Player Matchup

Odin
Odin
HeyBestie
Odin
Level 87
God Stats
15W - 8L
1,713 SR
Queue Stats
447W - 270L
1,689 Elo+
Party 1
Sol
Sol
Lūmen
Sol
Level 148
God Stats
16W - 11L
1,590 SR
Queue Stats
443W - 365L
1,576 Elo+
Party 1
Xing Tian
Xing Tian
Torgiim
Xing Tian
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 5L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
Whalewhisker9
Tsukuyomi
Level 158
God Stats
21W - 5L
1,626 SR
Queue Stats
788W - 547L
1,682 Elo+
Party 1
Hel
Hel
ZimZalaBiim
Hel
Level 129
God Stats
38W - 34L
1,557 SR
Queue Stats
972W - 809L
1,578 Elo+
Party 1
Team Averages
Level 135
1,597 SR
1,601 Elo+

VS

Team Averages
Level 110
1,456 SR
1,504 Elo+
Yu Huang
Yu Huang
Canatos
Yu Huang
Level 128
God Stats
18W - 32L
1,330 SR
Queue Stats
280W - 300L
1,484 Elo+
Solo
Xbalanque
Xbalanque
FatButTr00
Xbalanque
Level 131
God Stats
25W - 16L
1,610 SR
Queue Stats
561W - 384L
1,532 Elo+
Solo
Gilgamesh
Gilgamesh
Ozeanzod
Gilgamesh
Level 160
God Stats
37W - 39L
1,528 SR
Queue Stats
709W - 764L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Ydle
Nu Wa
Level 66
God Stats
159W - 184L
1,518 SR
Queue Stats
468W - 510L
1,568 Elo+
Solo
Aphrodite
Aphrodite
こども子供のころ
Aphrodite
Level 66
God Stats
0W - 2L
1,293 SR
Queue Stats
27W - 41L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
3 / 0 / 11
11,324
1,132
8,474
13,344
16,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Lūmen
Sol
16
5 / 2 / 10
10,761
1,076
13,135
10,653
5,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xing Tian
Torgiim
Xing Tian
16
1 / 3 / 9
10,460
1,046
7,747
18,231
23,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Whalewhisker9
Tsukuyomi
16
7 / 3 / 8
10,464
1,046
16,290
15,288
6,524
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 1 / 12
10,278
1,028
6,126
7,196
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

261

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Canatos
Yu Huang
16
3 / 0 / 5
10,538
1,054
15,587
6,920
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xbalanque
FatButTr00
Xbalanque
16
2 / 2 / 7
10,209
1,021
20,449
10,375
4,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Gilgamesh
Ozeanzod
Gilgamesh
16
3 / 0 / 6
11,459
1,146
10,180
10,873
11,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
Ydle
Nu Wa
15
1 / 7 / 7
9,655
966
11,779
13,165
5,740
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 10 / 5
8,834
883
1,936
14,604
8,374
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
39
19
Kills
9
9
Deaths
19
50
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Canatos
Yu Huang
3
0
5
5.5
L
Xbalanque
FatButTr00
Xbalanque
2
2
7
2.75
W
Odin
3
0
11
8.5
W
Sol
Lūmen
Sol
5
2
10
5
L
Gilgamesh
Ozeanzod
Gilgamesh
3
0
6
6
W
Xing Tian
Torgiim
Xing Tian
1
3
9
1.83
W
Tsukuyomi
Whalewhisker9
Tsukuyomi
7
3
8
3.67
L
Nu Wa
Ydle
Nu Wa
1
7
7
0.64
W
3
1
12
9
L
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,772
Damage
59,931
64,712
Taken
55,937
54,237
Mitigated
33,104
15,528
Healing
5,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Canatos
Yu Huang
15,587
838
0
34
6,920
3,190
0
3,727
3,193
39,514
0
L
Xbalanque
FatButTr00
Xbalanque
20,449
4,622
0
2,812
10,375
4,524
0
5,079
5,296
0
38,260
W
Odin
8,474
1,441
0
1,049
13,344
16,052
0
6,796
6,548
0
19,768
W
Sol
Lūmen
Sol
13,135
6,392
0
2,407
10,653
5,136
0
4,254
6,399
36,384
3,492
L
Gilgamesh
Ozeanzod
Gilgamesh
10,180
2,504
0
1,614
10,873
11,276
0
4,363
6,510
0
25,863
W
Xing Tian
Torgiim
Xing Tian
7,747
503
0
1,003
18,231
23,531
0
7,114
11,117
21,646
0
W
Tsukuyomi
Whalewhisker9
Tsukuyomi
16,290
3,300
0
111
15,288
6,524
0
8,242
7,046
0
42,466
L
Nu Wa
Ydle
Nu Wa
11,779
3,629
0
650
13,165
5,740
0
6,041
7,124
29,043
0
W
6,126
0
6,722
4,236
7,196
2,994
0
2,896
4,300
19,837
0
L
1,936
512
0
739
14,604
8,374
0
6,481
8,123
6,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
50,695
218
Minions Killed
174
10
Camps Cleared
7
976,253
Distance Traveled
830,623
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
10,538
1,054
57
6
3
182,461
4
L
Xbalanque
10,209
1,021
53
5
0
199,393
1
W
Odin
11,324
1,132
14
1
4
226,477
3
W
Sol
10,761
1,076
70
7
2
160,506
2
L
Gilgamesh
11,459
1,146
26
3
3
167,800
2
W
Xing Tian
10,460
1,046
25
3
0
187,445
2
W
Tsukuyomi
10,464
1,046
70
7
0
199,231
1
L
Nu Wa
9,655
966
26
3
1
176,119
0
W
Hel
10,278
1,028
39
4
4
202,594
0
L
Aphrodite
8,834
883
12
1
0
104,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role