Player Matchup

Nu Wa
Nu Wa
Ekusutashii
Nu Wa
Level 109
God Stats
4W - 1L
1,514 SR
Queue Stats
77W - 65L
1,474 Elo+
Party 2
Fenrir
Fenrir
rotom3439
Fenrir
Level 18
God Stats
4W - 2L
1,699 SR
Queue Stats
13W - 13L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
vDeMoNiiC---
Sylvanus
Level 131
God Stats
24W - 14L
1,645 SR
Queue Stats
221W - 209L
1,472 Elo+
Party 2
Team Averages
Level 86
1,620 SR
1,473 Elo+

VS

Team Averages
Level 79
1,424 SR
1,376 Elo+
Kukulkan
Kukulkan
ALonelyWeasel
Kukulkan
Level 106
God Stats
0W - 3L
1,500 SR
Queue Stats
59W - 63L
1,500 Elo+
Party 1
Mulan
Mulan
ChazGoDeep
Mulan
Level 89
God Stats
2W - 5L
1,353 SR
Queue Stats
77W - 86L
1,317 Elo+
Party 1
Nu Wa
Nu Wa
clive12
Nu Wa
Level 42
God Stats
0W - 2L
1,420 SR
Queue Stats
3W - 9L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 3
13,655
719
19,074
15,077
6,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
rotom3439
Fenrir
16
2 / 4 / 5
11,368
598
5,793
17,115
9,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
vDeMoNiiC---
Sylvanus
17
5 / 3 / 4
13,374
704
13,723
22,757
26,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ALonelyWeasel
Kukulkan
17
3 / 4 / 3
12,513
659
16,196
13,341
4,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
17
3 / 6 / 4
11,983
631
13,423
17,290
17,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nu Wa
clive12
Nu Wa
16
2 / 3 / 5
11,858
624
14,901
14,417
5,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
13
Kills
8
8
Deaths
13
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
ALonelyWeasel
Kukulkan
3
4
3
1.13
L
Mulan
3
6
4
0.83
W
6
1
3
7.5
L
Nu Wa
clive12
Nu Wa
2
3
5
1.5
W
Fenrir
rotom3439
Fenrir
2
4
5
1.13
W
Sylvanus
vDeMoNiiC---
Sylvanus
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,590
Damage
44,520
54,949
Taken
45,048
42,101
Mitigated
26,622
13,850
Healing
5,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
ALonelyWeasel
Kukulkan
16,196
1,861
0
1,015
13,341
4,128
150
10,852
2,489
86,937
0
L
Mulan
13,423
1,244
24
3,171
17,290
17,047
0
11,345
5,945
0
35,727
W
19,074
3,696
0
2,082
15,077
6,691
1,023
7,861
7,075
77,453
0
L
Nu Wa
clive12
Nu Wa
14,901
3,399
0
1,230
14,417
5,447
581
11,405
3,012
48,886
0
W
Fenrir
rotom3439
Fenrir
5,793
1,578
68
1,458
17,115
9,165
461
9,955
6,752
0
20,864
W
Sylvanus
vDeMoNiiC---
Sylvanus
13,723
1,534
3,006
7,236
22,757
26,245
0
13,818
8,496
38,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,397
Gold Earned
36,354
198
Minions Killed
271
7
Camps Cleared
8
948,080
Distance Traveled
943,318
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,513
659
157
8
5
322,028
0
L
Mulan
11,983
631
46
2
1
307,723
2
W
Nu Wa
13,655
719
125
7
3
321,104
1
L
Nu Wa
11,858
624
68
4
2
313,567
1
W
Fenrir
11,368
598
32
2
1
332,469
2
W
Sylvanus
13,374
704
41
2
3
294,507
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role