Player Matchup

Aphrodite
Aphrodite
Cunnilidingus
Aphrodite
Level 8
God Stats
5W - 1L
1,883 SR
Queue Stats
6W - 1L
1,766 Elo+
Party 1
Fafnir
Fafnir
Fewdz
Fafnir
Level 148
God Stats
17W - 8L
1,665 SR
Queue Stats
215W - 211L
1,635 Elo+
Party 1
Baron Samedi
Baron Samedi
Izzpwnin
Baron Samedi
Level 160
God Stats
3W - 0L
1,859 SR
Queue Stats
117W - 62L
1,681 Elo+
Party 1
Bellona
Bellona
Kittens Ahoy
Bellona
Level 160
God Stats
1W - 0L
1,151 SR
Queue Stats
125W - 76L
1,655 Elo+
Party 1
Lancelot
Lancelot
wreckognizethis
Lancelot
Level 86
God Stats
2W - 0L
1,614 SR
Queue Stats
46W - 15L
1,781 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,704 Elo+

VS

Team Averages
Level 95
1,482 SR
1,550 Elo+
Olorun
Olorun
 
Olorun
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Balzofsteelz
Vulcan
Level 27
God Stats
2W - 4L
1,477 SR
Queue Stats
25W - 23L
1,559 Elo+
Solo
Achilles
Achilles
E0GJ
Achilles
Level 160
God Stats
3W - 3L
1,371 SR
Queue Stats
133W - 132L
1,598 Elo+
Solo
Danzaburou
Danzaburou
Funpocalypse
Danzaburou
Level 160
God Stats
0W - 2L
1,436 SR
Queue Stats
43W - 39L
1,569 Elo+
Solo
Nike
Nike
Nonshalant Troy
Nike
Level 118
God Stats
9W - 3L
1,628 SR
Queue Stats
237W - 270L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Cunnilidingus
Aphrodite
20
4 / 2 / 11
16,300
741
28,425
28,214
20,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fafnir
Fewdz
Fafnir
20
0 / 5 / 10
15,524
706
9,120
50,501
84,701
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
Izzpwnin
Baron Samedi
20
7 / 3 / 8
16,957
771
46,256
30,899
24,119
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Kittens Ahoy
Bellona
20
2 / 8 / 5
15,494
704
10,721
37,306
32,759
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
20
8 / 3 / 7
16,677
758
44,383
51,131
75,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
20
7 / 3 / 9
15,527
706
32,883
34,851
23,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vulcan
20
2 / 6 / 9
13,710
623
24,447
19,404
11,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
E0GJ
Achilles
20
7 / 1 / 12
14,636
665
32,304
44,080
82,178
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Danzaburou
Funpocalypse
Danzaburou
20
4 / 7 / 13
15,891
722
33,976
31,092
17,679
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 4 / 13
13,625
619
21,419
28,201
42,198
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
77
21
Kills
21
21
Deaths
21
41
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
7
3
9
3.83
L
Vulcan
2
6
9
1.08
W
Aphrodite
Cunnilidingus
Aphrodite
4
2
11
4.75
L
Achilles
E0GJ
Achilles
7
1
12
13
W
Fafnir
Fewdz
Fafnir
0
5
10
1
L
Danzaburou
Funpocalypse
Danzaburou
4
7
13
1.5
W
Baron Samedi
Izzpwnin
Baron Samedi
7
3
8
3.67
W
Bellona
Kittens Ahoy
Bellona
2
8
5
0.56
L
1
4
13
1.88
W
Lancelot
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,905
Damage
145,029
198,051
Taken
157,628
237,875
Mitigated
177,236
103,999
Healing
39,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
32,883
17,689
4,208
17,806
34,851
23,284
712
17,310
16,982
94,228
0
L
Vulcan
24,447
7,680
646
1,097
19,404
11,897
108
8,445
10,553
70,441
0
W
Aphrodite
Cunnilidingus
Aphrodite
28,425
1,510
25,047
18,765
28,214
20,303
3,072
7,894
20,320
80,139
0
L
Achilles
E0GJ
Achilles
32,304
5,259
0
4,908
44,080
82,178
0
22,907
18,621
0
51,090
W
Fafnir
Fewdz
Fafnir
9,120
1,396
4,891
13,927
50,501
84,701
394
14,634
35,867
20,783
0
L
Danzaburou
Funpocalypse
Danzaburou
33,976
15,337
0
6,828
31,092
17,679
3,298
17,137
13,439
0
83,477
W
Baron Samedi
Izzpwnin
Baron Samedi
46,256
2,367
13,316
15,791
30,899
24,119
2,076
8,816
22,083
116,169
0
W
Bellona
Kittens Ahoy
Bellona
10,721
2,069
0
5,035
37,306
32,759
2,276
6,400
30,906
0
69,809
L
21,419
589
0
4,434
28,201
42,198
40
16,581
10,408
0
38,885
W
Lancelot
44,383
2,703
0
7,227
51,131
75,993
1,114
19,586
31,545
4,252
82,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,952
Gold Earned
73,389
430
Minions Killed
353
0
Camps Cleared
0
2,199,174
Distance Traveled
2,108,828
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
15,527
706
127
6
0
380,423
0
L
Vulcan
13,710
623
77
4
0
409,437
1
W
Aphrodite
16,300
741
122
6
0
450,645
5
L
Achilles
14,636
665
31
1
0
495,869
0
W
Fafnir
15,524
706
15
1
0
406,629
1
L
Danzaburou
15,891
722
88
4
0
370,882
5
W
Baron Samedi
16,957
771
151
7
0
410,576
2
W
Bellona
15,494
704
64
3
0
402,693
1
L
Nike
13,625
619
30
1
0
452,217
0
W
Lancelot
16,677
758
78
4
0
528,631
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role