Player Matchup

Baron Samedi
Baron Samedi
Jid954
Baron Samedi
Level 68
God Stats
14W - 14L
1,480 SR
Queue Stats
177W - 254L
1,454 Elo+
Party 2
Izanami
Izanami
MCKING02
Izanami
Level 104
God Stats
5W - 7L
1,598 SR
Queue Stats
370W - 475L
1,482 Elo+
Party 2
Bakasura
Bakasura
Wall3tWizard
Bakasura
Level 72
God Stats
6W - 5L
1,535 SR
Queue Stats
85W - 152L
1,386 Elo+
Party 2
Guan Yu
Guan Yu
nickNeSS1
Guan Yu
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 40L
1,581 Elo+
Solo
Anubis
Anubis
xV3ngeance
Anubis
Level 17
God Stats
1W - 2L
1,445 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 2
Team Averages
Level 58
1,512 SR
1,467 Elo+

VS

Team Averages
Level 125
1,651 SR
1,714 Elo+
Morgan Le Fay
Morgan Le Fay
ArcticCubs
Morgan Le Fay
Level 138
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Loki
Loki
Megusta4545
Loki
Level 120
God Stats
44W - 46L
1,459 SR
Queue Stats
126W - 131L
1,498 Elo+
Solo
Rama
Rama
Réyl
Rama
Level 47
God Stats
2W - 0L
1,770 SR
Queue Stats
101W - 27L
1,847 Elo+
Party 1
Hercules
Hercules
Vortioxetine
Hercules
Level 160
God Stats
10W - 1L
1,798 SR
Queue Stats
102W - 25L
1,969 Elo+
Party 1
Cthulhu
Cthulhu
bigsby17
Cthulhu
Level 160
God Stats
3W - 4L
1,511 SR
Queue Stats
436W - 280L
1,755 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jid954
Baron Samedi
20
4 / 4 / 8
14,316
716
25,798
18,257
13,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
MCKING02
Izanami
20
3 / 7 / 7
14,106
705
15,371
25,286
14,175
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Wall3tWizard
Bakasura
19
3 / 7 / 6
13,201
660
14,717
23,231
15,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
nickNeSS1
Guan Yu
20
1 / 5 / 7
12,588
629
15,207
37,057
55,874
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
xV3ngeance
Anubis
20
5 / 7 / 4
14,115
706
16,168
22,541
14,643
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArcticCubs
Morgan Le Fay
20
4 / 3 / 11
14,982
749
18,883
16,083
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 4 / 16
14,127
706
13,302
19,101
8,132
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rama
Réyl
Rama
20
18 / 3 / 9
17,963
898
43,493
26,084
13,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Vortioxetine
Hercules
20
0 / 2 / 20
13,687
684
16,529
33,411
25,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
bigsby17
Cthulhu
20
4 / 4 / 17
14,637
732
18,449
28,584
41,423
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
103
16
Kills
30
30
Deaths
16
32
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
ArcticCubs
Morgan Le Fay
4
3
11
3.17
L
Baron Samedi
Jid954
Baron Samedi
4
4
8
2
L
Izanami
MCKING02
Izanami
3
7
7
0.93
W
4
4
16
3
W
Rama
Réyl
Rama
18
3
9
7.5
W
Hercules
Vortioxetine
Hercules
0
2
20
5
L
Bakasura
Wall3tWizard
Bakasura
3
7
6
0.86
W
Cthulhu
bigsby17
Cthulhu
4
4
17
3.13
L
Guan Yu
nickNeSS1
Guan Yu
1
5
7
0.9
L
Anubis
xV3ngeance
Anubis
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,261
Damage
110,656
126,372
Taken
123,263
114,341
Mitigated
95,831
28,664
Healing
38,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
ArcticCubs
Morgan Le Fay
18,883
1,182
760
4,106
16,083
7,550
1,475
5,916
9,545
67,848
0
L
Baron Samedi
Jid954
Baron Samedi
25,798
621
3,338
4,889
18,257
13,988
272
5,409
12,567
65,136
0
L
Izanami
MCKING02
Izanami
15,371
10,679
0
4,709
25,286
14,175
2,845
3,725
21,034
0
62,209
W
13,302
2,689
0
3,822
19,101
8,132
702
8,234
10,314
0
42,392
W
Rama
Réyl
Rama
43,493
31,501
0
7,889
26,084
13,102
3,951
8,404
17,142
0
112,039
W
Hercules
Vortioxetine
Hercules
16,529
5,263
0
13,900
33,411
25,624
396
10,657
21,783
0
41,766
L
Bakasura
Wall3tWizard
Bakasura
14,717
8,372
0
2,294
23,231
15,661
1,394
6,516
16,299
0
39,480
W
Cthulhu
bigsby17
Cthulhu
18,449
703
3,491
4,538
28,584
41,423
258
8,755
19,044
55,770
0
L
Guan Yu
nickNeSS1
Guan Yu
15,207
891
1,787
5,903
37,057
55,874
0
12,524
22,658
0
33,329
L
Anubis
xV3ngeance
Anubis
16,168
665
0
5,744
22,541
14,643
0
6,584
15,585
47,780
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,326
Gold Earned
75,396
343
Minions Killed
400
0
Camps Cleared
0
1,986,577
Distance Traveled
2,016,914
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,982
749
91
5
0
392,388
3
L
Baron Samedi
14,316
716
89
4
0
398,746
2
L
Izanami
14,106
705
83
4
0
359,292
3
W
Loki
14,127
706
43
2
0
375,885
6
W
Rama
17,963
898
140
7
0
391,973
1
W
Hercules
13,687
684
53
3
0
415,512
4
L
Bakasura
13,201
660
64
3
0
447,114
0
W
Cthulhu
14,637
732
73
4
0
441,156
0
L
Guan Yu
12,588
629
25
1
0
438,993
0
L
Anubis
14,115
706
82
4
0
342,432
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role