Player Matchup

Hel
Hel
Kedeos286
Hel
Level 85
God Stats
1W - 5L
1,131 SR
Queue Stats
320W - 345L
1,401 Elo+
Party 1
Hades
Hades
LOST-SERPI
Hades
Level 14
God Stats
0W - 4L
1,308 SR
Queue Stats
0W - 10L
1,082 Elo+
Party 1
Sun Wukong
Sun Wukong
Yegor_Killer
Sun Wukong
Level 87
God Stats
5W - 12L
1,352 SR
Queue Stats
563W - 593L
1,490 Elo+
Party 3
Arachne
Arachne
ads484848
Arachne
Level 49
God Stats
8W - 10L
1,322 SR
Queue Stats
96W - 120L
1,389 Elo+
Party 3
Charybdis
Charybdis
gleb_leshkov
Charybdis
Level 66
God Stats
1W - 2L
1,734 SR
Queue Stats
195W - 216L
1,426 Elo+
Party 3
Team Averages
Level 60
1,369 SR
1,358 Elo+

VS

Team Averages
Level 68
1,517 SR
1,441 Elo+
Anubis
Anubis
KTM-SalaZar
Anubis
Level 65
God Stats
18W - 24L
1,416 SR
Queue Stats
266W - 280L
1,416 Elo+
Solo
Shiva
Shiva
MacD
Shiva
Level 98
God Stats
5W - 4L
1,769 SR
Queue Stats
53W - 53L
1,569 Elo+
Solo
Danzaburou
Danzaburou
eorl88
Danzaburou
Level 46
God Stats
11W - 21L
1,248 SR
Queue Stats
248W - 300L
1,358 Elo+
Party 2
Pele
Pele
matt_robb_
Pele
Level 107
God Stats
19W - 18L
1,560 SR
Queue Stats
273W - 267L
1,480 Elo+
Solo
Ares
Ares
usaincall
Ares
Level 26
God Stats
20W - 13L
1,592 SR
Queue Stats
195W - 242L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
5,893
421
2,075
11,044
4,239
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hades
8
0 / 3 / 0
5,067
362
579
7,180
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
Yegor_Killer
Sun Wukong
13
2 / 2 / 2
7,359
526
7,186
11,946
3,861
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
ads484848
Arachne
11
2 / 3 / 0
6,420
459
5,104
11,272
3,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
gleb_leshkov
Charybdis
11
0 / 1 / 1
6,212
444
6,008
7,959
2,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
3 / 3 / 1
7,317
523
6,745
7,316
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
MacD
Shiva
15
4 / 0 / 1
8,736
624
10,857
10,734
6,080
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
eorl88
Danzaburou
11
1 / 0 / 0
6,782
484
5,445
7,032
2,959
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 1 / 2
7,689
549
8,671
9,614
3,948
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ares
11
0 / 0 / 2
6,909
494
2,869
7,268
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
16
4
Kills
10
11
Deaths
4
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
3
3
1
1.17
L
0
2
1
0.25
L
Hades
0
3
0
0
W
Shiva
MacD
Shiva
4
0
1
4.5
L
Sun Wukong
Yegor_Killer
Sun Wukong
2
2
2
1.5
L
Arachne
ads484848
Arachne
2
3
0
0.67
W
Danzaburou
eorl88
Danzaburou
1
0
0
1
L
Charybdis
gleb_leshkov
Charybdis
0
1
1
0.5
W
2
1
2
3
W
Ares
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,952
Damage
34,587
49,401
Taken
41,964
17,870
Mitigated
21,861
12,297
Healing
15,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
6,745
875
219
1,069
7,316
3,513
1,020
0
7,316
51,252
0
L
2,075
158
1,492
3,873
11,044
4,239
0
2,351
8,693
18,849
0
L
Hades
579
335
30
670
7,180
3,306
0
0
7,180
11,095
0
W
Shiva
MacD
Shiva
10,857
1,811
0
5,277
10,734
6,080
48
812
9,922
0
71,656
L
Sun Wukong
Yegor_Killer
Sun Wukong
7,186
1,487
0
1,572
11,946
3,861
0
4,670
7,276
0
51,879
L
Arachne
ads484848
Arachne
5,104
4,360
0
1,322
11,272
3,884
0
534
10,738
0
41,219
W
Danzaburou
eorl88
Danzaburou
5,445
3,544
0
4,470
7,032
2,959
0
730
6,302
0
56,125
L
Charybdis
gleb_leshkov
Charybdis
6,008
4,263
0
3,338
7,959
2,580
0
2,059
5,900
0
48,364
W
8,671
2,356
0
1,722
9,614
3,948
0
243
9,371
0
70,829
W
Ares
2,869
119
378
2,023
7,268
5,361
0
869
6,399
18,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
37,433
304
Minions Killed
448
0
Camps Cleared
0
1,301,300
Distance Traveled
1,294,778
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,317
523
75
5
0
212,411
3
L
Hel
5,893
421
33
2
0
246,852
3
L
Hades
5,067
362
23
2
0
217,039
1
W
Shiva
8,736
624
134
10
0
278,998
1
L
Sun Wukong
7,359
526
87
6
0
286,363
3
L
Arachne
6,420
459
69
5
0
300,309
1
W
Danzaburou
6,782
484
106
8
0
239,506
3
L
Charybdis
6,212
444
92
7
0
250,737
2
W
Pele
7,689
549
117
8
0
284,443
3
W
Ares
6,909
494
16
1
0
279,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role