8,756
674
7,251
17,007
18,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
11
0 / 3 / 2
7,711
593
9,373
10,359
3,655
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
ringo228g
Anubis
12
0 / 5 / 1
7,536
580
4,616
10,195
3,828
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
Adrir3y-_-
Artemis
6
0
3
7.5
L
Cthulhu
OverHeart
Cthulhu
2
3
0
0.67
L
Bastet
0
3
2
0.33
W
Scylla
3
1
8
7
W
Atlas
2
1
9
6.5
L
Anubis
ringo228g
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,102
Damage
21,240
28,531
Taken
37,561
15,858
Mitigated
26,237
8,056
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Adrir3y-_-
Artemis
11,560
6,876
0
1,875
8,449
3,364
651
4,551
3,898
0
38,039
L
Cthulhu
OverHeart
Cthulhu
7,251
538
0
168
17,007
18,754
0
6,860
10,147
30,050
0
L
Bastet
9,373
3,230
0
1,272
10,359
3,655
0
5,648
4,711
0
24,426
W
Scylla
9,535
1,502
0
2,113
6,920
2,644
344
2,572
4,348
24,003
0
W
Atlas
8,007
2,939
0
4,068
13,162
9,850
216
4,998
8,164
27,853
0
L
Anubis
ringo228g
Anubis
4,616
92
0
1,879
10,195
3,828
0
5,799
4,396
21,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,562
Gold Earned
24,003
144
Minions Killed
90
7
Camps Cleared
3
703,237
Distance Traveled
625,294
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,882
760
62
5
5
246,945
0
L
Cthulhu
8,756
674
29
2
0
247,022
1
L
Bastet
7,711
593
26
2
3
175,891
3
W
Scylla
9,407
724
39
3
2
224,404
3
W
Atlas
10,273
790
43
3
0
231,888
0
L
Anubis
7,536
580
35
3
0
202,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role