Player Matchup

Apollo
Apollo
Bronze I
 
Apollo
Bronze I
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver III
Nappa121
Zeus
Silver III
Level 111
God Stats
16W - 13L
1,539 SR
Queue Stats
247W - 267L
776 MMR
Solo
Ymir
Ymir
Silver IV
Since1453
Ymir
Silver IV
Level 103
God Stats
12W - 13L
1,485 SR
Queue Stats
170W - 193L
729 MMR
Solo
Nemesis
Nemesis
Silver I
SnailGary
Nemesis
Silver I
Level 129
God Stats
1W - 3L
1,168 SR
Queue Stats
160W - 172L
1,172 MMR
Solo
Set
Set
Bronze I
tonikole
Set
Bronze I
Level 93
God Stats
4W - 2L
1,333 SR
Queue Stats
141W - 160L
446 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,405 SR
925 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,432 SR
871 MMR
Chang'e
Chang'e
Silver IV
 
Chang'e
Silver IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Silver I
Bullen4
Yu Huang
Silver I
Level 119
God Stats
8W - 6L
1,108 SR
Queue Stats
58W - 64L
1,137 MMR
Solo
Serqet
Serqet
Bronze III
TimonK1995
Serqet
Bronze III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,083 MMR
Solo
Nike
Nike
Bronze III
beasteds
Nike
Bronze III
Level 139
God Stats
99W - 85L
1,550 SR
Queue Stats
635W - 643L
-5 MMR
Solo
Hachiman
Hachiman
Silver IV
prettyzia
Hachiman
Silver IV
Level 88
God Stats
37W - 34L
1,500 SR
Queue Stats
146W - 160L
641 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
4 / 4 / 4
13,801
575
12,233
22,540
10,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
20
7 / 0 / 7
14,638
610
18,687
10,419
5,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
18
3 / 1 / 12
12,688
529
9,148
18,131
25,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
SnailGary
Nemesis
20
14 / 1 / 7
15,658
652
22,327
22,641
12,104
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 3 / 8
14,386
599
15,395
23,627
23,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
BakasuraMorgan Le FayBellonaKali

VS

Bans
AtlasAchillesPoseidonBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
17
2 / 5 / 1
11,026
459
14,150
19,482
8,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yu Huang
Bullen4
Yu Huang
16
0 / 5 / 2
10,319
430
19,309
15,448
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
TimonK1995
Serqet
13
1 / 11 / 2
8,578
357
4,525
22,568
10,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
15
2 / 5 / 2
10,072
420
6,061
23,613
24,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
prettyzia
Hachiman
19
4 / 6 / 2
12,314
513
16,271
19,646
8,010
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
32
Kills
9
9
Deaths
32
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
4
4
1.5
L
Chang'e
 
Chang'e
2
5
1
0.5
L
Yu Huang
Bullen4
Yu Huang
0
5
2
0.2
W
Zeus
7
0
7
10.5
W
Ymir
3
1
12
9
W
Nemesis
SnailGary
Nemesis
14
1
7
17.5
L
Serqet
TimonK1995
Serqet
1
11
2
0.18
L
Nike
2
5
2
0.6
L
Hachiman
prettyzia
Hachiman
4
6
2
0.83
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,790
Damage
60,316
97,358
Taken
100,757
76,491
Mitigated
58,056
30,857
Healing
20,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,233
7,769
0
13,459
22,540
10,720
6,864
1,008
21,290
0
125,088
L
Chang'e
 
Chang'e
14,150
1,289
784
6,458
19,482
8,957
432
5,047
14,435
92,652
0
L
Yu Huang
Bullen4
Yu Huang
19,309
862
0
1,016
15,448
6,539
0
4,766
10,682
94,143
0
W
Zeus
18,687
3,057
0
2,287
10,419
5,048
1,382
4,576
5,843
148,832
0
W
Ymir
9,148
2,575
0
1,739
18,131
25,606
536
8,187
9,944
32,618
0
W
Nemesis
SnailGary
Nemesis
22,327
12,196
0
4,384
22,641
12,104
4,120
8,186
14,090
0
163,581
L
Serqet
TimonK1995
Serqet
4,525
1,214
0
3,387
22,568
10,323
0
4,930
17,638
0
48,158
L
Nike
6,061
990
142
4,109
23,613
24,227
0
9,120
14,493
0
50,696
L
Hachiman
prettyzia
Hachiman
16,271
9,528
0
4,272
19,646
8,010
0
3,972
15,674
0
114,742
W
15,395
5,721
0
8,988
23,627
23,013
3,262
12,082
11,238
0
120,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,171
Gold Earned
52,309
837
Minions Killed
639
0
Camps Cleared
0
2,385,833
Distance Traveled
2,053,898
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,801
575
188
8
0
432,605
3
L
Chang'e
11,026
459
159
7
0
412,904
7
L
Yu Huang
10,319
430
160
7
0
400,330
6
W
Zeus
14,638
610
220
9
0
465,796
8
W
Ymir
12,688
529
32
1
0
492,730
6
W
Nemesis
15,658
652
192
8
0
586,918
6
L
Serqet
8,578
357
79
3
0
418,232
7
L
Nike
10,072
420
77
3
0
416,817
6
L
Hachiman
12,314
513
164
7
0
405,615
7
W
Set
14,386
599
205
9
0
407,784
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role