Player Matchup

Izanami
Izanami
Darkgod666_1
Izanami
Level 86
God Stats
0W - 2L
1,691 SR
Queue Stats
10W - 21L
1,274 Elo+
Party 2
Ra
Ra
Drk-_-leo
Ra
Level 60
God Stats
1W - 1L
1,696 SR
Queue Stats
14W - 24L
1,323 Elo+
Party 2
Shiva
Shiva
Toxic_TTVgame
Shiva
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 19L
1,267 Elo+
Party 2
Team Averages
Level 58
1,629 SR
1,288 Elo+

VS

Team Averages
Level 123
1,577 SR
1,472 Elo+
Pele
Pele
 
Pele
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
ilDuce2018
Eset
Level 96
God Stats
6W - 3L
1,590 SR
Queue Stats
218W - 235L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
tobee1kenobi
Gilgamesh
Level 126
God Stats
3W - 3L
1,641 SR
Queue Stats
122W - 106L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Darkgod666_1
Izanami
12
0 / 4 / 3
7,649
637
5,515
10,079
4,116
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 8 / 1
8,578
715
8,227
11,497
4,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 6 / 1
8,262
689
8,566
14,122
13,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
5 / 2 / 9
9,111
759
9,714
13,842
6,652
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
7 / 0 / 11
9,881
823
12,793
9,018
3,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
tobee1kenobi
Gilgamesh
14
6 / 3 / 11
9,603
800
11,046
15,848
15,843
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
5
Kills
18
18
Deaths
5
5
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
2
9
4.75
L
Izanami
Darkgod666_1
Izanami
0
4
3
0.38
L
3
8
1
0.44
L
2
6
1
0.42
W
7
0
11
12.5
W
Gilgamesh
tobee1kenobi
Gilgamesh
6
3
11
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,308
Damage
33,553
35,698
Taken
38,708
22,302
Mitigated
26,243
4,553
Healing
10,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,714
2,086
410
4,441
13,842
6,652
546
4,355
9,487
0
32,672
L
Izanami
Darkgod666_1
Izanami
5,515
3,389
0
480
10,079
4,116
0
2,859
7,131
0
24,752
L
8,227
771
866
1,605
11,497
4,536
0
3,910
7,496
28,339
0
L
8,566
1,547
66
1,536
14,122
13,650
0
6,295
7,827
0
16,620
W
12,793
377
846
2,827
9,018
3,748
163
1,616
7,402
30,209
0
W
Gilgamesh
tobee1kenobi
Gilgamesh
11,046
4,548
0
1,960
15,848
15,843
322
2,483
13,365
0
31,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,489
Gold Earned
28,595
126
Minions Killed
143
4
Camps Cleared
6
588,310
Distance Traveled
655,738
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,111
759
52
4
2
224,428
0
L
Izanami
7,649
637
60
5
1
201,205
2
L
Ra
8,578
715
47
4
3
169,160
0
L
Shiva
8,262
689
19
2
0
217,945
4
W
Eset
9,881
823
59
5
1
228,184
1
W
Gilgamesh
9,603
800
32
3
3
203,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role