Player Matchup

Cthulhu
Cthulhu
ArguedJustin
Cthulhu
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
208W - 201L
1,398 Elo+
Solo
Sun Wukong
Sun Wukong
ItsMicko19588
Sun Wukong
Level 120
God Stats
25W - 25L
1,501 SR
Queue Stats
413W - 509L
1,402 Elo+
Solo
Agni
Agni
dogzlife
Agni
Level 50
God Stats
12W - 11L
1,688 SR
Queue Stats
36W - 37L
1,525 Elo+
Solo
Izanami
Izanami
jwesley03
Izanami
Level 61
God Stats
10W - 12L
1,317 SR
Queue Stats
176W - 185L
1,420 Elo+
Solo
Thor
Thor
nakeng3000
Thor
Level 43
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 9L
1,714 Elo+
Solo
Team Averages
Level 84
1,501 SR
1,492 Elo+

VS

Team Averages
Level 119
1,519 SR
1,399 Elo+
Sylvanus
Sylvanus
DisruptionAB
Sylvanus
Level 148
God Stats
2W - 1L
1,548 SR
Queue Stats
25W - 23L
1,505 Elo+
Solo
Hades
Hades
ItsJoeDaddy25
Hades
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 86L
1,261 Elo+
Solo
Nemesis
Nemesis
LittleKuro
Nemesis
Level 155
God Stats
20W - 15L
1,530 SR
Queue Stats
508W - 514L
1,523 Elo+
Solo
Neith
Neith
R0manR3l0ad3d
Neith
Level 112
God Stats
5W - 5L
1,621 SR
Queue Stats
232W - 215L
1,357 Elo+
Solo
Awilix
Awilix
kingcallum246
Awilix
Level 109
God Stats
2W - 3L
1,399 SR
Queue Stats
117W - 119L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ArguedJustin
Cthulhu
6
0 / 1 / 0
3,528
504
814
3,799
2,158
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
ItsMicko19588
Sun Wukong
6
0 / 3 / 0
4,065
581
3,432
7,037
2,993
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Agni
8
0 / 0 / 0
4,592
656
2,537
1,686
653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
jwesley03
Izanami
5
0 / 0 / 0
3,426
489
312
772
168
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 0
3,779
540
985
4,300
1,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DisruptionAB
Sylvanus
7
1 / 0 / 0
4,274
611
1,120
2,874
1,382
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

7
0 / 0 / 0
3,876
554
547
4,248
1,847
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
LittleKuro
Nemesis
8
3 / 0 / 0
4,906
701
5,682
6,897
2,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 0 / 1
3,963
566
1,598
1,175
457
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

1
0 / 0 / 0
1,347
192
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ArguedJustin
Cthulhu
0
1
0
0
W
Sylvanus
DisruptionAB
Sylvanus
1
0
0
1
W
0
0
0
0
L
Sun Wukong
ItsMicko19588
Sun Wukong
0
3
0
0
W
Nemesis
LittleKuro
Nemesis
3
0
0
3
W
0
0
1
0.5
L
Agni
0
0
0
0
L
Izanami
jwesley03
Izanami
0
0
0
0
W
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,080
Damage
8,947
17,594
Taken
15,194
7,234
Mitigated
6,618
4,802
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ArguedJustin
Cthulhu
814
0
74
423
3,799
2,158
0
573
3,226
13,108
0
W
Sylvanus
DisruptionAB
Sylvanus
1,120
528
518
871
2,874
1,382
0
925
1,949
16,142
0
W
547
30
136
2,313
4,248
1,847
0
2,059
2,189
24,434
0
L
Sun Wukong
ItsMicko19588
Sun Wukong
3,432
1,139
0
2,025
7,037
2,993
0
0
6,594
0
25,474
W
Nemesis
LittleKuro
Nemesis
5,682
2,407
0
3,662
6,897
2,932
0
0
6,897
0
24,102
W
1,598
547
0
216
1,175
457
0
367
808
0
17,676
L
Agni
2,537
793
0
530
1,686
653
0
1,094
592
30,709
0
L
Izanami
jwesley03
Izanami
312
236
0
320
772
168
0
0
772
0
11,843
W
0
0
0
0
0
0
0
0
0
0
0
L
985
273
0
1,430
4,300
1,262
0
0
4,245
0
13,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,390
Gold Earned
18,366
196
Minions Killed
140
0
Camps Cleared
0
601,159
Distance Traveled
512,555
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,528
504
15
2
0
123,456
2
W
Sylvanus
4,274
611
22
3
0
124,815
4
W
Hades
3,876
554
44
6
0
131,750
0
L
Sun Wukong
4,065
581
52
7
0
137,452
2
W
Nemesis
4,906
701
37
5
0
145,835
1
W
Neith
3,963
566
37
5
0
110,155
1
L
Agni
4,592
656
62
9
0
140,644
1
L
Izanami
3,426
489
32
5
0
66,361
0
W
Awilix
1,347
192
0
0
0
0
0
L
Thor
3,779
540
35
5
0
133,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role