Player Matchup

Awilix
Awilix
Gold V
 
Awilix
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
 
Xbalanque
Silver I
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
BloodyConverse
Vulcan
Platinum V
Level 101
God Stats
11W - 8L
1,708 SR
Queue Stats
543W - 554L
1,535 MMR
Solo
Sol
Sol
Gold IV
Realblitzyy
Sol
Gold IV
Level 118
God Stats
37W - 39L
1,562 SR
Queue Stats
390W - 392L
1,302 MMR
Solo
Sylvanus
Sylvanus
Gold V
等到秋风起
Sylvanus
Gold V
Level 159
God Stats
8W - 6L
1,556 SR
Queue Stats
24W - 32L
1,388 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,565 SR
1,445 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,518 SR
1,347 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver II
Armaxfc
Cliodhna
Silver II
Level 133
God Stats
2W - 3L
1,528 SR
Queue Stats
50W - 62L
1,172 MMR
Party 1
Chang'e
Chang'e
Silver IV
HealthGawth
Chang'e
Silver IV
Level 94
God Stats
6W - 5L
1,439 SR
Queue Stats
28W - 44L
1,420 MMR
Solo
Ymir
Ymir
Silver I
Jorgennz
Ymir
Silver I
Level 131
God Stats
4W - 3L
1,621 SR
Queue Stats
64W - 67L
1,194 MMR
Party 1
Jing Wei
Jing Wei
Bronze III
ShrimpShark
Jing Wei
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
8 / 0 / 4
9,098
607
11,948
13,814
7,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xbalanque
 
Xbalanque
15
0 / 1 / 5
8,725
582
5,367
7,912
2,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 0 / 5
7,750
517
14,642
6,847
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 5
8,999
600
9,044
10,159
7,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sylvanus
12
3 / 0 / 4
7,693
513
4,729
11,424
9,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
KaliFreyaHadesKing Arthur

VS

Bans
CabrakanLancelotDa JiOlorun
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
0 / 5 / 0
7,098
473
8,071
16,800
12,391
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
Armaxfc
Cliodhna
11
0 / 2 / 0
6,308
421
6,434
12,530
5,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
HealthGawth
Chang'e
10
0 / 4 / 0
5,993
400
4,616
11,794
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
0 / 2 / 0
6,179
412
3,695
14,631
10,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
ShrimpShark
Jing Wei
16
1 / 1 / 0
8,544
570
5,642
9,869
3,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
1
14
Kills
1
1
Deaths
14
23
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
8
0
4
10
W
Xbalanque
 
Xbalanque
0
1
5
2.5
L
Nike
 
Nike
0
5
0
0
L
Cliodhna
Armaxfc
Cliodhna
0
2
0
0
W
1
0
5
3.5
L
Chang'e
HealthGawth
Chang'e
0
4
0
0
L
Ymir
0
2
0
0
W
2
0
5
4.5
L
Jing Wei
ShrimpShark
Jing Wei
1
1
0
1
W
Sylvanus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,730
Damage
28,458
50,156
Taken
65,624
31,143
Mitigated
36,236
28,437
Healing
20,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,948
4,427
0
6,227
13,814
7,291
0
2,102
11,712
0
64,356
W
Xbalanque
 
Xbalanque
5,367
2,800
0
3,341
7,912
2,842
226
264
7,648
0
81,882
L
Nike
 
Nike
8,071
380
0
3,055
16,800
12,391
0
7,608
9,192
0
59,091
L
Cliodhna
Armaxfc
Cliodhna
6,434
152
0
4,452
12,530
5,159
0
4,246
8,284
0
56,435
W
14,642
6,245
0
500
6,847
3,625
330
3,177
3,670
68,202
0
L
Chang'e
HealthGawth
Chang'e
4,616
641
1,903
4,531
11,794
4,668
0
6,235
5,559
43,985
0
L
Ymir
3,695
645
310
2,577
14,631
10,162
0
8,452
6,179
26,388
0
W
9,044
4,105
0
6,845
10,159
7,958
2,460
84
10,075
67,109
10,211
L
Jing Wei
ShrimpShark
Jing Wei
5,642
4,537
0
3,825
9,869
3,856
0
391
9,478
0
88,290
W
Sylvanus
4,729
1,712
6,612
4,912
11,424
9,427
145
2,684
8,740
18,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,265
Gold Earned
34,122
512
Minions Killed
488
0
Camps Cleared
0
1,437,912
Distance Traveled
1,381,310
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,098
607
102
7
0
332,283
6
W
Xbalanque
8,725
582
147
10
0
278,537
5
L
Nike
7,098
473
109
7
0
253,228
5
L
Cliodhna
6,308
421
90
6
0
301,353
4
W
Vulcan
7,750
517
105
7
0
287,801
3
L
Chang'e
5,993
400
77
5
0
275,996
2
L
Ymir
6,179
412
52
3
0
270,673
0
W
Sol
8,999
600
125
8
0
262,886
0
L
Jing Wei
8,544
570
160
11
0
280,060
5
W
Sylvanus
7,693
513
33
2
0
276,405
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role