Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
FoxyLegend27
Skadi
Level 89
God Stats
1W - 0L
1,320 SR
Queue Stats
87W - 57L
1,589 Elo+
Party 1
Kukulkan
Kukulkan
ThrowDemShakz
Kukulkan
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,194 Elo+
Solo
Baron Samedi
Baron Samedi
azuremana
Baron Samedi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,450 Elo+
Solo
Team Averages
Level 99
1,464 SR
1,447 Elo+

VS

Team Averages
Level 96
1,446 SR
1,405 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Asasrin
Hou Yi
Level 43
God Stats
1W - 4L
1,150 SR
Queue Stats
75W - 112L
1,256 Elo+
Solo
Shiva
Shiva
Kenpatchi2019
Shiva
Level 61
God Stats
2W - 1L
1,701 SR
Queue Stats
193W - 190L
1,375 Elo+
Solo
Lancelot
Lancelot
Lost Judgement
Lancelot
Level 129
God Stats
5W - 6L
1,377 SR
Queue Stats
237W - 290L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
7 / 1 / 11
8,688
965
7,671
13,362
19,544
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
 
Cernunnos
14
2 / 2 / 13
7,882
876
9,957
7,751
3,588
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
6 / 2 / 12
8,673
964
14,842
10,086
5,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ThrowDemShakz
Kukulkan
14
1 / 1 / 17
7,741
860
5,747
5,080
2,747
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
azuremana
Baron Samedi
14
6 / 1 / 11
8,507
945
6,930
6,160
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
5 / 2 / 1
8,126
903
13,809
8,110
6,263
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
 
Hercules
12
1 / 5 / 2
6,722
747
4,422
15,132
10,808
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hou Yi
Asasrin
Hou Yi
13
0 / 5 / 5
7,340
816
4,926
9,748
4,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 6 / 3
7,053
784
3,714
11,448
8,599
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
8
0 / 4 / 0
5,668
630
2,858
6,179
2,620
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
18
22
Kills
7
7
Deaths
22
64
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
1
11
12.5
W
Cernunnos
 
Cernunnos
2
2
13
4.25
L
Zhong Kui
 
Zhong Kui
5
2
1
2.75
L
Hercules
 
Hercules
1
5
2
0.4
L
Hou Yi
Asasrin
Hou Yi
0
5
5
0.5
W
6
2
12
6
L
1
6
3
0.42
L
Lancelot
0
4
0
0
W
Kukulkan
ThrowDemShakz
Kukulkan
1
1
17
9.5
W
Baron Samedi
azuremana
Baron Samedi
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,147
Damage
29,729
42,439
Taken
50,617
34,815
Mitigated
32,703
14,508
Healing
11,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,671
943
1,143
2,275
13,362
19,544
468
3,180
10,182
12,020
0
W
Cernunnos
 
Cernunnos
9,957
3,719
267
1,175
7,751
3,588
1,669
3,621
4,130
0
20,141
L
Zhong Kui
 
Zhong Kui
13,809
930
273
3,105
8,110
6,263
0
2,995
5,115
24,883
0
L
Hercules
 
Hercules
4,422
1,071
311
3,153
15,132
10,808
62
5,258
9,874
0
8,112
L
Hou Yi
Asasrin
Hou Yi
4,926
1,596
529
1,086
9,748
4,413
387
4,284
5,464
0
13,848
W
14,842
6,825
961
1,513
10,086
5,183
2,533
2,541
7,545
0
29,505
L
3,714
245
1,244
738
11,448
8,599
0
4,504
6,944
2,791
8,520
L
Lancelot
2,858
247
153
651
6,179
2,620
0
3,307
2,872
0
6,297
W
Kukulkan
ThrowDemShakz
Kukulkan
5,747
856
674
697
5,080
2,747
318
2,305
2,775
13,925
0
W
Baron Samedi
azuremana
Baron Samedi
6,930
1,091
4,072
1,731
6,160
3,753
798
3,013
3,147
11,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,491
Gold Earned
34,909
97
Minions Killed
84
0
Camps Cleared
0
830,916
Distance Traveled
645,739
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,688
965
9
1
0
174,966
1
W
Cernunnos
7,882
876
20
2
0
147,169
6
L
Zhong Kui
8,126
903
39
4
0
144,891
4
L
Hercules
6,722
747
4
0
0
155,565
1
L
Hou Yi
7,340
816
22
2
0
128,828
0
W
Skadi
8,673
964
39
4
0
166,433
0
L
Shiva
7,053
784
10
1
0
124,714
0
L
Lancelot
5,668
630
9
1
0
91,741
1
W
Kukulkan
7,741
860
22
2
0
173,628
0
W
Baron Samedi
8,507
945
7
1
0
168,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role