Player Matchup

Thanatos
Thanatos
Gold II
DangerDangerX
Thanatos
Gold II
Level 121
God Stats
1W - 1L
1,315 SR
Queue Stats
65W - 61L
1,540 MMR
Party 1
Tyr
Tyr
Gold III
GIRTHQUAKEXL
Tyr
Gold III
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 107L
1,473 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Kingbalrus
Xing Tian
Gold IV
Level 131
God Stats
6W - 10L
1,438 SR
Queue Stats
625W - 630L
1,359 MMR
Party 1
Mercury
Mercury
Gold V
PandaTrueno
Mercury
Gold V
Level 158
God Stats
5W - 3L
1,600 SR
Queue Stats
45W - 37L
1,497 MMR
Solo
Ra
Ra
Platinum III
swolehouse
Ra
Platinum III
Level 158
God Stats
1W - 5L
1,303 SR
Queue Stats
225W - 218L
1,455 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 126
1,431 SR
1,465 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 132
1,538 SR
1,475 MMR
Nemesis
Nemesis
Gold V
Backward
Nemesis
Gold V
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 254L
1,283 MMR
Solo
Mulan
Mulan
Silver IV
Daweathers
Mulan
Silver IV
Level 131
God Stats
0W - 2L
1,423 SR
Queue Stats
4W - 14L
1,334 MMR
Solo
Anhur
Anhur
Gold I
KuZuLu
Anhur
Gold I
Level 112
God Stats
3W - 4L
1,523 SR
Queue Stats
179W - 174L
1,587 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
Sephorien
Kumbhakarna
Gold V
Level 105
God Stats
4W - 1L
1,784 SR
Queue Stats
57W - 56L
1,264 MMR
Solo
Yu Huang
Yu Huang
Platinum I
SubParSupport
Yu Huang
Platinum I
Level 155
God Stats
2W - 3L
1,462 SR
Queue Stats
83W - 79L
1,905 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DangerDangerX
Thanatos
20
10 / 3 / 3
16,035
594
21,607
30,958
15,095
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 1 / 6
14,252
528
14,142
25,023
25,979
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xing Tian
Kingbalrus
Xing Tian
19
1 / 1 / 9
13,346
494
6,836
22,453
29,590
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
PandaTrueno
Mercury
20
8 / 6 / 6
15,513
575
15,508
30,394
16,660
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
2 / 0 / 11
15,046
557
28,486
18,151
10,499
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
LancelotKaliKhepri

VS

Bans
HadesBastetAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Backward
Nemesis
18
2 / 3 / 6
11,924
442
15,471
25,035
14,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mulan
16
0 / 6 / 2
10,865
402
13,973
26,218
27,425
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
KuZuLu
Anhur
20
6 / 4 / 0
14,120
523
19,624
18,637
9,135
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kumbhakarna
Sephorien
Kumbhakarna
16
0 / 5 / 4
11,438
424
6,133
31,906
44,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
SubParSupport
Yu Huang
19
2 / 3 / 5
12,700
470
18,107
14,460
8,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
27
21
Kills
10
11
Deaths
21
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Backward
Nemesis
2
3
6
1.67
W
Thanatos
DangerDangerX
Thanatos
10
3
3
3.83
L
Mulan
0
6
2
0.17
W
0
1
6
3
W
Xing Tian
Kingbalrus
Xing Tian
1
1
9
5.5
L
Anhur
KuZuLu
Anhur
6
4
0
1.5
W
Mercury
PandaTrueno
Mercury
8
6
6
1.83
L
Kumbhakarna
Sephorien
Kumbhakarna
0
5
4
0.4
L
Yu Huang
SubParSupport
Yu Huang
2
3
5
1.5
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,579
Damage
73,308
126,979
Taken
116,256
97,823
Mitigated
104,495
64,570
Healing
18,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Backward
Nemesis
15,471
6,892
0
4,205
25,035
14,756
1,080
6,343
18,516
0
110,584
W
Thanatos
DangerDangerX
Thanatos
21,607
10,255
0
30,438
30,958
15,095
1,237
4,416
26,542
0
144,274
L
Mulan
13,973
2,432
0
7,097
26,218
27,425
538
6,405
19,685
0
79,795
W
14,142
1,021
0
10,570
25,023
25,979
573
2,875
22,148
0
105,219
W
Xing Tian
Kingbalrus
Xing Tian
6,836
447
0
5,118
22,453
29,590
322
5,012
17,023
45,947
0
L
Anhur
KuZuLu
Anhur
19,624
9,411
0
3,866
18,637
9,135
1,541
3,705
14,890
0
127,074
W
Mercury
PandaTrueno
Mercury
15,508
8,168
0
4,893
30,394
16,660
5,279
7,694
22,700
0
185,501
L
Kumbhakarna
Sephorien
Kumbhakarna
6,133
1,486
0
1,731
31,906
44,891
61
12,783
18,729
43,683
0
L
Yu Huang
SubParSupport
Yu Huang
18,107
1,375
0
1,250
14,460
8,288
49
5,398
8,860
116,060
0
W
28,486
2,814
4,985
8,566
18,151
10,499
2,176
6,630
11,521
169,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,192
Gold Earned
61,047
853
Minions Killed
721
0
Camps Cleared
0
2,839,657
Distance Traveled
2,558,651
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,924
442
153
6
0
626,118
5
W
Thanatos
16,035
594
171
6
0
533,942
1
L
Mulan
10,865
402
118
4
0
429,863
5
W
Tyr
14,252
528
156
6
0
562,149
2
W
Xing Tian
13,346
494
50
2
0
538,400
5
L
Anhur
14,120
523
188
7
0
458,430
5
W
Mercury
15,513
575
214
8
0
616,809
11
L
Kumbhakarna
11,438
424
68
3
0
516,262
5
L
Yu Huang
12,700
470
194
7
0
527,978
8
W
Ra
15,046
557
262
10
0
588,357
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role