Player Matchup

Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BlameKingZekai
Chang'e
Level 132
God Stats
1W - 0L
1,416 SR
Queue Stats
17W - 16L
1,445 Elo+
Solo
Kukulkan
Kukulkan
crossbleazer
Kukulkan
Level 158
God Stats
4W - 3L
1,802 SR
Queue Stats
340W - 367L
1,467 Elo+
Solo
Merlin
Merlin
strifeless
Merlin
Level 124
God Stats
1W - 0L
1,731 SR
Queue Stats
31W - 37L
1,473 Elo+
Solo
Eset
Eset
sun_wu_dong
Eset
Level 160
God Stats
3W - 3L
1,158 SR
Queue Stats
226W - 203L
1,506 Elo+
Solo
Team Averages
Level 144
1,522 SR
1,478 Elo+

VS

Team Averages
Level 93
1,579 SR
1,461 Elo+
Guan Yu
Guan Yu
GugaMight
Guan Yu
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
250W - 274L
1,460 Elo+
Solo
Danzaburou
Danzaburou
Pinkrain324
Danzaburou
Level 49
God Stats
4W - 3L
1,689 SR
Queue Stats
150W - 179L
1,420 Elo+
Solo
Susano
Susano
PressingNugsBoi
Susano
Level 138
God Stats
9W - 8L
1,563 SR
Queue Stats
432W - 453L
1,498 Elo+
Solo
Poseidon
Poseidon
lHeddleyl
Poseidon
Level 43
God Stats
3W - 3L
1,595 SR
Queue Stats
80W - 99L
1,481 Elo+
Solo
Bastet
Bastet
xFreyjaChanx
Bastet
Level 89
God Stats
8W - 12L
1,546 SR
Queue Stats
848W - 812L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
1 / 5 / 21
11,169
698
18,326
16,697
7,343
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 3 / 16
12,362
773
23,004
20,131
8,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
crossbleazer
Kukulkan
20
6 / 3 / 14
12,442
778
19,203
17,087
9,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
strifeless
Merlin
20
9 / 3 / 13
12,644
790
18,636
13,433
6,391
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 2 / 15
10,863
679
11,614
17,425
7,932
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GugaMight
Guan Yu
19
6 / 4 / 4
11,843
740
9,533
19,119
27,025
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Pinkrain324
Danzaburou
20
4 / 4 / 6
11,731
733
16,504
25,434
11,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
2 / 7 / 9
9,789
612
19,193
18,891
10,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Poseidon
lHeddleyl
Poseidon
16
2 / 7 / 6
10,246
640
8,631
13,266
5,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
19
2 / 5 / 11
10,504
657
16,525
23,169
10,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
27
Kills
16
16
Deaths
27
79
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
5
21
2.3
W
8
3
16
5.33
L
Guan Yu
GugaMight
Guan Yu
6
4
4
2
L
Danzaburou
Pinkrain324
Danzaburou
4
4
6
1.75
L
2
7
9
0.93
W
Kukulkan
crossbleazer
Kukulkan
6
3
14
4.33
L
Poseidon
lHeddleyl
Poseidon
2
7
6
0.71
W
Merlin
strifeless
Merlin
9
3
13
5.17
W
3
2
15
5.25
L
Bastet
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,783
Damage
70,386
84,773
Taken
99,879
40,047
Mitigated
65,506
41,105
Healing
44,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,326
4,630
1,598
2,938
16,697
7,343
2,175
2,597
14,100
0
33,076
W
23,004
1,004
12,873
10,184
20,131
8,868
1,601
2,135
17,996
41,437
0
L
Guan Yu
GugaMight
Guan Yu
9,533
511
9,000
6,541
19,119
27,025
0
14,451
4,668
445
12,656
L
Danzaburou
Pinkrain324
Danzaburou
16,504
5,547
2,503
10,209
25,434
11,394
1,244
18,142
7,292
0
55,219
L
19,193
1,069
2,066
3,718
18,891
10,977
0
13,103
5,788
0
27,318
W
Kukulkan
crossbleazer
Kukulkan
19,203
667
2,106
1,362
17,087
9,513
583
2,115
14,972
42,344
0
L
Poseidon
lHeddleyl
Poseidon
8,631
1,181
614
367
13,266
5,434
334
10,681
2,585
20,041
0
W
Merlin
strifeless
Merlin
18,636
938
703
2,066
13,433
6,391
1,453
644
12,789
38,358
0
W
11,614
730
3,637
3,638
17,425
7,932
1,227
1,541
15,884
25,849
0
L
Bastet
16,525
3,331
2,245
6,853
23,169
10,676
287
16,080
7,089
0
25,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,480
Gold Earned
54,113
207
Minions Killed
162
0
Camps Cleared
0
1,453,160
Distance Traveled
1,381,381
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,169
698
35
2
0
279,840
2
W
Chang'e
12,362
773
41
3
0
306,993
0
L
Guan Yu
11,843
740
10
1
0
261,914
0
L
Danzaburou
11,731
733
82
5
0
258,438
1
L
Susano
9,789
612
14
1
0
309,438
6
W
Kukulkan
12,442
778
58
4
0
303,341
0
L
Poseidon
10,246
640
30
2
0
243,474
0
W
Merlin
12,644
790
43
3
0
278,997
0
W
Eset
10,863
679
30
2
0
283,989
0
L
Bastet
10,504
657
26
2
0
308,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role