Player Matchup

Vulcan
Vulcan
Allahusnakba
Vulcan
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
87W - 113L
1,425 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DininDaermon
Ah Muzen Cab
Level 68
God Stats
10W - 8L
1,599 SR
Queue Stats
53W - 53L
1,514 Elo+
Solo
Ganesha
Ganesha
tiiirii
Ganesha
Level 129
God Stats
5W - 4L
1,634 SR
Queue Stats
81W - 85L
1,480 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,473 Elo+

VS

Team Averages
Level 72
1,637 SR
1,431 Elo+
Sylvanus
Sylvanus
Doptjee
Sylvanus
Level 47
God Stats
1W - 4L
1,853 SR
Queue Stats
8W - 22L
1,374 Elo+
Solo
Achilles
Achilles
MARTS-M
Achilles
Level 123
God Stats
13W - 16L
1,544 SR
Queue Stats
217W - 277L
1,437 Elo+
Solo
Baron Samedi
Baron Samedi
TheLionFr
Baron Samedi
Level 47
God Stats
26W - 30L
1,515 SR
Queue Stats
230W - 298L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
2 / 1 / 11
12,323
725
20,608
7,368
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Muzen Cab
DininDaermon
Ah Muzen Cab
19
13 / 5 / 1
14,060
827
28,903
15,794
8,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
tiiirii
Ganesha
16
0 / 5 / 13
11,257
662
8,151
20,901
23,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Doptjee
Sylvanus
15
2 / 7 / 7
10,682
628
10,666
23,486
13,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Achilles
MARTS-M
Achilles
17
7 / 4 / 4
12,198
718
11,919
27,574
35,105
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
TheLionFr
Baron Samedi
17
2 / 4 / 9
11,709
689
15,969
18,309
9,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
15
Kills
11
11
Deaths
15
25
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Vulcan
2
1
11
7.5
W
Ah Muzen Cab
DininDaermon
Ah Muzen Cab
13
5
1
2.7
L
Sylvanus
Doptjee
Sylvanus
2
7
7
0.79
L
Achilles
MARTS-M
Achilles
7
4
4
2.25
L
Baron Samedi
TheLionFr
Baron Samedi
2
4
9
1.63
W
Ganesha
tiiirii
Ganesha
0
5
13
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,662
Damage
38,554
44,063
Taken
69,369
35,771
Mitigated
58,102
7,201
Healing
19,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
20,608
11,693
0
763
7,368
3,705
918
3,437
3,931
50,377
0
W
Ah Muzen Cab
DininDaermon
Ah Muzen Cab
28,903
12,363
0
4,010
15,794
8,776
2,187
9,615
6,179
0
87,651
L
Sylvanus
Doptjee
Sylvanus
10,666
3,435
3,203
4,062
23,486
13,748
0
9,910
13,576
31,049
5,245
L
Achilles
MARTS-M
Achilles
11,919
2,147
0
2,838
27,574
35,105
0
9,446
18,128
0
29,071
L
Baron Samedi
TheLionFr
Baron Samedi
15,969
221
3,833
5,398
18,309
9,249
35
9,844
8,465
67,772
0
W
Ganesha
tiiirii
Ganesha
8,151
576
0
2,428
20,901
23,290
0
12,993
7,908
19,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,640
Gold Earned
34,589
216
Minions Killed
217
10
Camps Cleared
6
947,365
Distance Traveled
846,123
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,323
725
94
6
3
354,244
0
W
Ah Muzen Cab
14,060
827
117
7
7
298,105
1
L
Sylvanus
10,682
628
79
5
0
234,511
4
L
Achilles
12,198
718
35
2
1
325,805
0
L
Baron Samedi
11,709
689
103
6
5
285,807
1
W
Ganesha
11,257
662
5
0
0
295,016
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role