Player Matchup

Cabrakan
Cabrakan
AdriAres_5
Cabrakan
Level 116
God Stats
13W - 4L
1,884 SR
Queue Stats
140W - 136L
1,499 Elo+
Solo
Izanami
Izanami
BUENTIO
Izanami
Level 49
God Stats
81W - 79L
1,327 SR
Queue Stats
103W - 115L
1,276 Elo+
Solo
Baron Samedi
Baron Samedi
Bloody-Loki
Baron Samedi
Level 123
God Stats
23W - 21L
1,519 SR
Queue Stats
502W - 524L
1,376 Elo+
Solo
Lancelot
Lancelot
NwOr_IaM_NiLLiS
Lancelot
Level 100
God Stats
18W - 11L
1,422 SR
Queue Stats
140W - 141L
1,429 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Zepodanslebendo
Morgan Le Fay
Level 148
God Stats
8W - 7L
1,554 SR
Queue Stats
546W - 583L
1,516 Elo+
Solo
Team Averages
Level 107
1,541 SR
1,419 Elo+

VS

Team Averages
Level 76
1,456 SR
1,397 Elo+
Artio
Artio
Duna2768
Artio
Level 79
God Stats
0W - 2L
1,313 SR
Queue Stats
64W - 77L
1,407 Elo+
Party 1
Artemis
Artemis
JULEN311965
Artemis
Level 65
God Stats
12W - 9L
1,497 SR
Queue Stats
48W - 57L
1,337 Elo+
Solo
Bellona
Bellona
KeLoKeAsEs_Fr0sT
Bellona
Level 24
God Stats
6W - 6L
1,448 SR
Queue Stats
323W - 354L
1,315 Elo+
Party 1
Hel
Hel
SupermanRyan115
Hel
Level 128
God Stats
2W - 2L
1,531 SR
Queue Stats
328W - 300L
1,543 Elo+
Solo
Arachne
Arachne
VISCOAHOLIC
Arachne
Level 86
God Stats
6W - 10L
1,488 SR
Queue Stats
230W - 264L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AdriAres_5
Cabrakan
20
9 / 4 / 15
16,909
512
35,911
43,142
39,229
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
BUENTIO
Izanami
20
4 / 6 / 5
16,873
511
17,164
20,791
9,479
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
Bloody-Loki
Baron Samedi
20
3 / 8 / 15
14,617
443
20,240
30,453
25,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
20
15 / 6 / 12
18,677
566
37,316
34,160
20,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morgan Le Fay
Zepodanslebendo
Morgan Le Fay
20
8 / 6 / 18
16,411
497
37,890
26,515
12,894
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Duna2768
Artio
20
6 / 8 / 17
14,398
436
15,422
50,106
79,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
JULEN311965
Artemis
19
7 / 7 / 11
13,890
421
21,384
35,138
17,755
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
1 / 10 / 5
12,429
377
15,308
34,322
30,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
5 / 7 / 10
15,212
461
24,200
36,468
22,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
VISCOAHOLIC
Arachne
20
9 / 7 / 6
16,195
491
9,218
37,397
19,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
77
39
Kills
28
30
Deaths
39
65
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AdriAres_5
Cabrakan
9
4
15
4.13
W
Izanami
BUENTIO
Izanami
4
6
5
1.08
W
Baron Samedi
Bloody-Loki
Baron Samedi
3
8
15
1.31
L
Artio
Duna2768
Artio
6
8
17
1.81
L
Artemis
JULEN311965
Artemis
7
7
11
1.79
L
1
10
5
0.35
W
Lancelot
15
6
12
3.5
L
5
7
10
1.43
L
Arachne
VISCOAHOLIC
Arachne
9
7
6
1.71
W
Morgan Le Fay
Zepodanslebendo
Morgan Le Fay
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

148,521
Damage
85,532
155,061
Taken
193,431
108,144
Mitigated
169,748
48,446
Healing
70,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AdriAres_5
Cabrakan
35,911
2,608
0
14,386
43,142
39,229
164
6,426
36,214
126,581
0
W
Izanami
BUENTIO
Izanami
17,164
14,927
0
4,897
20,791
9,479
10,025
2,889
17,667
0
153,581
W
Baron Samedi
Bloody-Loki
Baron Samedi
20,240
980
3,980
6,307
30,453
25,966
1,769
8,753
21,156
88,293
0
L
Artio
Duna2768
Artio
15,422
1,631
3,045
8,549
50,106
79,281
0
23,552
25,847
57,729
0
L
Artemis
JULEN311965
Artemis
21,384
12,234
0
5,582
35,138
17,755
1,882
17,914
16,790
0
85,003
L
15,308
5,528
899
6,226
34,322
30,393
114
18,950
14,762
0
80,421
W
Lancelot
37,316
8,075
0
10,737
34,160
20,576
3,765
9,213
24,374
0
185,810
L
24,200
1,653
16,922
20,464
36,468
22,912
415
21,959
13,769
127,362
0
L
Arachne
VISCOAHOLIC
Arachne
9,218
6,979
0
8,424
37,397
19,407
0
9,661
27,212
0
173,645
W
Morgan Le Fay
Zepodanslebendo
Morgan Le Fay
37,890
2,782
1,356
6,783
26,515
12,894
1,104
10,457
15,359
107,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,487
Gold Earned
72,124
811
Minions Killed
662
0
Camps Cleared
0
2,834,965
Distance Traveled
2,914,621
37
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
16,909
512
169
5
0
543,238
13
W
Izanami
16,873
511
222
7
0
523,770
9
W
Baron Samedi
14,617
443
88
3
0
573,715
2
L
Artio
14,398
436
71
2
0
571,805
3
L
Artemis
13,890
421
97
3
0
549,879
0
L
Bellona
12,429
377
106
3
0
575,716
1
W
Lancelot
18,677
566
222
7
0
659,410
0
L
Hel
15,212
461
194
6
0
612,773
2
L
Arachne
16,195
491
194
6
0
604,448
4
W
Morgan Le Fay
16,411
497
110
3
0
534,832
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role