Player Matchup

Artio
Artio
GStyle8387
Artio
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 87L
1,436 Elo+
Solo
Bakasura
Bakasura
OpTic W0Okie
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,140 Elo+
Party 1
Erlang Shen
Erlang Shen
RealDunced
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,156 Elo+
Party 1
Achilles
Achilles
Specas
Achilles
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 29L
1,140 Elo+
Party 1
Ymir
Ymir
b337tank
Ymir
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
164W - 141L
1,156 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,205 Elo+

VS

Team Averages
Level 104
1,622 SR
1,500 Elo+
He Bo
He Bo
 
He Bo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Cyri3e
Bakasura
Level 25
God Stats
1W - 0L
1,738 SR
Queue Stats
5W - 2L
1,595 Elo+
Party 2
Bellona
Bellona
HydroPlayer1912
Bellona
Level 61
God Stats
35W - 14L
1,449 SR
Queue Stats
784W - 809L
1,359 Elo+
Solo
Hades
Hades
Rock5tar84
Hades
Level 149
God Stats
5W - 4L
1,582 SR
Queue Stats
273W - 293L
1,378 Elo+
Solo
Ganesha
Ganesha
zObdOz
Ganesha
Level 142
God Stats
1W - 0L
1,841 SR
Queue Stats
16W - 6L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
13
2 / 5 / 5
7,096
788
4,231
16,702
17,654
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
OpTic W0Okie
Bakasura
11
0 / 8 / 7
6,932
770
7,315
13,751
9,029
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
RealDunced
Erlang Shen
15
4 / 6 / 3
9,079
1,009
5,203
16,758
17,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Specas
Achilles
14
3 / 6 / 5
8,548
950
7,774
15,462
10,527
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
13
2 / 6 / 5
7,984
887
6,478
17,222
17,502
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
12 / 3 / 19
10,117
1,124
23,683
7,828
3,436
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Cyri3e
Bakasura
15
5 / 2 / 24
9,387
1,043
5,674
8,162
5,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
2 / 3 / 27
9,148
1,016
12,167
17,068
18,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hades
15
12 / 3 / 17
9,834
1,093
16,994
10,812
6,897
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
zObdOz
Ganesha
13
0 / 3 / 30
8,641
960
12,416
12,329
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
148
11
Kills
31
31
Deaths
14
25
Assists
117
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
12
3
19
7.17
W
Bakasura
Cyri3e
Bakasura
5
2
24
8.5
L
Artio
2
5
5
0.9
W
2
3
27
5.17
L
Bakasura
OpTic W0Okie
Bakasura
0
8
7
0.44
L
Erlang Shen
RealDunced
Erlang Shen
4
6
3
0.92
W
Hades
12
3
17
6.83
L
Achilles
Specas
Achilles
3
6
5
0.92
L
Ymir
2
6
5
0.75
W
Ganesha
zObdOz
Ganesha
0
3
30
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,001
Damage
70,934
79,895
Taken
56,199
72,636
Mitigated
51,133
16,021
Healing
24,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
23,683
3,719
1,564
1,171
7,828
3,436
2,316
1,484
6,244
36,889
0
W
Bakasura
Cyri3e
Bakasura
5,674
4,233
2,658
2,079
8,162
5,553
1,526
1,741
6,421
0
8,314
L
Artio
4,231
716
2,526
2,569
16,702
17,654
0
8,977
7,287
9,689
0
W
12,167
1,936
923
5,290
17,068
18,214
654
2,755
14,313
0
18,316
L
Bakasura
OpTic W0Okie
Bakasura
7,315
4,497
887
812
13,751
9,029
0
11,100
2,615
0
11,427
L
Erlang Shen
RealDunced
Erlang Shen
5,203
3,495
1,489
2,713
16,758
17,924
0
10,489
6,145
0
11,641
W
Hades
16,994
2,545
5,387
3,398
10,812
6,897
2,646
2,088
8,499
32,633
0
L
Achilles
Specas
Achilles
7,774
4,115
329
758
15,462
10,527
0
11,590
3,752
0
20,498
L
Ymir
6,478
1,651
1,948
1,990
17,222
17,502
0
10,937
6,266
12,825
0
W
Ganesha
zObdOz
Ganesha
12,416
1,831
526
1,465
12,329
17,033
937
2,641
9,583
23,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,639
Gold Earned
47,127
67
Minions Killed
100
0
Camps Cleared
0
709,451
Distance Traveled
813,918
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,117
1,124
38
4
0
158,524
2
W
Bakasura
9,387
1,043
6
1
0
193,748
3
L
Artio
7,096
788
7
1
0
151,869
1
W
Bellona
9,148
1,016
19
2
0
174,197
0
L
Bakasura
6,932
770
16
2
0
148,181
0
L
Erlang Shen
9,079
1,009
13
1
0
144,454
0
W
Hades
9,834
1,093
37
4
0
131,174
0
L
Achilles
8,548
950
23
3
0
133,504
0
L
Ymir
7,984
887
8
1
0
131,443
0
W
Ganesha
8,641
960
0
0
0
156,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role