Player Matchup

Cthulhu
Cthulhu
ApoRose
Cthulhu
Level 13
God Stats
6W - 17L
1,298 SR
Queue Stats
6W - 29L
1,167 Elo+
Party 1
Hun Batz
Hun Batz
DakotaBear105
Hun Batz
Level 112
God Stats
1W - 1L
1,168 SR
Queue Stats
15W - 40L
1,173 Elo+
Party 1
Ymir
Ymir
sicksnow28
Ymir
Level 7
God Stats
0W - 4L
1,260 SR
Queue Stats
0W - 8L
1,097 Elo+
Party 1
Team Averages
Level 44
1,242 SR
1,145 Elo+

VS

Team Averages
Level 111
1,450 SR
1,513 Elo+
Hera
Hera
SadBoiSushi
Hera
Level 65
God Stats
1W - 0L
1,699 SR
Queue Stats
143W - 159L
1,521 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Spacebar255
Ah Muzen Cab
Level 149
God Stats
7W - 7L
1,356 SR
Queue Stats
178W - 142L
1,519 Elo+
Solo
Kuzenbo
Kuzenbo
grover2003
Kuzenbo
Level 120
God Stats
1W - 0L
1,296 SR
Queue Stats
137W - 194L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ApoRose
Cthulhu
10
1 / 3 / 1
6,561
729
3,165
10,559
8,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hun Batz
DakotaBear105
Hun Batz
11
2 / 7 / 0
7,115
791
4,763
12,124
5,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 5 / 3
6,864
763
1,625
13,387
11,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 9
7,706
856
8,212
4,142
2,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Muzen Cab
Spacebar255
Ah Muzen Cab
13
5 / 1 / 7
8,264
918
14,749
7,589
3,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Kuzenbo
grover2003
Kuzenbo
13
6 / 1 / 9
8,998
1,000
7,055
8,587
13,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
3
Kills
15
15
Deaths
3
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ApoRose
Cthulhu
1
3
1
0.5
L
Hun Batz
DakotaBear105
Hun Batz
2
7
0
0.29
W
4
1
9
8.5
W
Ah Muzen Cab
Spacebar255
Ah Muzen Cab
5
1
7
8.5
W
Kuzenbo
grover2003
Kuzenbo
6
1
9
10.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,553
Damage
30,016
36,070
Taken
20,318
25,761
Mitigated
18,445
917
Healing
3,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ApoRose
Cthulhu
3,165
102
150
408
10,559
8,963
0
3,687
6,872
12,493
0
L
Hun Batz
DakotaBear105
Hun Batz
4,763
1,148
0
0
12,124
5,296
0
4,776
7,348
0
17,867
W
8,212
3,404
0
202
4,142
2,060
760
1,756
2,386
29,447
0
W
Ah Muzen Cab
Spacebar255
Ah Muzen Cab
14,749
6,912
0
2,277
7,589
3,370
745
1,622
5,967
0
42,200
W
Kuzenbo
grover2003
Kuzenbo
7,055
2,909
0
1,459
8,587
13,015
244
1,654
6,933
16,096
0
L
1,625
569
0
359
13,387
11,502
0
6,945
6,442
7,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,540
Gold Earned
24,968
66
Minions Killed
128
1
Camps Cleared
7
417,164
Distance Traveled
507,204
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,561
729
19
2
0
172,642
0
L
Hun Batz
7,115
791
36
4
1
133,404
0
W
Hera
7,706
856
41
5
3
145,390
0
W
Ah Muzen Cab
8,264
918
70
8
4
187,827
1
W
Kuzenbo
8,998
1,000
17
2
0
173,987
3
L
Ymir
6,864
763
11
1
0
111,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role