Player Matchup

Anhur
Anhur
Azulisc
Anhur
Level 156
God Stats
4W - 6L
1,516 SR
Queue Stats
343W - 252L
1,639 Elo+
Solo
Merlin
Merlin
Itz_Anziety
Merlin
Level 106
God Stats
4W - 4L
1,251 SR
Queue Stats
282W - 275L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
OP Zumba
Sun Wukong
Level 158
God Stats
4W - 1L
1,632 SR
Queue Stats
226W - 196L
1,645 Elo+
Solo
Zeus
Zeus
RANDOMHATE
Zeus
Level 146
God Stats
1W - 0L
1,513 SR
Queue Stats
185W - 180L
1,539 Elo+
Party 2
Ganesha
Ganesha
saledfinger69420
Ganesha
Level 156
God Stats
9W - 6L
1,514 SR
Queue Stats
539W - 505L
1,544 Elo+
Party 2
Team Averages
Level 144
1,485 SR
1,587 Elo+

VS

Team Averages
Level 89
1,516 SR
1,357 Elo+
Amaterasu
Amaterasu
AsianPotato-XO
Amaterasu
Level 149
God Stats
0W - 2L
1,541 SR
Queue Stats
22W - 27L
1,374 Elo+
Party 1
Pele
Pele
ImQuickRelax
Pele
Level 57
God Stats
1W - 3L
1,451 SR
Queue Stats
2W - 9L
1,268 Elo+
Party 1
Janus
Janus
Sinful_Dreams
Janus
Level 148
God Stats
2W - 2L
1,539 SR
Queue Stats
13W - 13L
1,564 Elo+
Party 1
Yemoja
Yemoja
Skii_OG
Yemoja
Level 69
God Stats
2W - 2L
1,679 SR
Queue Stats
134W - 160L
1,261 Elo+
Party 1
Danzaburou
Danzaburou
christianfajita
Danzaburou
Level 23
God Stats
0W - 1L
1,372 SR
Queue Stats
5W - 13L
1,315 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Azulisc
Anhur
11
8 / 0 / 1
6,978
698
7,846
6,314
2,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
1 / 1 / 2
5,614
561
2,710
3,156
1,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OP Zumba
Sun Wukong
11
0 / 0 / 0
6,074
607
4,736
4,718
3,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
4 / 0 / 1
5,797
580
3,739
4,181
1,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 8
6,289
629
2,670
5,573
4,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AsianPotato-XO
Amaterasu
11
0 / 0 / 0
6,217
622
1,719
7,970
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
1 / 1 / 0
4,994
499
1,658
6,875
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

9
0 / 2 / 0
5,016
502
3,518
4,539
1,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
Skii_OG
Yemoja
7
0 / 4 / 0
4,651
465
2,092
8,365
2,836
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
christianfajita
Danzaburou
7
0 / 6 / 0
4,512
451
1,746
8,093
1,232
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
13
Kills
1
1
Deaths
13
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AsianPotato-XO
Amaterasu
0
0
0
0
W
Anhur
Azulisc
Anhur
8
0
1
8.5
L
1
1
0
1
W
Merlin
1
1
2
2
W
Sun Wukong
OP Zumba
Sun Wukong
0
0
0
0
W
4
0
1
4.5
L
0
2
0
0
L
Yemoja
Skii_OG
Yemoja
0
4
0
0
L
Danzaburou
christianfajita
Danzaburou
0
6
0
0
W
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,701
Damage
10,733
23,942
Taken
35,842
12,450
Mitigated
13,936
10,780
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AsianPotato-XO
Amaterasu
1,719
1,022
0
5,434
7,970
6,060
0
0
7,970
0
46,884
W
Anhur
Azulisc
Anhur
7,846
3,913
0
3,759
6,314
2,242
402
1,292
5,022
0
46,493
L
1,658
538
0
2,483
6,875
2,032
0
1,498
5,377
0
29,640
W
Merlin
2,710
271
0
1,000
3,156
1,074
0
1,336
1,600
41,836
0
W
Sun Wukong
OP Zumba
Sun Wukong
4,736
915
0
1,390
4,718
3,051
0
0
4,718
0
45,681
W
3,739
441
0
2,431
4,181
1,306
390
936
3,119
30,824
0
L
3,518
111
0
1,000
4,539
1,776
0
3,303
1,236
28,219
0
L
Yemoja
Skii_OG
Yemoja
2,092
755
1,218
628
8,365
2,836
0
3,197
5,168
11,948
0
L
Danzaburou
christianfajita
Danzaburou
1,746
883
0
667
8,093
1,232
0
1,121
6,972
0
21,961
W
2,670
322
0
2,200
5,573
4,777
115
1,552
3,873
17,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,752
Gold Earned
25,390
330
Minions Killed
274
0
Camps Cleared
0
946,501
Distance Traveled
960,691
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,217
622
101
10
0
185,412
3
W
Anhur
6,978
698
94
9
0
176,493
2
L
Pele
4,994
499
58
6
0
226,946
4
W
Merlin
5,614
561
97
10
0
197,600
4
W
Sun Wukong
6,074
607
84
8
0
178,765
4
W
Zeus
5,797
580
53
5
0
205,339
1
L
Janus
5,016
502
58
6
0
201,578
2
L
Yemoja
4,651
465
19
2
0
163,161
4
L
Danzaburou
4,512
451
38
4
0
183,594
1
W
Ganesha
6,289
629
2
0
0
188,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role