Player Matchup

Susano
Susano
 
Susano
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ChinaAtlantis
Tyr
Level 160
God Stats
2W - 3L
1,560 SR
Queue Stats
142W - 148L
1,493 Elo+
Solo
Ra
Ra
Darienllerena
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,821 Elo+
Solo
Zhong Kui
Zhong Kui
MadKingAewys
Zhong Kui
Level 108
God Stats
4W - 4L
1,356 SR
Queue Stats
496W - 513L
1,480 Elo+
Solo
Da Ji
Da Ji
красныйперчик
Da Ji
Level 154
God Stats
0W - 3L
1,216 SR
Queue Stats
132W - 132L
1,504 Elo+
Solo
Team Averages
Level 109
1,426 SR
1,560 Elo+

VS

Team Averages
Level 98
1,584 SR
1,536 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DavkeTW
Anhur
Level 62
God Stats
6W - 4L
1,510 SR
Queue Stats
324W - 300L
1,575 Elo+
Solo
Eset
Eset
G141985
Eset
Level 21
God Stats
4W - 1L
1,805 SR
Queue Stats
144W - 135L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
Knarksell
Zhong Kui
Level 121
God Stats
1W - 0L
1,477 SR
Queue Stats
40W - 40L
1,511 Elo+
Party 1
Ra
Ra
lLaStl lHeRo
Ra
Level 129
God Stats
3W - 1L
1,628 SR
Queue Stats
218W - 207L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
19
4 / 5 / 5
10,815
676
15,374
18,144
12,348
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 5 / 6
9,961
623
8,771
19,000
23,326
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
3 / 9 / 5
10,701
669
16,129
20,243
11,310
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
MadKingAewys
Zhong Kui
17
2 / 7 / 5
10,047
628
16,574
19,681
15,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 4
8,910
557
7,452
16,627
8,694
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
20
5 / 2 / 22
12,659
791
7,354
26,813
33,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
DavkeTW
Anhur
18
3 / 4 / 20
11,022
689
13,948
15,059
7,704
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
G141985
Eset
20
9 / 2 / 18
13,046
815
25,528
11,823
6,474
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
Knarksell
Zhong Kui
18
5 / 2 / 21
11,172
698
18,579
16,526
23,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
11 / 3 / 16
12,614
788
20,946
17,285
10,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
130
13
Kills
33
33
Deaths
13
25
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
4
5
5
1.3
W
Kumbhakarna
 
Kumbhakarna
5
2
22
8
L
3
5
6
1.2
L
3
9
5
0.61
W
Anhur
DavkeTW
Anhur
3
4
20
3.25
W
Eset
G141985
Eset
9
2
18
9
W
Zhong Kui
Knarksell
Zhong Kui
5
2
21
7.75
L
Zhong Kui
MadKingAewys
Zhong Kui
2
7
5
0.64
W
11
3
16
6.33
L
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,300
Damage
86,355
93,695
Taken
87,506
70,904
Mitigated
81,905
28,349
Healing
32,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
15,374
591
1,211
5,299
18,144
12,348
0
14,034
3,856
0
28,523
W
Kumbhakarna
 
Kumbhakarna
7,354
718
1,237
6,376
26,813
33,889
654
10,395
16,418
14,625
0
L
8,771
863
103
5,027
19,000
23,326
0
12,758
5,867
0
16,289
L
16,129
906
2,978
5,072
20,243
11,310
0
17,176
2,825
41,457
0
W
Anhur
DavkeTW
Anhur
13,948
7,422
719
280
15,059
7,704
1,610
7,389
7,670
0
21,759
W
Eset
G141985
Eset
25,528
1,311
3,522
2,132
11,823
6,474
1,593
3,017
8,806
49,531
0
W
Zhong Kui
Knarksell
Zhong Kui
18,579
2,176
89
2,631
16,526
23,470
1,220
5,230
11,296
26,092
0
L
Zhong Kui
MadKingAewys
Zhong Kui
16,574
173
1,306
5,083
19,681
15,226
0
13,895
5,499
29,955
0
W
20,946
1,358
9,323
6,462
17,285
10,368
2,654
6,672
10,613
50,467
0
L
7,452
715
167
2,103
16,627
8,694
0
13,094
3,184
0
16,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,434
Gold Earned
60,513
144
Minions Killed
178
0
Camps Cleared
0
1,363,934
Distance Traveled
1,443,657
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,815
676
24
2
0
298,354
0
W
Kumbhakarna
12,659
791
6
0
0
311,685
1
L
Tyr
9,961
623
15
1
0
297,052
0
L
Ra
10,701
669
65
4
0
224,989
1
W
Anhur
11,022
689
18
1
0
262,087
0
W
Eset
13,046
815
62
4
0
284,023
5
W
Zhong Kui
11,172
698
15
1
0
276,081
0
L
Zhong Kui
10,047
628
24
2
0
271,104
0
W
Ra
12,614
788
77
5
0
309,781
0
L
Da Ji
8,910
557
16
1
0
272,435
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role