Player Matchup

Ymir
Ymir
 
Ymir
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Epsilon Corn
Lancelot
Level 114
God Stats
0W - 1L
1,276 SR
Queue Stats
94W - 79L
1,490 Elo+
Solo
Bacchus
Bacchus
Fergusson
Bacchus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Apollo
Apollo
cheeky13
Apollo
Level 113
God Stats
1W - 3L
1,351 SR
Queue Stats
124W - 150L
1,415 Elo+
Solo
Cerberus
Cerberus
zabujard
Cerberus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,358 Elo+
Party 1
Team Averages
Level 93
1,425 SR
1,424 Elo+

VS

Team Averages
Level 129
1,478 SR
1,458 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DarlingTBear
Ah Puch
Level 129
God Stats
2W - 1L
1,452 SR
Queue Stats
167W - 175L
1,406 Elo+
Solo
Artio
Artio
Maccy_Tobaccy
Artio
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 173L
1,470 Elo+
Solo
Neith
Neith
STISHAFLYZ
Neith
Level 109
God Stats
3W - 0L
1,539 SR
Queue Stats
110W - 93L
1,505 Elo+
Solo
Athena
Athena
ShipwrecK1979
Athena
Level 146
God Stats
2W - 5L
1,400 SR
Queue Stats
188W - 208L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 5 / 0
7,548
581
8,044
18,037
19,108
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
Epsilon Corn
Lancelot
17
2 / 4 / 1
8,992
692
11,291
14,193
9,671
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
Fergusson
Bacchus
11
0 / 6 / 2
7,234
556
7,119
16,500
13,496
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
cheeky13
Apollo
17
1 / 5 / 2
8,985
691
12,204
15,100
7,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
zabujard
Cerberus
12
1 / 7 / 2
7,629
587
7,551
21,782
18,010
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
7 / 2 / 14
10,271
790
17,151
6,721
3,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
DarlingTBear
Ah Puch
19
5 / 1 / 15
10,856
835
20,326
6,461
3,170
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 2 / 15
9,369
721
9,808
18,457
21,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Neith
18
9 / 1 / 10
10,749
827
19,446
10,870
5,803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 1 / 16
10,757
827
9,303
24,946
17,630
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
97
5
Kills
27
27
Deaths
7
7
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
0
0.2
W
Chiron
 
Chiron
7
2
14
7
W
Ah Puch
DarlingTBear
Ah Puch
5
1
15
12.5
L
Lancelot
Epsilon Corn
Lancelot
2
4
1
0.63
L
Bacchus
Fergusson
Bacchus
0
6
2
0.17
W
2
2
15
4.75
W
Neith
9
1
10
14
W
4
1
16
12
L
Apollo
cheeky13
Apollo
1
5
2
0.4
L
Cerberus
zabujard
Cerberus
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,209
Damage
76,034
85,612
Taken
67,455
67,819
Mitigated
50,653
21,854
Healing
41,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
8,044
655
649
3,175
18,037
19,108
0
7,379
10,251
15,136
0
W
Chiron
 
Chiron
17,151
3,535
3,792
1,994
6,721
3,020
2,472
1,474
5,247
0
31,213
W
Ah Puch
DarlingTBear
Ah Puch
20,326
872
1,703
1,276
6,461
3,170
1,512
1,685
4,776
45,992
0
L
Lancelot
Epsilon Corn
Lancelot
11,291
919
565
2,861
14,193
9,671
0
7,958
5,983
0
24,226
L
Bacchus
Fergusson
Bacchus
7,119
635
1,006
2,672
16,500
13,496
0
6,437
9,801
10,850
0
W
9,808
563
2,855
6,229
18,457
21,030
272
7,968
9,985
16,348
0
W
Neith
19,446
7,849
1,995
2,615
10,870
5,803
3,183
3,285
7,585
0
38,329
W
9,303
2,841
4,910
14,206
24,946
17,630
595
8,302
16,441
16,298
0
L
Apollo
cheeky13
Apollo
12,204
5,106
1,255
3,118
15,100
7,534
0
8,175
6,788
0
37,931
L
Cerberus
zabujard
Cerberus
7,551
830
1,367
5,186
21,782
18,010
0
8,172
13,352
11,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,388
Gold Earned
52,002
121
Minions Killed
137
0
Camps Cleared
0
1,004,445
Distance Traveled
1,246,709
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,548
581
12
1
0
172,483
0
W
Chiron
10,271
790
30
2
0
258,575
4
W
Ah Puch
10,856
835
49
4
0
257,609
1
L
Lancelot
8,992
692
25
2
0
247,645
2
L
Bacchus
7,234
556
5
0
0
187,087
0
W
Artio
9,369
721
11
1
0
252,149
1
W
Neith
10,749
827
30
2
0
232,184
0
W
Athena
10,757
827
17
1
0
246,192
0
L
Apollo
8,985
691
62
5
0
222,188
4
L
Cerberus
7,629
587
17
1
0
175,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role