Player Matchup

Ares
Ares
AGustin6134
Ares
Level 106
God Stats
4W - 9L
1,431 SR
Queue Stats
200W - 242L
1,305 Elo+
Solo
Arachne
Arachne
DanyRann
Arachne
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 164L
1,337 Elo+
Solo
Izanami
Izanami
Dr-Quiroga
Izanami
Level 41
God Stats
99W - 90L
1,481 SR
Queue Stats
213W - 234L
1,425 Elo+
Solo
Ra
Ra
Stinkig
Ra
Level 45
God Stats
3W - 4L
1,309 SR
Queue Stats
219W - 283L
1,355 Elo+
Solo
Neith
Neith
VexedHickory21
Neith
Level 109
God Stats
6W - 6L
1,373 SR
Queue Stats
89W - 96L
1,365 Elo+
Solo
Team Averages
Level 70
1,419 SR
1,357 Elo+

VS

Team Averages
Level 62
1,501 SR
1,429 Elo+
Kali
Kali
TRP Lochie
Kali
Level 88
God Stats
1W - 3L
1,253 SR
Queue Stats
60W - 50L
1,438 Elo+
Party 1
Yemoja
Yemoja
XODarkPhoenixXO
Yemoja
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 43L
1,259 Elo+
Solo
Da Ji
Da Ji
kcub x
Da Ji
Level 69
God Stats
9W - 4L
1,505 SR
Queue Stats
55W - 42L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
lnsinq
Heimdallr
Level 23
God Stats
1W - 1L
1,738 SR
Queue Stats
1W - 1L
1,624 Elo+
Party 1
Merlin
Merlin
vintagebeef2014
Merlin
Level 80
God Stats
10W - 11L
1,511 SR
Queue Stats
191W - 193L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
9,324
466
6,112
21,467
21,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arachne
DanyRann
Arachne
15
3 / 4 / 6
10,502
525
10,637
21,899
10,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Dr-Quiroga
Izanami
20
7 / 3 / 1
13,358
668
9,257
11,893
6,152
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 6 / 6
9,992
500
9,006
13,761
6,096
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 2 / 3
9,842
492
7,745
12,734
6,291
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 5
9,575
479
12,921
20,168
10,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

1
0 / 0 / 0
4,112
206
0
0
0
Da Ji
kcub x
Da Ji
15
7 / 3 / 6
10,048
502
15,052
16,868
15,699
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
lnsinq
Heimdallr
15
2 / 3 / 3
9,381
469
10,794
15,134
7,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 2 / 8
10,962
548
14,490
13,438
6,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
41
14
Kills
19
19
Deaths
14
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
4
3
1.13
W
Arachne
DanyRann
Arachne
3
4
6
1.5
W
Izanami
Dr-Quiroga
Izanami
7
3
1
2.5
W
1
6
6
0.67
L
4
6
5
1.08
W
0
2
3
0.75
L
0
0
0
0
L
Da Ji
kcub x
Da Ji
7
3
6
3.33
L
Heimdallr
lnsinq
Heimdallr
2
3
3
1.17
L
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
53,257
81,754
Taken
65,608
50,432
Mitigated
39,349
20,381
Healing
15,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,112
557
0
1,027
21,467
21,270
0
3,651
17,523
33,507
0
W
Arachne
DanyRann
Arachne
10,637
7,777
173
5,951
21,899
10,623
735
4,193
17,706
0
57,508
W
Izanami
Dr-Quiroga
Izanami
9,257
6,401
0
4,689
11,893
6,152
8,149
366
11,527
0
121,957
W
9,006
727
864
3,915
13,761
6,096
478
4,184
9,577
67,402
0
L
12,921
5,968
0
4,532
20,168
10,058
0
4,533
15,635
0
70,928
W
7,745
3,486
0
3,762
12,734
6,291
4,182
2,923
9,811
0
67,405
L
0
0
0
0
0
0
0
0
0
0
0
L
Da Ji
kcub x
Da Ji
15,052
3,720
259
3,980
16,868
15,699
0
3,805
13,063
0
45,217
L
Heimdallr
lnsinq
Heimdallr
10,794
3,848
0
3,802
15,134
7,034
224
2,402
12,732
0
71,987
L
14,490
1,783
0
2,610
13,438
6,558
252
4,378
9,060
112,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,018
Gold Earned
44,078
548
Minions Killed
427
0
Camps Cleared
0
1,853,971
Distance Traveled
1,468,610
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,324
466
37
2
0
383,780
7
W
Arachne
10,502
525
62
3
0
424,473
0
W
Izanami
13,358
668
230
12
0
367,937
2
W
Ra
9,992
500
108
5
0
282,190
1
L
Kali
9,575
479
103
5
0
385,290
0
W
Neith
9,842
492
111
6
0
395,591
1
L
Yemoja
4,112
206
0
0
0
0
0
L
Da Ji
10,048
502
69
3
0
398,294
2
L
Heimdallr
9,381
469
94
5
0
343,997
3
L
Merlin
10,962
548
161
8
0
341,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role