Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
 
Ah Muzen Cab
Silver III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Gold IV
 
Janus
Gold IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold IV
Eriiiikson
Khepri
Gold IV
Level 157
God Stats
20W - 11L
1,689 SR
Queue Stats
384W - 393L
1,384 MMR
Party 1
Shiva
Shiva
Gold IV
Just Didds
Shiva
Gold IV
Level 126
God Stats
5W - 6L
1,563 SR
Queue Stats
262W - 261L
1,379 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 136
1,550 SR
1,453 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 110
1,541 SR
1,430 MMR
Medusa
Medusa
Gold V
OneShoT__Kill3R
Medusa
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 44L
1,445 MMR
Solo
King Arthur
King Arthur
Gold II
Raven_Feels
King Arthur
Gold II
Level 125
God Stats
3W - 7L
1,497 SR
Queue Stats
295W - 302L
1,546 MMR
Solo
Geb
Geb
Gold IV
androsova333
Geb
Gold IV
Level 146
God Stats
2W - 2L
1,592 SR
Queue Stats
43W - 36L
1,381 MMR
Solo
Agni
Agni
Gold IV
someonetokmyname
Agni
Gold IV
Level 126
God Stats
9W - 11L
1,616 SR
Queue Stats
368W - 376L
1,397 MMR
Solo
Awilix
Awilix
Silver IV
unskilledComboz
Awilix
Silver IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 0 / 2
12,030
633
11,145
8,383
4,260
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
 
Cabrakan
17
5 / 1 / 7
10,513
553
14,746
19,124
15,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Janus
 
Janus
15
1 / 2 / 5
9,488
499
8,348
12,060
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
Eriiiikson
Khepri
13
0 / 0 / 10
9,109
479
3,805
8,741
10,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
17
8 / 0 / 5
11,459
603
18,985
19,900
18,060
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AtlasKaliOsirisArachne

VS

Bans
NemesisSkadiUllrLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
8,869
467
4,767
12,345
4,343
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
Raven_Feels
King Arthur
15
0 / 4 / 0
8,759
461
9,374
17,503
16,213
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
0 / 3 / 1
7,684
404
4,889
18,250
18,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 4 / 1
8,309
437
13,192
16,086
6,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 4 / 1
8,080
425
7,492
16,450
7,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
3
3
Deaths
18
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
4
0
2
5
W
Cabrakan
 
Cabrakan
5
1
7
8.5
W
Janus
 
Janus
1
2
5
1.75
W
Khepri
Eriiiikson
Khepri
0
0
10
5
W
Shiva
8
0
5
10.5
L
0
3
0
0
L
King Arthur
Raven_Feels
King Arthur
0
4
0
0
L
0
3
1
0.17
L
2
4
1
0.63
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,029
Damage
39,714
68,208
Taken
80,634
53,933
Mitigated
53,089
26,743
Healing
12,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,145
3,792
0
2,535
8,383
4,260
573
619
7,764
0
139,578
W
Cabrakan
 
Cabrakan
14,746
1,653
0
9,120
19,124
15,556
0
6,837
12,287
90,375
0
W
Janus
 
Janus
8,348
486
0
4,190
12,060
5,579
350
6,203
5,857
86,706
0
W
Khepri
Eriiiikson
Khepri
3,805
431
918
1,925
8,741
10,478
44
3,246
5,495
22,727
0
W
Shiva
18,985
5,246
672
7,383
19,900
18,060
945
1,735
18,165
0
85,629
L
4,767
1,383
0
1,000
12,345
4,343
0
2,139
10,206
0
83,809
L
King Arthur
Raven_Feels
King Arthur
9,374
632
0
185
17,503
16,213
37
3,314
14,189
0
73,597
L
4,889
685
0
3,348
18,250
18,399
0
5,426
12,824
30,937
0
L
13,192
1,340
0
2,843
16,086
6,710
0
8,714
7,372
81,579
0
L
7,492
2,812
0
5,623
16,450
7,424
0
7,306
9,144
0
59,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,599
Gold Earned
41,701
639
Minions Killed
584
0
Camps Cleared
0
1,864,908
Distance Traveled
1,794,091
25
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,030
633
218
11
0
393,551
1
W
Cabrakan
10,513
553
135
7
0
335,424
5
W
Janus
9,488
499
141
7
0
386,963
5
W
Khepri
9,109
479
25
1
0
383,555
12
W
Shiva
11,459
603
120
6
0
365,415
2
L
Medusa
8,869
467
179
9
0
360,339
5
L
King Arthur
8,759
461
137
7
0
377,440
0
L
Geb
7,684
404
42
2
0
315,283
5
L
Agni
8,309
437
135
7
0
344,295
13
L
Awilix
8,080
425
91
5
0
396,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role