Player Matchup

Artemis
Artemis
Silver II
Caaro0liine
Artemis
Silver II
Level 160
God Stats
13W - 4L
1,826 SR
Queue Stats
274W - 279L
1,073 MMR
Solo
Kali
Kali
Silver IV
HoodCommander
Kali
Silver IV
Level 107
God Stats
4W - 1L
1,652 SR
Queue Stats
42W - 51L
1,120 MMR
Solo
Hera
Hera
Silver II
Mitsun0s
Hera
Silver II
Level 103
God Stats
6W - 8L
1,335 SR
Queue Stats
55W - 55L
1,113 MMR
Solo
Cerberus
Cerberus
Silver I
NeatSwei
Cerberus
Silver I
Level 126
God Stats
6W - 2L
1,690 SR
Queue Stats
367W - 372L
914 MMR
Solo
Cabrakan
Cabrakan
Silver II
Wolf664
Cabrakan
Silver II
Level 107
God Stats
0W - 3L
1,490 SR
Queue Stats
48W - 56L
1,046 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,599 SR
1,053 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 125
1,518 SR
1,057 MMR
Loki
Loki
Gold IV
Chatsolide93
Loki
Gold IV
Level 125
God Stats
51W - 41L
1,541 SR
Queue Stats
514W - 538L
1,432 MMR
Solo
Cupid
Cupid
Silver III
RotisseurM
Cupid
Silver III
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 278L
933 MMR
Solo
Merlin
Merlin
Platinum V
SidSkinner
Merlin
Platinum V
Level 149
God Stats
153W - 149L
1,561 SR
Queue Stats
521W - 522L
1,432 MMR
Solo
Sylvanus
Sylvanus
Silver V
TheCrazyArmchair
Sylvanus
Silver V
Level 69
God Stats
17W - 17L
1,489 SR
Queue Stats
115W - 135L
580 MMR
Solo
Da Ji
Da Ji
Silver III
deyv_2002
Da Ji
Silver III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 88L
907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Caaro0liine
Artemis
17
3 / 3 / 1
10,765
431
11,098
14,429
6,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 7 / 3
11,019
441
7,805
26,315
12,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
17
1 / 6 / 8
11,150
446
17,272
16,101
7,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
NeatSwei
Cerberus
14
4 / 4 / 4
9,991
400
5,981
23,117
25,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cabrakan
Wolf664
Cabrakan
16
4 / 3 / 5
11,219
449
12,587
22,199
21,678
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MulanCliodhnaHeimdallrBakasura

VS

Bans
AwilixLancelotJing WeiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 1
13,586
543
14,193
18,329
10,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cupid
19
6 / 5 / 7
13,550
542
21,197
23,432
11,043
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
SidSkinner
Merlin
20
4 / 1 / 6
13,511
540
16,116
13,769
7,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 3 / 8
12,409
496
9,623
21,862
29,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
deyv_2002
Da Ji
18
3 / 4 / 8
12,517
501
9,970
21,875
12,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
51
14
Kills
21
23
Deaths
15
21
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Artemis
Caaro0liine
Artemis
3
3
1
1.17
W
6
2
1
3.25
L
2
7
3
0.5
L
Hera
1
6
8
0.83
L
Cerberus
NeatSwei
Cerberus
4
4
4
1.5
W
Cupid
6
5
7
1.9
W
Merlin
SidSkinner
Merlin
4
1
6
7
W
2
3
8
2
L
Cabrakan
Wolf664
Cabrakan
4
3
5
2.17
W
Da Ji
deyv_2002
Da Ji
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,743
Damage
71,099
102,161
Taken
99,267
72,738
Mitigated
70,191
16,362
Healing
31,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Caaro0liine
Artemis
11,098
4,798
0
3,008
14,429
6,002
544
1,536
12,893
0
72,038
W
14,193
3,847
0
3,939
18,329
10,151
1,976
7,263
11,066
0
116,812
L
7,805
3,852
0
4,383
26,315
12,674
0
5,745
20,570
0
89,730
L
Hera
17,272
3,395
0
1,398
16,101
7,022
0
7,498
8,603
104,814
0
L
Cerberus
NeatSwei
Cerberus
5,981
223
0
3,292
23,117
25,362
0
5,558
17,559
30,102
0
W
Cupid
21,197
11,634
887
10,663
23,432
11,043
5,052
6,609
16,823
0
121,135
W
Merlin
SidSkinner
Merlin
16,116
899
0
3,412
13,769
7,196
511
7,210
6,559
132,921
0
W
9,623
1,394
3,990
5,706
21,862
29,335
32
11,365
10,497
32,246
0
L
Cabrakan
Wolf664
Cabrakan
12,587
1,029
0
4,281
22,199
21,678
0
7,417
14,782
74,854
0
W
Da Ji
deyv_2002
Da Ji
9,970
3,485
0
2,829
21,875
12,466
583
8,576
13,299
0
118,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,144
Gold Earned
65,573
603
Minions Killed
655
0
Camps Cleared
0
2,051,466
Distance Traveled
2,309,262
34
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,765
431
105
4
0
429,196
12
W
Loki
13,586
543
161
6
0
510,482
10
L
Kali
11,019
441
117
5
0
471,165
8
L
Hera
11,150
446
173
7
0
430,692
5
L
Cerberus
9,991
400
70
3
0
340,255
0
W
Cupid
13,550
542
150
6
0
428,054
5
W
Merlin
13,511
540
176
7
0
460,822
8
W
Sylvanus
12,409
496
26
1
0
439,784
5
L
Cabrakan
11,219
449
138
6
0
380,158
9
W
Da Ji
12,517
501
142
6
0
470,120
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role