Player Matchup

Hel
Hel
 
Hel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Zealgyn
Da Ji
Level 155
God Stats
7W - 8L
1,896 SR
Queue Stats
469W - 456L
1,690 Elo+
Party 2
Chaac
Chaac
illugasama
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 43L
1,699 Elo+
Party 2
Team Averages
Level 146
1,632 SR
1,630 Elo+

VS

Team Averages
Level 32
1,457 SR
1,465 Elo+
Charybdis
Charybdis
Azule1324
Charybdis
Level 32
God Stats
7W - 6L
1,421 SR
Queue Stats
29W - 24L
1,514 Elo+
Party 1
Sylvanus
Sylvanus
JustVinceCruzin
Sylvanus
Level 39
God Stats
4W - 2L
1,450 SR
Queue Stats
27W - 21L
1,538 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MegazardXL
Cu Chulainn
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
16
3 / 4 / 6
10,949
608
11,164
17,009
9,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Zealgyn
Da Ji
16
7 / 4 / 3
11,622
646
15,212
17,639
9,483
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chaac
17
0 / 2 / 10
11,955
664
18,193
25,304
37,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Azule1324
Charybdis
17
3 / 4 / 5
12,198
678
14,173
15,997
6,987
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
17
4 / 3 / 6
12,346
686
27,419
20,994
14,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cu Chulainn
MegazardXL
Cu Chulainn
16
3 / 3 / 5
11,547
642
11,116
18,127
17,849
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
26
10
Kills
10
10
Deaths
10
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
6
1.5
W
Charybdis
Azule1324
Charybdis
3
4
5
1.38
W
Sylvanus
4
3
6
2.33
W
Cu Chulainn
MegazardXL
Cu Chulainn
3
3
5
1.83
L
Da Ji
Zealgyn
Da Ji
7
4
3
2.13
L
Chaac
0
2
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,569
Damage
52,708
59,952
Taken
55,118
55,869
Mitigated
39,010
27,150
Healing
25,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
11,164
745
9,667
9,850
17,009
9,064
449
7,977
9,032
47,804
0
W
Charybdis
Azule1324
Charybdis
14,173
6,779
0
5,401
15,997
6,987
1,609
3,889
12,108
0
54,755
W
Sylvanus
27,419
8,897
7,772
9,944
20,994
14,174
1,070
4,382
16,612
50,972
8,626
W
Cu Chulainn
MegazardXL
Cu Chulainn
11,116
3,303
450
2,047
18,127
17,849
194
3,721
14,406
602
25,858
L
Da Ji
Zealgyn
Da Ji
15,212
4,567
0
808
17,639
9,483
65
8,240
9,399
173
38,147
L
Chaac
18,193
4,355
0
6,825
25,304
37,322
160
8,386
16,918
654
39,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,526
Gold Earned
36,091
189
Minions Killed
180
10
Camps Cleared
1
945,555
Distance Traveled
909,609
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,949
608
100
6
5
309,415
0
W
Charybdis
12,198
678
82
5
1
312,003
2
W
Sylvanus
12,346
686
75
4
0
286,454
0
W
Cu Chulainn
11,547
642
23
1
0
311,152
0
L
Da Ji
11,622
646
58
3
5
291,144
0
L
Chaac
11,955
664
31
2
0
344,996
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role