Player Matchup

Olorun
Olorun
ChokeGod1999
Olorun
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 74L
1,455 Elo+
Party 1
Chiron
Chiron
JonBoneJones
Chiron
Level 89
God Stats
0W - 2L
1,455 SR
Queue Stats
44W - 45L
1,492 Elo+
Party 1
Hachiman
Hachiman
MachoFire
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 41L
1,452 Elo+
Party 1
Team Averages
Level 63
1,485 SR
1,466 Elo+

VS

Team Averages
Level 78
1,496 SR
1,411 Elo+
Achilles
Achilles
DesmondThePlayer
Achilles
Level 69
God Stats
6W - 1L
1,658 SR
Queue Stats
93W - 89L
1,473 Elo+
Solo
Susano
Susano
Slimel0rdSupreme
Susano
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 14L
1,345 Elo+
Party 2
Cthulhu
Cthulhu
Viscusman
Cthulhu
Level 67
God Stats
1W - 1L
1,330 SR
Queue Stats
8W - 11L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 3 / 3
8,988
691
9,024
11,160
5,260
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chiron
13
1 / 5 / 5
8,384
645
14,091
14,683
5,886
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
MachoFire
Hachiman
12
2 / 6 / 4
8,402
646
7,549
12,562
4,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 7
10,473
806
12,442
17,765
17,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
8 / 4 / 4
10,165
782
13,802
13,144
6,193
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Viscusman
Cthulhu
15
1 / 0 / 13
9,279
714
9,207
12,499
14,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
38
6
Kills
14
14
Deaths
6
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
3
3
1.5
W
5
2
7
4.25
L
Chiron
1
5
5
0.7
L
Hachiman
MachoFire
Hachiman
2
6
4
0.67
W
8
4
4
2.5
W
Cthulhu
Viscusman
Cthulhu
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,664
Damage
35,451
38,405
Taken
43,408
15,965
Mitigated
38,854
9,484
Healing
7,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
9,024
4,554
372
4,565
11,160
5,260
0
3,847
7,313
32,253
0
W
12,442
2,428
0
6,033
17,765
17,704
99
3,277
14,488
0
24,563
L
Chiron
14,091
6,954
861
2,896
14,683
5,886
87
2,889
11,794
0
33,947
L
Hachiman
MachoFire
Hachiman
7,549
5,225
0
790
12,562
4,819
21
2,741
9,821
0
14,471
W
13,802
2,720
0
150
13,144
6,193
117
2,806
10,338
0
39,951
W
Cthulhu
Viscusman
Cthulhu
9,207
740
1,049
658
12,499
14,957
474
3,509
8,990
24,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,774
Gold Earned
29,917
128
Minions Killed
121
6
Camps Cleared
6
638,217
Distance Traveled
716,458
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,988
691
49
4
4
205,528
2
W
Achilles
10,473
806
23
2
1
233,772
1
L
Chiron
8,384
645
56
4
2
223,522
1
L
Hachiman
8,402
646
23
2
0
209,167
0
W
Susano
10,165
782
58
4
5
233,254
3
W
Cthulhu
9,279
714
40
3
0
249,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role